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Thread: Cry Havoc for B-right
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05-09-2007, 04:57 PM #31
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I am currently contemplating an upkeep cost for equipment of 20% per year, which equals 5% per quarter/domain turn. Also see the average lifetime of military equipment thread. I would not go for 1% per month (12% a year), because I consider it to be too cheap and inconvenient for calculation purposes.
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If X is the quarterly pay of a unit of 10
and Y is the cost for one set of equipment
then my formula for muster was X + 10Y
and for yearly upkeep was 4(X+Y)
to equal muster and yearly upkeep: X+10Y=4(X+Y) --> Y=1/2X
equipment Y would need to be 1/2 of quarterly pay X
now I am contemplating changing the formula to
Muster: 2X+10Y
Upkeep: 4(X+0.5Y)=4X+2Y
to equal muster and yearly upkeep:2X+10Y=4X+2Y --> Y=1/4X
equipment Y would need to be 1/4 of quarterly pay X
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05-17-2007, 08:25 PM #32
Looking to historical medieval models, this wasn't neccessarily the case, and it didn't generally become so until the renaissance. Most kingdoms had laws requiring property owners to maintain a certain ammount of arms and armour, based on personal income - even poor kingdoms like Scotland. When we get documentation regarding armies mustering. Even into the 1470's, the soldiers are expected to bring at least a part of their equipment with them, although presumably in game terms a regent would take over maintenence costs of equipment.
Most lords, and towns maintained small armouries , to outfit retainers or help equip town militias, - and from what I have researched, even in these cases the retainers were expected to have some pf their equipment. After all, who would muster or hire a knight without horses and armour, and without owning a weapon?
Things changed in the renaissance, as large centeralized governments begain to maintain and equip standing armies, and for various reasons, soldiers were less inclined to own or accumulate their own armour.
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