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08-12-2022, 08:45 PM #11
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09-07-2022, 07:08 PM #12
I recall from one of my recent visits to GaryCon or GameHoleCon, when we were sitting around and chatting with some of the old-school TSR folks, that G.R.R. Martin and Ed Stark were supposedly both in the same writer's forum back in the late 80's or early 90's, and were familiar with one another. Not sure if it was true or not, but the many comparisons between Birthright setting and the stories Martin crafted in his Westeros are awfully darned similar. Someone even made the claim that the character "Ned Stark" was a direct nod to Ed - again, no idea if it is true or not.
"Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master."
- George Washington
Quod illo, senito aliquos togatos contra me conspirare.
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12-14-2022, 04:14 PM #13
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Surprised no one has mentioned the movie Excalibur which depicts an on screen depiction of the connection between its ruler and the land.
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05-18-2023, 08:38 AM #14
New entry for me, The Last Duel by R. Scott. Besides the movie's topic which I'm not going to argue here, the movie shows some aspects that are pivotal in Birthright, to me at least.
First, there are some good ideas to make mass battles more than just glorified chess / skirmishes. What if something happens that forces player to do a risky tactic or fall into a trap? what if an ally flees, or worse, betrays you during a battle? What if your characters are forced to reach a spot in the battlefield and need to open their way though the enemies?
Second, it show how (fantasy, in our case) politics but also social values such as honor or respectability may be a driving force for drama / adventures / motivations / diplomacy and move a character motivations. IMHO the characters are the quintessential lawful neutral/evil alignments in play.
Marrying someone with a better bloodline could be an important factor in itself alone, heavy taxation can be read with more than just extra accounting, and be source for an animosity that can go beyond the "oh but I have enough law holdings so shut up" rule. What if your duke granted your baron friend a province that you see as yours...(drum roll) by right of birth?
Third, it shows how holdings may be more than just a bureaucratic annoyance. What if the church starts meddling with your matters of the law random event? Or maybe a guild helps a guilty convict escape...
Finally, it kinda makes me want to create a more complex juridical system just for blood matters. Suppose, in a fantasy world, that matters of blood , being divine in nature, respond to different laws, a bit more brutal in nature. Hiding or mimicking a bloodline via magic could be punished by death or blood theft, also, the Blood challenge event could be a formal duel requested and granted by the church, if the contestant is deemed right in his claims.
I loved the "no magic items" rule in challenges at the begin of the movie, would have made so much sense in a d&d duel!
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05-19-2023, 05:27 PM #15
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This should definitely be addressed in any BR campaign, IMHO. I think this sort of thing gets far too little attention in games that I've been a part of as a player...
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05-20-2023, 01:42 PM #16
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08-24-2023, 08:51 PM #17
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08-25-2023, 07:30 AM #18
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08-28-2023, 12:22 AM #19
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Shame! I’d love to find some good books on war, fiction and non fiction
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