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Thread: Dwarves, Cerilian
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03-02-2002, 11:03 AM #1
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03-03-2002, 02:29 PM #2
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Lord Eldred
High Councilor of the
United Provinces of Cerilia
"May Haelyn bring justice to your realm"
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03-03-2002, 08:37 PM #3
Didn't know about the edit option. Wanted some feedback before I added it to the Guild. Now I know better :)
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03-04-2002, 01:22 AM #4
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I like your summary. I'm not sure I like the idea of Dwarven wizards being so common (let alone possible). Pity you took the beard from the women. My friend Thidrin always admired a well-trimmed beard. (In my view the dwarves (male) wear their beards long and braided, the dwarves (female) wear well-trimmed beards)
Perhaps the 'greed' disadvantage (mainly a RP issue) could be chosen from a list like:
-Greed
-Stubborness to extremes (no-one tosses a dwarf!)
-Extreme sense of honour (no lying, thieving, defaulting on given word)
-No sense of humour, prickly temper
- ... (others possible)
Just a few ideas, to give more diversity to the dwarves.Alice laughed. `There's no use trying,' she said: `one CAN'T believe impossible things.'
`I daresay you haven't had much practice,' said the Queen. `When I was your age, I always did it for half-an-hour a day. Why, sometimes I've believed as many as six impossible things before breakfast'
-- "Through the Looking Glass", Lewis Caroll
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03-04-2002, 08:29 PM #5
Thank's for your input. Cerilian dwarves aren't the bearded fellows from other worlds. They keep it trimmed down - very undwarvenlike :)
I really liked yor suggestions about the greed flaw. I think I'll stick with greed as the most common flaw, but some dwarves have other flaws. Very good.
As for wizards and magicians; that's just the way I like 'em. Not much to support the idea of arcane dwarves in the BR books, so many might like to scale this back a bit...
Others might think the +2 str, +4 con a bit to much. A conservatie DM could cu this to +2 con only, but remove the level adjustment.
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03-05-2002, 02:44 AM #6
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Alice laughed. `There's no use trying,' she said: `one CAN'T believe impossible things.'
`I daresay you haven't had much practice,' said the Queen. `When I was your age, I always did it for half-an-hour a day. Why, sometimes I've believed as many as six impossible things before breakfast'
-- "Through the Looking Glass", Lewis Caroll
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03-05-2002, 10:48 AM #7
I agree, but I'm not sure its worth the effort to change the system to reflect the various components of dexterity. You could have:
- Agility
- Coordination
- Reflexes
and probably a few more...
Dwarves do get a bonus to craft checks, so I think I'll let that reflect that they are good with their hands. Not a fully satisfying solution perhaps, but an easy one.
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03-05-2002, 01:31 PM #8
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Orginally posted by Green Knight
I agree, but I'm not sure its worth the effort to change the system to reflect the various components of dexterity. You could have:
- Agility
- Coordination
- Reflexes
and probably a few more...
Dwarves do get a bonus to craft checks, so I think I'll let that reflect that they are good with their hands. Not a fully satisfying solution perhaps, but an easy one.This is an adventure dammit! I expect to be rewarded for acts of homicide!
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03-15-2002, 04:53 PM #9
I agree. That was one of my cheif disappointments with the 3e system. To sum up a persons attributes in six scores is a bit to general for my blood.
Servant of the Most High,
Lawgiver
Isaiah 1:17
Learn to do good; Seek justice, Rebuke the oppressor; Defend the fatherless, Plead for the widow.
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03-15-2002, 08:58 PM #10
It shouldn't be too difficult to split them up.
I remember when I actually managed to split up the 10 Rolemaster stats into 15...Could do it again I suppose ;)
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