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Thread: Why wizards are weak
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05-05-2021, 04:48 PM #101
Except that it should not be free money.
Especially in Anuire with it´s still valid bias of fighters as landed regents and merchants being a bit looked down upon there should be social repercussions. What would the Prince of Avanil have to tell the others at the next Sword & Crown about Boeruine, the traditional Archduke of the West, the selfannounced next Emperor - haggling with merchants himself over prices for candles and silverware? Perhaps send him an abacus as a gift and wish him luck for his new business as he made himself look like a fool unfit for the throne of an Emperor of Anuire... That would be very different in Brechtür of course.
And a landed regent who takes over the guilds of a guild regent will not only make that regent his enemy if he does not find a way to cooperate (e.g. as liege and vassal with a reasonable tribute or even only as allies against common rivals), he will inherit the same competition from the rival guilds that the guilder had before. So not only does he have to store RP to rule up his holdings (now more as he added guilds) and reserve an action for that in addition for the seperate action needed to rule up his provinces one by one, and to defend against contests (now more as he added all guilders who want to expand as his rivals that were rivals of the guilder before that he took the guilds from) but he lacks the ability to collect all the Regency from the guilds. Which means spending the pretty gold he so coveted on contests instead of the readily available RP that a guilder would harvest in addition to the gold.
Most regents have only slightly more holdings/provinces in sum than their bloodscore for a very simple reason - holdings that do not generate RP for you means you miss out on a bonus that a willing vassal of yours could reap and that your enemies if any competent should certainly use.
So a traditional tabletop game group who co-operate will do very well as a team as you say, shift the game to a PBEM however and the odds of a co-operative group drops drastically - but the ruler/etc still needs GB.
If anyone will work cooperatively it should be the Gorgon and his allies and the major NPC´s and they should make any player feel - by contesting to test how larger you RP pool still is, by letting you waste RP on defending against contests or ruling up holdings that you earn no RP from instead of ruling up provinces and raising you bloodline score to gain more abilities or to humiliate you in adventures as their personal power as a e.g. dedicated Fighter 10 would be larger than a Fighter 8 /Guilder 1/Priest 1 just to earn RP from all holdings (still limited to bloodline score)
For many rulers losing out on a free action every 2-3 turns (the guild/etc being spread over more than 1 realm any one realm won't get all the action) and whatever RP they could get through vassalage (1/3 tops maybe?) is a small price to pay in exchange for guaranteed gold and minimal risk of the guilder turning against them.
Then your game is too static outside the relation between the landed regent and the one guilder he chose to take over. Does no priest ridicule the landed regent for disgracing himself as a peddler counting coppers where he should expand his provinces to provinde room for his population instead? Does not every guild that had competed with the guilder you took over now compete with you (in addition to the law and landed regents that before already competed with you)?
Normally in a game noone has too much Regency - or even enough to raise it every year, because RP needs to be spend defending and expanding one´s holdings. If you can do without the RP that the guilder had earned then you have too passive rivals in your game.Michael Romes
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05-05-2021, 05:18 PM #102
Even the old 2E Rulebook already had the "Ply Trade" action which allowed Wizards, magicians and priests to earn 25 gp per character level times the province level to sell spellcasting services.
8th level Wizard in a level 5 province would have earned 1000 gp per action round.
Caine (10th level) in Endier (6th level) would have already made in 2E 1500 gp - or imagine Aelies (16the) in Ilien (7th) and that without the risk of actually adventuring or the expense of XP to create magical equipment (and magical stuff ought to cost XP, especially in a "wizard magic is rare"-setting like Cerilia. The "Book of Magecraft" expanded on that by mentioning that with the use of Diplomacy a Wizard could negotiate a higher fee from his client.
...
2. Sources and Realm Actions
This was the biggest problem. Other regents can rule and contest multiple holdings at as time, multiplying their rates of growth compared to wizards.
A wizard carving out a new source domain can take decades! Which might sound great in a dusty history book, but sucks for PC source regents who thought it was going to be exciting to build their own source domain.Michael Romes
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05-06-2021, 12:54 AM #103
You are quite right about that, honestly I had forgotten that was true in the core setting.
In the BRCS, when you do a Realm Action, the Regent uses their domain + character action for the 1st target holding, and 1 Court Action for every additional target holding. So higher-level courts are a necessity for enlarging a realm action's maximum scope. Which worked great for normal regents, but not so much for source regents, and I guess it's something that never got resolved to my satisfaction in the BRCS.
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05-09-2021, 01:23 AM #104
I never thought it to make sense that a court is something needed for a nonlanded Wizard ruling sources. A court is where politics and diplomacy happen, so something a landed regent needs who wants to compete, communicate and impress other regents.
What courtiers could rule up source number 2, 3 and 4 when the true wizard is located at source number 1 and wants to rule them both up as a realm action?
No, either the 2E rule makes sense - a Wizard simply can use a realm action to rule up multiple sources in different provinces. Or for simplification any source connected to his ley line network counts as if he is personally present.Michael Romes
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05-13-2021, 06:18 PM #105
When I read your post I rememberd that scene from DS9
https://www.youtube.com/watch?v=qChmTbcaU44Michael Romes
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05-14-2021, 06:48 PM #106
One possible way to prevent a regent to desire the ownership of other holdings for their monetary income would be to use the 2E BR rule for Lieutenants for Regents too.
A lieutenant who has no expertise in the action (e.g. a fighter trying to build a trade route) the success chance is cut in half.
Which means that in an Anuire-centric game the landed Fighter regent can either multiclass to be able to prevent that and still be able to gain RP from those other holdings - the latter still limited by his bloodline, or
and I find that better, has a larger incentive to keep holdings in the hands of allies and vassals who know how to utilize them and reap their full benefit.
I'd note that in practice guilds in particular should run on a cost:benefit basis - 10 RP bidding wars are a sucking quagmire of influence that should be avoided like the plague by any economic rationalist (unless they simply have nothing better to spend RP on). Particularly in BRCS where province level is irrelevant to guild incomeMichael Romes
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