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War & Conquest 1.0

War and Conquest contains rules to portray BIRTHRIGHT military forces as leveled units using methods that mesh much more smoothly with the standard system of portraying domain level organizations. Troop types, racial characteristics and terrain effects are retained, preserving all aspects of the original warcards, but fitting them into a system that parallels standard BIRTHRIGHT game mechanics. These rules include other important aspects of conflict in BIRTHRIGHT like sieges, mercenaries, levies, naval combat, and the aftermath of battle.