Hi all-

I have always liked the Guilder class, and i am wondering about adding one to 5E.

Perhaps the guilder could be another rogue archetype. However, there are a number of rogue abilities (sneak attack, cant, dodge, evasion, etc) that may not fit the guilder. The rogue in all guises is clearly a sneaky type, but a Guilder is not (necessarily) so.

So maybe the Guilder could be justified as its own new class, with its own paths: adventurer, trader, things like that.

I like the idea of the Guilder, and i think the 5E system could support one , but i am undecided on the best way to implement.

What do you think?


-Fizz