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Thread: Undead in BRCS
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12-30-2007, 09:00 PM #51
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One of the few things we do know for sure about tighmaevril is that whatever its original purpose was, it wasn't bloodtheft. According to the Rulebook (p. 31), all the weapons were created more than 500 years *before* Deismaar, when there were no bloodlines to steal: "The weapons were first prized for their strength and beauty. Their unusual properties remained undiscovered until one such waepon was used to kill a scion." Vastly increasing the efficiency of bloodtheft is just an accidental side-effect, unless some really powerful prophecy was involved. Being especially attuned to killing undead makes at least as much sense as anything else I can think of.
3e DMG says only bashing weapons can be weapons of disruption, while tightmaevril weapons are generally piercing or slashing -- but since they're artifacts and it's thematically appropriate, I see no reason they shouldn't bend that particular rule. I've not yet had a bloodsilver weapon actually appear in an adventure, but I'll certainly include undead disruption if I ever do.
Oooh, this I like. Maybe then the original motivation was to create the perfect reusable material focus for a spell to help close portals from the Shadow World! That makes a lot of sense.
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12-31-2007, 02:24 PM #52
At 08:05 AM 12/30/2007, ryancaveney wrote:
>The interesting BR question on the topic is, what about Rhuobhe
>Manslayer? I certainly don`t think he is undead, but I do think
>he`s the only elven regent who would be happy to cast Undead Legion
>-- as long as it kills humans, he`s OK with it. What do others
>think of how the Sidhelien feel about the undead?
I think you`re on the money here. Rhoubhe might summon undead--might
even think of it as a good idea--but the other elven source holders
would avoid it at all costs--especially since they really should have
at their disposal some sort of "Summon Sylvan Army" type magics that
would give them units made up of woodland creatures comprised of
animals like bears and wolves, and led by other forest creatures.
Nobody knows what it is that Roubhe is transforming into, but I like
the idea that it is some sort of elven equivalent of a lich or other undead....
Gary
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12-31-2007, 02:24 PM #53
It occurs to me that there is also "The Lich" in Sideath that might
cast undead related realm spells.... Though, in that case, it
actually seems like he might be less inclined to do so than even Rhoubhe.
Gary
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12-31-2007, 06:53 PM #54
I always thought that the Sideath wizard was trying to combat the SW and either opened a Pandora's Box, or what happened to Sideath was a counter-attack from the other side. I don't know that I'd want the Sidheath wizard to be the bad guy in that situation, but rather a lesson of the dangers of messing about with forbidden lore, shadow world stuff, or making enemies in the SW.
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12-31-2007, 10:00 PM #55
At 10:53 AM 12/31/2007, kgauck wrote:
>I always thought that the Sideath wizard was trying to combat the SW
>and either opened a Pandora`s Box, or what happened to Sideath was a
>counter-attack from the other side. I don`t know that I`d want the
>Sidheath wizard to be the bad guy in that situation, but rather a
>lesson of the dangers of messing about with forbidden lore, shadow
>world stuff, or making enemies in the SW.
The nature of his transformation makes him seem like an elf who`d
have less trouble with the concept of undead. The elven repugnance
for undead is certainly profound, but someone who has certain undead
qualities, and sees in himself how they can have certain pragmatic
values, might be less worried about using one form of "evil" (if
undead must necessarily be seen as such) against another....
Gary
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01-02-2008, 05:37 AM #56
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Ryan, I know the DMG makes disruption a bludgeoning-only function, but this seems like a relic from just the 2e Mace of Disruption, and to offset the fact that Keen can't apply to bludgeoning weapons. If tighmaevril has a Sundering effect, it would almost make more sense for it to provide the Disruption effect to edged weapons.
I do like the idea of tighmaevril being designed against the Shadow World. The difficulty of its creation would probably have something to do with capturing the essence of the Evanescence, or some sort of treatment in meghbvaigl used to Disrupt awnmeghbaigl...need to think more on that...
As for the Sideath wizard, I expect it depends on whether you think he made himself a lich intentionally, or if it was an accident or a willing sacrifice. I tend to think he knew the risks and was willing to take them. It probably did have something to do with letting awnmeghbaigl flood in and tear apart the province as it clashed with meghbaigl.
As for Summon spells, I think it's pretty appropriate to let elves cast almost any non-healing Druid spell. Add those spells to their spell list to reflect their nature focus and their extensive mastery of magic--they are always supposed to have more magic at their disposal than mortals, after all.
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