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Andrew Tall wrote: (sorry but I'm not sure how to make the fancy boxes with the people's original writing in them.)
While I recognise that more complicated rules may deter some people, simple does not necessarily equal best. A consistent detailed ruleset actually reduces the DM's work over a campaign, albeit at the cost of a steeper initial learning curve. The less detailed we make the rules, the more need there is for a DM to wing it on decisions and arbitrations - the high number of house rules (1 set per campaign ?) suggests that most DM's think that the existing system is too simple...


1. By preference for the holdings I would:

1.1. Offer a kiddies option: realms have a wealth level of, say, 1-5 with no need to track exact income and expenditure.

1.2. Offer a standard option: realms have income as the BRCS modified to a decimal system with simplified RP collection for guilds, revert courts to a version similar to 2e to simplify speed up.

1.3. Offer a more detailed version: the full monty with seasonal income mods, spring and autumn war mods, additional holdings such as manors, 'shadow holdings', parliaments, 3e courts, etc, etc. Each of these should ideally be discrete so that it can be used/ignored as was found convenient.
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I was just wondering if anyone has started looking into a next edition of the BRCS? I believe Andrew Tall's post was from quite a while back. I like his idea of a more detailed version.