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  1. #11
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    Now that`s what I like to hear! One of the reasons I like BR so much
    is that it lets me play a board wargame that`s part of an RPG, which most of
    my buddies prefer.
    Heh. I`m working on something right now that I think you`ll like. ETA is
    three weeks.

    Yes, I have lots of that, too. Not much of the RPG in the same
    universe, but their Mercenary`s Handbook had a very nice system of unit
    design and contract negotiation (which was mentioned here several years ago
    by someone other than me... Lord Rahvin, maybe?).
    Probably, but I don`t have the Mercenary`s Handbook. I`ve made many
    references to the Battletech CCG (which has elements that would fit superbly
    into a domain-level military system) and Armegeddon: 2089, a
    battle-tech-like roleplaying game by Mongoose Publishing which has a
    terrific contract negotiation system and squad creation system. (I found
    the other elements of the game to be somewhat lacking, unfortunately, but I
    still recommend it to be people for a read-through.)

  2. #12
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    In a message dated 6/28/2007 5:02:47 P.M. Eastern Daylight Time,
    brnetboard@BIRTHRIGHT.NET writes:

    Oh, yeah! Fire in the East + Scorched Earth = 7,000+ counters on a map that
    stretches eight feet from Murmansk to Iran and four feet from Berlin to
    Astrakhan, with bits of the Caucasus hanging off my 4x8 table. Two weeks per
    game turn, with most units at division or regimental scale, and Moscow is seven
    hexes... now THAT`s a game. I hope somebody at GDW got a master`s degree
    out of the research that went into the order of battle. Bigger even than
    Avalon H`s The Longest Day, which has nicer chrome in its period (distinctly
    non-NATO) unit symbols. =) My only objection to Europa as the perfect WWII ETO
    strategic game is that its CRT doesn`t handle the low unit density of North
    Africa well at all.

    The desert does get dicey. I`ve been involved in a bunch of playtesting and
    the like for it, I think it`s probably one of my three "can`t-live-without"
    series.

    ------------ QUOTE ----------
    Federation & Empire
    -----------------------------



    Ship count is just too important there, sadly. Properly-managed Klingons
    can control the game too easily.


    Dunno, I have trouble finding opponents, except PBEM.

    Lee.



    ************************************** See what`s free at http://www.aol.com.

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