In posts of long ago, I bought into an argument that said resurrection seemed way too powerful and should either be eliminated or restricted. I decided to restrict it by only allowing each character to have one chance to be brought back from the dead (when the fall below -10 h.p.). What I did is a made the player fight the Shadow World shade of himself. The Shade had the h.p.'s and a.c. of the character but the rest of the stats were that of a shade. If the shade wins the character becomes a shade servant in the Shadow World for his Shadow World equivalent. If the character wins then the character gets the ability to sense shades from 60 feet away and they get to come back from the dead fully healed. The second time a person dies they are not given a chance to be brought back from the dead because their god/creator/force of nature will not allow it to happen. What do people think? My player whose character died didn't seem to like it very much but he went along with it.