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  1. #61
    Birthright Developer irdeggman's Avatar
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    Quote Originally Posted by ThatSeanGuy
    I really feel that was more of a way to balance out the /huge/ power boost you get from Blood Abilities and ruling a bloody kingdom, more than anything. I mean, lets not forget that regent heroes start out with, unless your rolls sucked, usualy two to three blood abilities, ten extra hit points, a whole load of followers and henchmen, a magical item or whatever equipment they wanted and whatever resources their domain happened to have.
    IMO it wasn't as much of a balance issue on that because:

    Table 12: Blood Ability acquisition Table

    Score (0-10) – 90% chance of no blood abilities
    Score (11-19) – 15% chance of no blood abilities
    Score (20-28) – 10% chance of no blood abilities
    Score (29-35) – 50% chance of no blood abilities

    {I actually think the % for 11-19 and 29-35 were mixed up.}

    From Table 10 (Bloodline Strength)

    There was 25% chance you were tainted (4d4) {avg strength – 8} and a 40% chance you were minor (5d6) {avg strength 15}.


    Wizards and bard regents could not get followers.

    The "balance" for being non-blooded was supposed to be the extra 10% bonus - which was a substantial thing in 2nd ed. Combine that with the 10% bonus for high stat in primary ability and suddenly a 20% bonus. Very significant for classes with a quick advancement (like thieves).
    Duane Eggert

  2. #62
    Senior Member Doyle's Avatar
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    Quote Originally Posted by ThatSeanGuy
    I mean...that's a pretty good deal, no?
    Actually, I do like the deal, even though most of my players aren't regents.

    On the XP bonuses, I also give a 5% bonus if I am presented with an in-character diary of the last session - which doubles if only one player has written a diary entry for that session.
    Doyle

  3. #63
    Wizards and bard regents could not get followers.

    The "balance" for being non-blooded was supposed to be the extra 10% bonus - which was a substantial thing in 2nd ed. Combine that with the 10% bonus for high stat in primary ability and suddenly a 20% bonus. Very significant for classes with a quick advancement (like thieves).
    Fair enough point, I suppose!

    Not to go on a tangent but, man, they really screwed Bard regents over in 2E. I mean, /wow/. Personaly, I always house ruled gaving Bards half-Regency for Temple and Law holdings in addition to Guild holdings, to represent the Bard's interest in keeping the cultural and educational level of their domain high. I mean, you'd think a Poet-King would get regency for making sure the kingdom remains civilized, right?

  4. #64
    Birthright Developer irdeggman's Avatar
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    Quote Originally Posted by ThatSeanGuy
    Fair enough point, I suppose!

    Not to go on a tangent but, man, they really screwed Bard regents over in 2E. I mean, /wow/. Personaly, I always house ruled gaving Bards half-Regency for Temple and Law holdings in addition to Guild holdings, to represent the Bard's interest in keeping the cultural and educational level of their domain high. I mean, you'd think a Poet-King would get regency for making sure the kingdom remains civilized, right?
    Ahh 2nd ed was all about "balance"
    Duane Eggert

  5. #65
    Senior Member RaspK_FOG's Avatar
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    Quote Originally Posted by ThatSeanGuy
    Fair enough point, I suppose!

    Not to go on a tangent but, man, they really screwed Bard regents over in 2E. I mean, /wow/. Personaly, I always house ruled gaving Bards half-Regency for Temple and Law holdings in addition to Guild holdings, to represent the Bard's interest in keeping the cultural and educational level of their domain high. I mean, you'd think a Poet-King would get regency for making sure the kingdom remains civilized, right?
    Well, didn't the bard get quite the shaft, anyway? Still, it's my favourite class theme-wise alongside the druid, wizard and magician classes (in BR in particular).

  6. #66
    Birthright Developer irdeggman's Avatar
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    Quote Originally Posted by RaspK_FOG
    Well, didn't the bard get quite the shaft, anyway? Still, it's my favourite class theme-wise alongside the druid, wizard and magician classes (in BR in particular).
    Bards have always been one of my favorite classes for role-playing. I hated them in 2nd ed core since a bard throwing around fireballs just didn't seem right to me. BR got it right as far as I was concerned with capturing what a bard should be like and 3.0 pretty much validated the BR themes (I only wish they didn't add in the cure spells - but it is a minor cost).
    Duane Eggert

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