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  1. #11
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    Quote Originally Posted by AndrewTall View Post
    Kay did some maps a while back that were very nice, I'm not sure if they got properly put on the site though - I could email them if you want to see them.
    Sure, I'd be interested : alexandre_dube-----@-----hotmail.com

    Thanks,

    Alexandre
    Last edited by Arius Vistoon; 09-18-2012 at 10:01 PM. Reason: i change your email, because i think you will be spammed if you let it like this. Just replace -----@----- by @

  2. #12
    Site Moderator Sorontar's Avatar
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    Quote Originally Posted by dinadan View Post
    That map is a brilliantly merged version of all the maps that WotC released for all the regions etc. I forget which fan did it.

    Sorontar
    Sorontar
    Information Communication ILLUMINATION!!

  3. #13
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    I published what I currently have on a dev machine from my office.

    http://gm.mapgears.com/birthright-map/

    It doesn't contain the "travel tool" yet, but should give a generic idea of what the application may look like.

    Regards,

    Alexandre

  4. #14
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    I added an example of georeferencing additional images using the same coordinates system as the continent map, which enables smaller maps to be added on top. I added a map of Roesone I roughly edited using Gimp.

    See how it looks like : http://gm.mapgears.com/birthright-map/

    Regards,

    Alexandre

  5. #15
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    Just to mention that I did reply this week-end, but again since my messages contained links they were put on moderated.

    Regards,

    Alexandre

  6. #16
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    Hi,

    Just to mention that there are still at least 3 posts I made 2 weeks ago that are still in moderator because they contain links to the interactive map prototype I made.

    Could someone take care of this, please ?

    Kind regards,

    Alexandre

  7. #17
    Administrator Arius Vistoon's Avatar
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    Quote Originally Posted by dinadan View Post
    Hi,

    Just to mention that there are still at least 3 posts I made 2 weeks ago that are still in moderator because they contain links to the interactive map prototype I made.

    Could someone take care of this, please ?

    Kind regards,

    Alexandre
    i approve your posts, so normaly, they will appear now. But i think it's not a good idea to put your email like this (i change it)

  8. #18
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    I have just tested the map with the Roesone layer, and very nice work, congratulations!

  9. #19
    This looks really nice!

    Could we possibly have two pages? One page with just he raw "cannon" map which would allow players and DM's to take screen shots and do personal mods...and a 2nd map which is the one with all of your high speed, low drag manipulations?

    Looks very good thus far!

  10. #20
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    Hi to all,

    Thanks for your replies and feedbacks.

    Muaadeeb, to answer your question, it would be hard to accomplish this with screen shots and raw images manipulation. On the other hand, there could be more doable but would require at the same time a big amount of work and time.

    Here's the idea. Using QuantumGIS, we load the current geo-referenced image as a background image. Then, we manually digitalize each feature on the map using drawing tools. We draw polygons for provinces, forests, montains, etc, lines for roads, rivers, etc. and points for cities, ruins, towns, etc. Then, using a map rendering engine, such as MapServer, we can return those features as JSON and let them be drawn in the browser directly using SVG or VML. Then, these could be edited by users. This would require each user to have its own database setup with the default settings, then users could change the ownership of provinces, change their geometry, etc.

    This would be a huge project with lots of support required, but possible.

    I'll send more links to show examples of how this could work.

    Regards,

    Alexandre

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