Results 1 to 10 of 12
Thread: Trade Routes
Threaded View
-
11-03-2016, 06:18 PM #1
Trade Routes
I have some of my own ideas, but I would love the hive-minds take on Trade Routes, and why it would be a bad thing to run trade routes from one province to another province within the same realm.
Game Rules wise; a character can connect a trade route from a guild, to another guild, and all that needs to be different is terrain type. So a 3 province realm, with three different terrain types, could run three different trade routes all within it's own border. Which is tempting for a guilder because that's GB in their pocket, but I'm looking for reasons why it would be a bad thing.
Thoughts?
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Similar Threads
-
Trade Routes
By JakobLiar in forum The Royal LibraryReplies: 6Last Post: 03-15-2010, 08:19 PM -
Trade Routes
By abeard@zebra.net (Adam B in forum MPGN Mailinglist archive 1996-1999Replies: 9Last Post: 06-02-1998, 02:09 PM -
Trade Routes
By Sean Brown in forum MPGN Mailinglist archive 1996-1999Replies: 2Last Post: 04-15-1997, 11:10 PM -
Trade Routes
By Andrew Levashoff in forum MPGN Mailinglist archive 1996-1999Replies: 18Last Post: 04-06-1997, 08:00 PM -
Trade routes
By Seb Berendse in forum MPGN Mailinglist archive 1996-1999Replies: 3Last Post: 01-24-1997, 07:57 PM
Bookmarks