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  1. #1

    Question about Chapter 3 : Magic

    These are a few questions about Chapter 3 : Magic
    1. in the paragraph dealing with Transportation magic in the Shadow World (p2)
    What’s the dimensional magic called dimension walk ? I can’t find it in the spells description in the Player’s handbook. If it’s a spell, what’s its level for which class ? What are these effects ?

    Dimension door = Porte dimensionnelle.
    Dimension walk = ?


    2. Illusion domain (p7)
    What domain is this ? It is not in the Player’s handbook


    3. Suffering domain spells (p9)
    4th level spell : Emotion (fear, hate only) => this spell is a 3rd edition spell.
    Emotion (fear) does no longer exist.
    Emotion (hate) does no longer exist.

    So, which spell do we use ?


    4. Terror domain spells (p9)
    3rd level spell : Emotion (fear only) => this spell is a 3rd edition spell.
    Emotion (fear) does no longer exist.
    So, which spell do we use ?


    5. Magician spell list – level 1 (p10)
    Nystul’s undetectable aura is a 3rd edition spell => this spell effect is included in Nystul’s magical aura spell effect.


    6. Magician spell list – level 3 (p10)
    Gust of wind is a 2nd level spell in D&D 3.5 not a 3rd level spell.


    7. Magician spell list – level 4 (p10)
    Emotion is a 3rd edition spell that no longer exists in 3.5 edition.
    We can use Hope which is a 3rd level bard spell.
    We can also use Rage which is a 2nd level bard spell and a 3rd level wizard spell


    8. Magician spell list – level 5 (p10)
    Greater shadow conjuration is a 7th wizard level spell in D&D 3.5. It was a 5th wizard level spell in D&D 3.
    Modify memory is a 4th level bard spell, why is it included in the 5th level magician spell list an not in the 4th level spell list ?


    9. Magician spell list – level 6 (p10)
    Greater shadow evocation is a 8th level wizard spell in D&D 3.5.
    Mass Haste no longer exists in D&D 3.5.
    Project image is a 7th level wizard spell in D&D 3.5.
    Shade is a 9th level wizard spell in D&D 3.5.


    10. Magician spell list – level 7 (p10)
    Shadow walk is a 6th level wizard spell and not a 7th level wizard spell. It should be included in the 6th level magician spell list.


    11. Magician spell list – level 8 (p10)
    Symbol is a 3rd edition spell. It is replaced by these spells :
    Symbol (insanity)
    Symbol (pain)
    Symbol (stun)
    Symbol (death)
    Symbol (fear)
    Symbol (sleep)


    12. Spells with incomplete Components entry
    False tracks p13
    Fireform p13
    Fisrt strike p13
    Mass magic weapons p14
    Mass mounts p14


    13. Fireform spell description (p13)
    This spell gives a damage reduction 20/+1. This description is a 3rd edition description. In the 3.5 edition this should be 20/magic.


    14. Hand of cold spell (p13 – 14)
    This spell should be similar to Shocking grasp spell that is :
    Evocation [cold] not Transmutation [cold]
    Damage = 1d6 cold / level (max 5d6)


    15. Khinasi trader’s tongue spell (p14)
    There is no Target entry for this spell.


    16. Shadow portal spell (p15)
    There’s no Target entry in the description of this spell.


    17. Sidhelien bow spell (p16)
    “If you are an elf, the weapon also provides a +1 enhancement bonus to damage”
    Does this refer to the spellcaster or the archer who uses the bow ?

    18. Transport via water spell (p16)
    The range of this spell is Personal and the target is You, thus it shouldn’t have any Saving throw and Spell resistance entries ? (See Ruornil’s Gift spell)

    Thanks for your answers.

  2. #2
    Birthright Developer irdeggman's Avatar
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    Chap 3 has not been updated to 3.5 yet - hence the "need" for updatd the spells.

    The "missing" details are due to the fact that the Word copy of each chapter I received was "missing" that information and it got promulgated that way. Go to the playtest document for that information.

    Dimension Walk (a 2nd ed spell) became Ethereal Jaunt in 3.0 so use that one.

    The Illusion domain was from the Forgotten Realms Campaign Setting and because of this it need to be re-done for the BRCS.

    The Magician's spell list in the unrevised Chapter 3 is now totally wrong since the class has been redone when Chap 1 was updated (and sanctioned).

    The new Magician's spell list is attached.

    The Competence and Insight spell chains need to have write ups done since they are new spells for this class (and BR specific ones).
    Attached Files Attached Files
    Duane Eggert

  3. #3
    Junior Member baldric's Avatar
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    Quote Originally Posted by irdeggman
    The Magician's spell list in the unrevised Chapter 3 is now totally wrong since the class has been redone when Chap 1 was updated (and sanctioned).

    The new Magician's spell list is attached.
    "Cure" spells have been removed from the list? The Magician description in Chapter 1 should have the "healing" aspect downplayed then ("Thus magicians are capable of casting spells of healing and other subtle magics that are beyond the ken of practitioners of the greater path.").
    Professionals are predictable, it's the amateurs that are dangerous.

  4. #4
    Birthright Developer irdeggman's Avatar
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    Quote Originally Posted by baldric
    "Cure" spells have been removed from the list? The Magician description in Chapter 1 should have the "healing" aspect downplayed then ("Thus magicians are capable of casting spells of healing and other subtle magics that are beyond the ken of practitioners of the greater path.").
    The "healing" aspect is covered via spells that remove adverse conditions and the like.

    Spells like:
    Remove Paralysis, Lesser Restoration, Remove Curse, Remove Blindness/Deafness, Remove Disease, Break Enchantment, Neutralize Poison and Heroes' Feast are good "healing" spells and provide a very good cross section of same without becoming a pseudo-cleric.
    Duane Eggert

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