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  1. #1
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    Hey,
    Awhile ago the idea of creating a Book of Guildcraft was proposed. Now that I am back in the online BR "town", I have begun a little work on this and I hope to join Arjan and others to make this a reality. Based on the three other Books of, I have come up with a tenative Table of Contents. If there's anything you think is missing from it or some area you think needs a specific point elaborated on, lemme kno.

    Introduction
    Races
    Elves
    Dwarves
    Halflings
    Humanoids
    Humans
    Anuire
    Brechts
    Khinasi
    Rjurik
    Vos
    Anatomy of the Guild Holding
    Trade Routes (Inc. New trade route rules from Brecht book)
    Strategies and Tactics
    Domain
    Strategies
    Tactics
    Domain Actions
    Footsteps of Others
    Thief/Guilder Kits (Inc. a copy of the info on the guilder class)
    Magical Items and Artifacts
    -Andy Olesen

  2. #2
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    the tabbing didnt come out quite right, but I'm sure you can figure out which are subtopics, Strat & Tac ends with Footsteps. also, if you've got any big images that would make good cover art, background art, or "break up lots of text and make it look pretty" art, email em to me. oh, they should be guild-themed (somehow) and id like "real" pictures, that is not computer-drawn ones. thanks.
    -Andy Olesen

  3. #3
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    As well as a section on races, I think a section on geography could be useful. I'm sure Dwarven and Elven guilds have little in common, but even guilds from different parts of the same ethnic background could be very different.
    Alice laughed. `There's no use trying,' she said: `one CAN'T believe impossible things.'
    `I daresay you haven't had much practice,' said the Queen. `When I was your age, I always did it for half-an-hour a day. Why, sometimes I've believed as many as six impossible things before breakfast'

    -- "Through the Looking Glass", Lewis Caroll

  4. #4
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    Perhaps include details of some of the major guilds in Cerilia!
    Lord Eldred
    High Councilor of the
    United Provinces of Cerilia
    "May Haelyn bring justice to your realm"

  5. #5
    Moo! Are you happy now? Arjan's Avatar
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    what i was thinking:

    introduction on guilds
    - races&trade
    - anatomy of a guildholding
    - 1st lvl guild
    - 2-4 lvl guild
    - 4-X lvl guild
    Organizations
    - Traditional Guild
    - Piracy guild
    - Smuggler cartel
    - Spy network
    - etc.
    traderoutes
    seafearing
    Strategies and Tactics
    new domain actions
    skills and feats
    prestige classes
    Te audire non possum. Musa sapientum fixa est in aure.

  6. #6
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    I've been working on some prestige classes to place into various other books as well (New Magecraft Book, Priestcraft Book, etc.). I want to see how you guys are doing yours.
    Explain how this is a signature, its not my handwriting.

    The hardest part was teaching the bunnies to hug. -Duke Phillips

  7. #7
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    Arjan's plans look pretty good. Still wouldn't mind seeing some of the major guilds described in more detail or is that what you planned in the level guilds part?
    Lord Eldred
    High Councilor of the
    United Provinces of Cerilia
    "May Haelyn bring justice to your realm"

  8. #8
    Moo! Are you happy now? Arjan's Avatar
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    I want to include example guilds for each guild type.

    description of the guilds wil linclude the following

    Organiziation:
    Guild rules:
    Advanced Oppertunities:
    Locations:
    Assets:
    Goals:
    Conflicts:
    Hooks:
    Example Guild:
    Te audire non possum. Musa sapientum fixa est in aure.

  9. #9
    Special Guest (Donor) morgramen's Avatar
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    What about resources and trade goods? Should there be an effort to detail what manner of wares certain guilds trade in, or should we leave that out and up to the DM/Players?

    I wouldn't mind trying to come up with some resource rules, as "Optional" , or in 3E lingo "VARIANT" rules I suppose. ;)
    "You need people of intelligence on this mission... quest... thing."

  10. #10
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    Orginally posted by arjan

    I want to include example guilds for each guild type.

    description of the guilds wil linclude the following ....
    Maybe something in the lines of the BoM for example (Strategies of Kalien, Mheallie, Theofold ..... their strengths and their mistakes) would be nice :)

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