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  1. #1
    Senior Member Delazar's Avatar
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    Birthright / Spelljammer crossover

    Must be that time of the year (or decade) again!

    I know of the existance of this:

    http://sjml.spelljammer.org/archive/...27-000012.html

    I appreciate the effort, but I was wishing for a Birthright-sphere with more involvement of the common tropes of the BR setting. Fighting wars, ruling domains, the bloodlines, etc.

    So I'm working (big word) on my own conversion, and I was thinking to go about it like this:

    Apart from Aebrynis, there are 7 other planets, the very homes of the ancient gods (Anduiras, Reynir, Vorynn, etc.)

    Each of this planet is strongly aligned to the theme of the ancient gods (for example, Anduiras is a Air planet, ruled by a caste of noble warriors). Each planet is so impregnated with the essence of one god, that the ruling elite of each planet is able to manifest Blood Abilites, and rule the land (same as in Aebrynis).

    By ancient agreements, the leader of each planet had decided to protect Aebrynis from any outside influence, keeping the people of that world cut away from Spelljamming influences. The reason being that Aebrynis was a world created by all 7 gods in a joint effort to create a planet where "balance" could be achieved. They all sent a fraction of their people, those without blood abilities, to colonize this young world.

    This of course all went bad when Azrai tried to dominate Aebrynis, then the gods had to intervene directly, and we all know how that ended up.

    When the gods died, the people of the 7 planets decided to keep the standing agreement, and not interfering with Aebrynis. Of course here and there someone broke the deal, but never on such a scale as to make the people of Aebrynis aware of the full idea of Spelljamming.

    The 7 planets now protect Aebrynis from any outside influence, while warring with each other for domination of the Sphere.

    Ok, this is all a chaotic idea inside my brain for the moment, but I'd like to hear some thoughts if you're interested.

    Ideas for the 7 planets:

    Andoran - air planet, several floating island ruled by orders of Knights
    Rynnar - live planet, huge forests
    Barenna - merchant planet
    El-bassah - asteroids around the sun, powerful fire mages
    Messala - water planet, Masetians are still alive, great explorers
    Vossar - Vos-like people, but less warlike, and more inclined to magic-use?
    Azath - the dark planet, albino humans with snake-like features
    Last edited by Delazar; 07-14-2015 at 11:11 AM.

  2. #2
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    Quote Originally Posted by Delazar View Post
    Must be that time of the year (or decade) again!
    Or maybe you have been influenced by New Horizons encounter with Pluto and are feeling all space-y.

    Interesting ideas. It raises many questions.

    Do the new gods know about the other planets? As mortals, they may not have, but they're gods now and might have figured it out.

    If they know, do the new gods travel to the other planets? Where do they live?

    Do the people of the original 7 miss their old gods? Do they follow the new gods?


    Lots of places you can go with this.


    -Fizz

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    Senior Member Delazar's Avatar
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    Quote Originally Posted by Fizz View Post
    Do the new gods know about the other planets? As mortals, they may not have, but they're gods now and might have figured it out.
    Yes, I would say they definitely figured it out, especailly since so many centuries have passed since the death of the previous gods

    Quote Originally Posted by Fizz View Post
    If they know, do the new gods travel to the other planets? Where do they live?
    The new gods live in the Outer Planes, as per Book of Priestcraft. They do not visit the other planets any more than they visit Aebrynis, but they realize that the people of the 7 planets are more "aware" of th cosmos, and more aligned to a specific "belief" so they agree that Aebrynis must be protected from outside influences.

    Quote Originally Posted by Fizz View Post
    Do the people of the original 7 miss their old gods? Do they follow the new gods?
    I would say they follow the new gods, especially those that inherited the most from the origianl gods. Of course, each planet has a dominant god, and they may even use the name of the old god. For example, revering Haelyn as Anduirasson, or the Scion of Anduiras, something like that.
    Last edited by Delazar; 07-15-2015 at 08:23 AM.

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    Site Moderator Sorontar's Avatar
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    So do the planets have the same variety of bloodlines as Aebrynis? Or are they mainly just the bloodline of the resident old god? What about the other gods like Moradin?

    And can leylines cross planets? Is there Mebhaighl on these planets? How is the Shadow World accessed? Can you move from the Shadow World to one of these planets?

    Sorontar

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    Senior Member Delazar's Avatar
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    Quote Originally Posted by Sorontar View Post
    So do the planets have the same variety of bloodlines as Aebrynis? Or are they mainly just the bloodline of the resident old god? What about the other gods like Moradin?
    I guess the "main" bloodline, also the one of the ruling caste, would be the one of the old resident god. But of course, due to millenias of spelljamming travels, all bloodlines can be found in each planet. It would actually be interesting to have one planet government striving for "blood purity" and actively hunting other bloodlines on its planet.

    Moradin has not much to do with bloodlines, so he would be handled like any other god that did not die at Deismaar. I'm actually thinking that due to spelljamming, probably some foreign (other campaign settings) faiths could be found on the planets.

    Quote Originally Posted by Sorontar View Post
    And can leylines cross planets? Is there Mebhaighl on these planets?
    If I remember correctly, mebhaighl has nothing to do with bloodlines, nor with the power granted by the death of the gods? I would say that the mebhaighl is kind of like "the Force", a weave of magical energies that allow the use of powerful spells. So yes, it would be present also on the other planets. Unless for variety's sake I could have one of the planets use a different source of magical power, like the Shadow plane itself. "Shadow-mebhaighl", a bit like the negative-weave of the Forgotten Realms.

    I'm not sure about having ley-lines crossing the void, but it's certainly intriguing.

    Quote Originally Posted by Sorontar View Post
    How is the Shadow World accessed? Can you move from the Shadow World to one of these planets?
    The Shadow World is one more plane of existence, so I would treat it like the others (Heaven, Hell, Astral, Ethereal, etc). So yes, it's accessible from the other planets, maybe more in some (Azath) than in others (Andoran).

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    Senior Member Delazar's Avatar
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    Andoran: A World of Valour Floating_island.jpg

    Andoran is an air planet, a sphere of sapphire-coloured breathable air, surrounding thousands of floating islands. The islands vary in size from a few hundred meters to thousands of miles across.

    Knightly orders of humans rule the islands from their mighty castles, patrolling the skies and the void on their lion-headed warships.

    Up in the mountains, small communities of Air Genasi gather in villages or monasteries, seeking communion with the spirits of the wind, while noble dwarves mine the rich veins of the core.

    Climate and Terrain

    Andoran is blessed with spring-like weather all year round, though strong winds are constantly sweeping the rocky islands. Huge clouds travel among the floating continents, sometimes bringing storms and the occasional Cloud Giant citadel for a quick visit to the towns of the knights.

    The floating islands are mostly rocky, with impressive mountain ranges, and mighty rivers cascade over the edges to create wonderful rainbows in the all-encompassing sky. The knights and the genasi build their fortresses and monasteries on the sides of the mountains, creating a majestic view that has awed many visitors from all over the crystal sphere.

    Denizens

    All kinds of flying creature call Andoran home, including creatures of elemental air. Among the clouds, cloud giants and silver and golden dragons are said to make their homes.

    Civilisations

    The Andorans are humans of the same stock of the Anuireans, the proud heirs of the legacy of Anduiras, god of valour. Several knightly orders rule the floating islands, chief among them the Holy Order of the Lionheart. The knights take their duties very seriously, and are the most prominent enforcers of the ancient oath to keep Aebrynis safe from external influences.

    The Air Genasi living on Andoran are a peaceful people, calling themselves the Vaati. They do not take part in the struggles of the Andoran Knights, but enjoy a meditative life of self-improvement and calm contemplation. They are famous for their works of art and the fine objects they craft.

    A thriving community of Dwarves from can be found in the deep reaches of the mountains. the dwarves despise flying, and prefer to remain in their underground citadels.

    Resources

    Andoran’s mountains are rich with all sorts of minerals. Dwarves and humans mine together, and forge wonderful armaments for the knights, while a rising mercantile caste trades the surplus to the other planets for food and wood.

    The Vaati art is prized in the whole sphere, and it provides a steady income for the whole planet through the taxes the knights impose on all sort of transaction.

  7. #7
    Quote Originally Posted by Delazar View Post
    Ideas for the 7 planets:

    Andoran - air planet, several floating island ruled by orders of Knights
    Rynnar - live planet, huge forests
    Barenna - merchant planet
    El-bassah - asteroids around the sun, powerful fire mages
    Messala - water planet, Masetians are still alive, great explorers
    Vossar - Vos-like people, but less warlike, and more inclined to magic-use?
    Azath - the dark planet, albino humans with snake-like features
    Weird, I also had a similar idea to the planets of Birthspace/Bloodspace except mine had only 5 planets.

    These were (in order):
    Sun (Basaia)
    Water planet with islands and archipelagos (Masela)
    Aebrynis with moon (Vorynn)
    Twilight planet filled with forests (Reynir)
    Ring of asteroids with cities devoted to trade and mining (Brenna)
    Large air planet with rings (Anduiras)
    Icy dark planet very far from the sun (Azrai)

    None of the planets except Aebrynis had a moon(s). And the moon of Aebrynis was a silvery desert.

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