Page 2 of 2 FirstFirst 12
Results 11 to 15 of 15
  1. #11
    Site Moderator kgauck's Avatar
    Join Date
    Mar 2002
    Location
    Springfield Mo
    Posts
    3,562
    Downloads
    2
    Uploads
    0
    I think the so-called intervention by Ruornil was actually a realm spell cast by Suris. It serves everybody's interest to claim that it was Ruornil himself. Diemed gets an easy out - we didn't lose, a diety intervened. Pious Suris gets a great recruiting tool. And its not an error to put it that way, because but for the god, Diemed might still be ruling these provinces.

    Given that the game has realm spells, it really has no need for direct divine action.

    And like Andrew, I don't think gods running around makes the PC's actions seem impressive.

  2. #12
    I always thought the lightning bolt was some sort of realm spell versus divine intervention. Or more precisely, a vision to have one of the more powerful mages in the area briefly side with Medoere without them knowing it.

  3. #13
    Member
    Join Date
    Feb 2007
    Location
    Sydney
    Posts
    81
    Downloads
    0
    Uploads
    0
    I usually go with a Non intervention pact by the gods - based on "half" the worlds Population blowing up the last time they directly intervened.
    (Also for Demons devils, angels and Particuliary other cosmology -forgotten realms gods etc)

    This is based on the principle that they have a level of intervention set and agreed upon - that occasionally various gods may cheat on or try to get around but that "mutually assured destruction" will probably be the result if everyone starts intervening.

    i.e. The Priest of Belenik gets an avatar assist - Avani can't let him get away with that so she avatars in - so Belenik calls a friend.....

    There is a great scene in one of the Gord the Rogue series (good o'l Gary Gygax) where a pact is broken and various sides start porting in every Demon and Devil type under the sun - then various archons register the disturbance on the planes (and breach of the pact) and start porting in. BOOOOOM......
    Gord crawls away across the fused glass of the desert trying not to attract attention.

  4. #14
    Senior Member Elton Robb's Avatar
    Join Date
    Dec 2001
    Location
    Salt Lake City, Utah, USA
    Posts
    588
    Downloads
    2
    Uploads
    0
    If you notice, Avani's class is changed to pyromancer (originally Ignamancer and Sorcerer). She has all the abilities of a 25th level Fire Elementalist.
    Regent of Medoere

  5. #15
    Ehrshegh of Spelling Thelandrin's Avatar
    Join Date
    Aug 2005
    Location
    UK
    Posts
    1,086
    Downloads
    68
    Uploads
    0
    I hope I would notice

    Incidentally, when borrowing Classical roots, it's always helpful to see if a similar word has already been used, e.g. pyromancy (divination through flames) or necromancy (talking to dead spirits). That's generally why you don't hear about thanatomancers or ignamancers.

    (I'd also plump for aquaemancy over hydromancy, mainly because the first sounds poetic and the second sounds like a bored technician at a hydroelectric plant.)

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Haelyn (Deities and Demigods)
    By Thelandrin in forum BRWiki Discussions
    Replies: 11
    Last Post: 06-18-2007, 09:48 PM
  2. Harvest god: Erik or Avani?
    By AndrewTall in forum The Royal Library
    Replies: 62
    Last Post: 01-12-2007, 04:13 PM
  3. Avani Paladins
    By The Jew in forum BRCS 3.0/3.5 Edition
    Replies: 32
    Last Post: 06-08-2004, 12:22 AM
  4. deities conversion
    By Ariadne in forum The Royal Library
    Replies: 2
    Last Post: 07-15-2002, 10:51 AM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.