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  1. #1
    Brandon Quina
    Guest

    Battle Cards.... or dice??

    Here's a method ive been using for awhile, ive found that I like it
    better.. alot better.. It still uses the cards for the units and
    terrain, only the method of deciding who wins the battles is diffrent..

    Normally, you'd shuffle the nine-war cards to determine who wins, but
    with this method, you just need one dice.. Roll a ten-sider (d10) and
    then consult the following chart..

    d10 (Battle Dice)
    ROLLED -3 -2 -1 0 +1 +2 +3
    1 - - - - - - -
    2 - - - - - - H
    3 - - - - F H H
    4 - F - F H H H
    5 F F F H H H H
    6 F F H H H H R
    7 F H H H H H R
    8 H H H H R R D
    9 H H H R D D D
    10 * * * * * * *

    Morale checks were the one part of the system I hated the most..
    If you want to, you could resolve them with a six sided dice, needing
    a 1-2 if you've only got one icon, a 1-4 if you've got two icons, and
    no roll required if you've got all three.

    I find that lacking though.. No unit should be IMMUNE to morale. If
    you agree with me, use the d8 method..

    d8 (Morale)
    ICONS? TARGET NUMBER?
    One Icon 1-2
    Two Icons 1-4
    Three Icons 1-6

    this means that on a roll of 7-8, you ALWAYS fail..



    opinions????

  2. #2
    Brian Stoner
    Guest

    Battle Cards.... or dice??

    Brandon Quina wrote:

    > Morale checks were the one part of the system I hated the most..
    > If you want to, you could resolve them with a six sided dice, needing
    > a 1-2 if you've only got one icon, a 1-4 if you've got two icons, and
    > no roll required if you've got all three.
    >
    > I find that lacking though.. No unit should be IMMUNE to morale. If
    > you agree with me, use the d8 method..
    >
    > d8 (Morale)
    > ICONS? TARGET NUMBER?
    > One Icon 1-2
    > Two Icons 1-4
    > Three Icons 1-6
    >
    > this means that on a roll of 7-8, you ALWAYS fail..
    >
    > opinions????
    >

    I recently DM'd a battle and decided to use dice to control the
    outcome of moral checks. I used a percentile role where One Icon =
    01-30%, Two Icons = 31-60%, Three Icons = 61-90%, and a roll of 91-00%
    automatically fails. I don't know the exact chances according to the
    card method, but this seems reasonable.

    - -Brian

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