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Thread: Designing a realm (from scratch)
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11-02-2005, 06:54 PM #1
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Designing a realm (from scratch)
Guys,
I am a fan of the old 2e Birthrights game. I recently found that there was a 3e pdf out there, and lead me here.
My question is: where are the rules for building a country from scratch? The old rules had a point based system for rulers based on a die roll and some bonus based on bloodline strength.
Then each regent would buy his assets and buy his province levels with those points; each class would buy these points with a lessened cost, etc.
I hope someone knows what I'm talking about, and can reproduce these rules for the 3.5 brcs-playtest.
Anway, thanx in advance!
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11-02-2005, 09:08 PM #2
I remember what you're talking about. In fact, I once tried to build a PBeM around the idea....
Long story short, I haven't seen any conversion of those rules. If you're feeling inspired, mayhaps you could have a go at it...**************************************
"My conscience hath a thousand several tongues,
And every tongue brings in a several tale,
And every tale condemns me for a villain."
-William Shakespeare, Richard III (Act 5, Scene 3)
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11-02-2005, 09:45 PM #3
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Yup they are not there. It is something that we've talked about including when the chapter gets revised.
Duane Eggert
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11-02-2005, 11:48 PM #4
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Any chance you would be willing to reproduce the old rules on this board, or take a stab at your new ideas?
I'd really appreciate it, as I cannot find my original manual.
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11-03-2005, 12:35 AM #5
I'll pull out my old, battered copy of the core rules for ya.
Step 1: Generate Domain Points
Ammount of domain points at player gets is equal to his/her bloodline strength, plus a random number of points depending on their bloodline strength:
Tainted: +2d6
Minor: +2d8
Major: +2d10
Great: +2d12
Step 2: Spend the points
Two things you can spend your points on: Domain structures and Assets
Domain Structures:
Province Level: 2pts/lvl (Warriors only pay 1/lvl)
Law Holdings: 1pt/lvl
Guild Holdings: 2 pts/lvl (thieves only pay 1/lvl)
Source Holdings: 2/lvl (wizards only pay 1/lvl)
Temple Holdings: 2/lvl (priests only pay 1/lvl)
If you decide to drastically change the terrain from what the DM assigns it to be, he can charge you 1-4 points per province, depending on how drastic the changes are.
Assets:
Army Units: 1pt/8gbs worth of units (muster cost)
Contacts: 1pt/2 contacts (important NPC allies or level-0 holdings)
Fortifications: 1pt/lvl of fort. or castle
Leiutenant: 1pt per
Loyalty: 1pt/province raised to high loyalty
Trade Routes: 1 per
Treasury: 1/5GBs
There you are.**************************************
"My conscience hath a thousand several tongues,
And every tongue brings in a several tale,
And every tale condemns me for a villain."
-William Shakespeare, Richard III (Act 5, Scene 3)
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11-03-2005, 12:40 AM #6
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That, my friend, is exactly what I wanted. I'll unleash my armies on your nation last in gratitude... J/K. ThanX!!!
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