Page 1 of 2 12 LastLast
Results 1 to 10 of 20

Thread: lead question

  1. #1
    Junior Member
    Join Date
    Jun 2002
    Posts
    14
    Downloads
    13
    Uploads
    0

    lead question

    Your skill allows you to sway public opinion with your inspiring rhetoric. You may attempt to perform agitate as a free action (that is, it does not take up a character, court or domain action, but is performed in conjunction with another action) by making a small number of speeches and inspiring the masses. You do not need to have a holding in the province (or provinces) in which you perform the agitate action, but you must be physically present.
    What is the DC for getting a free agitate action?
    Or are you supposed to use your skill bonus instead of the usual modifiers?

    If there is not a check required anyone could give speeches for free agitates.
    Lead can be used untrained.

  2. #2
    Birthright Developer irdeggman's Avatar
    Join Date
    Nov 2001
    Location
    Virginia Beach, Virginia
    Posts
    3,945
    Downloads
    0
    Uploads
    0
    It is slightly more complicated.


    You make a domain attitude check as specified under Agitate. Since the character must be physically present during the entire time he is making speeches he is essentially using a full round action. This allows the character to use his personal modifiers (as specified in Chap 5, +1/5 ranks) for the domain attitude check.

    I would also ensure that the action being done by the character is conducive to making speeches and the like. If the character is for example using his character action to research a spell then he is not in a position to use this skill.

    This skill can be used along with most, but not all, standard domain actions. Casting Realm Spells is the one that crosses my mind as not matching up very well.

    I hope that makes sense, it takes some work but you can follow the path and get to most of what I have posted - the part about the DM making sure the action that the agitate is being associated with is conducive with speeches/appearances is not, but only makes sense since the Lead skill says you must make speeches in order to get the benefit.
    Duane Eggert

  3. #3
    Junior Member
    Join Date
    Jun 2002
    Posts
    14
    Downloads
    13
    Uploads
    0
    The skill description says it can be used untrained.
    Does that mean anyone can agitate by giving speeches, even without ranks in lead?

  4. #4
    Birthright Developer irdeggman's Avatar
    Join Date
    Nov 2001
    Location
    Virginia Beach, Virginia
    Posts
    3,945
    Downloads
    0
    Uploads
    0
    Quote Originally Posted by dekrass View Post
    The skill description says it can be used untrained.
    Does that mean anyone can agitate by giving speeches, even without ranks in lead?

    Yes

    But it still takes the same amount of time (essentially a full round action) and has the same restrictions (it must be done as part of another action (like I posted earlier this action should be something that is "public")). You still have to follow the rules for agitate (see domain attitude checks) and all of the other things that go along with that (e.g., see adjustments for/against) - since it is a free action I don't think allowing GBs to be spent is fitting.
    Duane Eggert

  5. #5
    Site Moderator kgauck's Avatar
    Join Date
    Mar 2002
    Location
    Springfield Mo
    Posts
    3,562
    Downloads
    2
    Uploads
    0
    Since it is a free action I don't think allowing GBs to be spent is fitting.
    All of this changes with the printing press.

  6. #6
    Junior Member
    Join Date
    Jun 2002
    Posts
    14
    Downloads
    13
    Uploads
    0
    Alright, now that I'm clear on that, I have another question.
    Is there anything you make a lead skill check for, outside a great captain/heresy random event?

  7. #7
    Birthright Developer irdeggman's Avatar
    Join Date
    Nov 2001
    Location
    Virginia Beach, Virginia
    Posts
    3,945
    Downloads
    0
    Uploads
    0
    Quote Originally Posted by kgauck View Post
    All of this changes with the printing press.

    True enough, but in that case should it still be a "free" action, since the printing itself costs time (the early printing presses were much slower weren't they? Since they involved typsetting and the like). So at least a character action (profession - spin doctor or craft - propaganda) (or maybe a court action) to "prep" the flyers to be used.
    Duane Eggert

  8. #8
    Birthright Developer irdeggman's Avatar
    Join Date
    Nov 2001
    Location
    Virginia Beach, Virginia
    Posts
    3,945
    Downloads
    0
    Uploads
    0
    Quote Originally Posted by dekrass View Post
    Alright, now that I'm clear on that, I have another question.
    Is there anything you make a lead skill check for, outside a great captain/heresy random event?

    Training troops
    Units are trained by making a successful Lead check and then by paying the necessary difference in muster cost. The DC for the Lead check is 10 + the difference the muster cost of the units + five times the difference between the number of friendly law holdings and unit's new muster cost in GB.



    Ranks in Lead help with:

    Unit morale
    RP collection (Law and Temple holdings)

    Duane Eggert

  9. #9
    Site Moderator kgauck's Avatar
    Join Date
    Mar 2002
    Location
    Springfield Mo
    Posts
    3,562
    Downloads
    2
    Uploads
    0
    I would use a Leadership check during war turns to get the best (or prevent the worst) of my men. I would also use Leadership for public addresses (like smaller versions of the Agitate action) where Oratory skills make more sense than Diplomacy skills.

  10. #10
    Site Moderator kgauck's Avatar
    Join Date
    Mar 2002
    Location
    Springfield Mo
    Posts
    3,562
    Downloads
    2
    Uploads
    0

    Printing Press

    Regaurding the Printing Press:

    The use of Craft (Propoganda) and Profession (Propogandist) take a while to develop. Early pamphlets were just mass copies of already existing documents. No extra effort would be required by the court, and the printer is undertaking the printing because news sells. Edicts, letters, and speeches were the most common items printed.

    Its rather like you got a good roll on craft (Letter) and handed it to a friendly printer.

    Later as people got a more sophisticated understanding of how to use the mass medium of printing, such items would not be simply re-printed as is, but prepared for printing. So introduce a editor, who improves and sharpens the message of the writer. Its like a second roll. Any document might be improved by an editor. Whether an editor just uses an aid another action and grants a flat +2 to the Craft (Speech) check, or whether he makes a totally seperate roll (Feat: Propogandist might allow this) to turn mediocre source material into good propoganda, whether he polishes already good material into great material, or knows when his efforts to improve great material didn't work and just passes the great material alone without editing.

    At first these editors, usually just the printer, looking to make his pamphlet more salable, would put the document in context by writing an introduction. Then they started juxtaposing two documents, like publishing an exchange of letters. The editor improved the propaganda value of the document, but he didn't do it like a master propogandist to sharpen the regents point, but because a better document sells better. The regent getting message crafters to craft a better message comes still later.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.