Results 1 to 8 of 8
  1. #1
    Jaime T. Matthew
    Guest

    Gates of Firestorm Peak

    > I want to set Gates of Firestorm Peak in my BR Campaign, but the module
    > is full of Dugar (Duegar? - I have suddenly forgotten the correct
    > spelling). BR does not have these creatues. Any suggestions as what to
    > replace them with? Orogs maybe?

    I've been toying with running that module for my group (with
    modifications).

    I think for the Duergar I decided to use Dwarves who were mutated by
    their exposure to the Chaos (giving them the abilities of,
    coincidentally enough, Duergar).

    The module leans pretty heavily towards Dwarves....

    More disturbing are some of the other creatures lurking about... Mind
    Flayers, etc.

    Jaime
    __________________________________________________ ____
    Jaime T. Matthew
    mrjamela@writeme.com
    http://www.geocities.com/~mrjamela

  2. #2
    Jason Sivyer
    Guest

    Gates of Firestorm Peak

    Question:

    I want to set Gates of Firestorm Peak in my BR Campaign, but the module
    is full of Dugar (Duegar? - I have suddenly forgotten the correct
    spelling). BR does not have these creatues. Any suggestions as what to
    replace them with? Orogs maybe?

    Regards,
    Cymbelline.

  3. #3
    Brandon Quina
    Guest

    Gates of Firestorm Peak

    > I want to set Gates of Firestorm Peak in my BR Campaign, but the
    > module is full of Dugar (Duegar? - I have suddenly forgotten the
    > correct spelling). BR does not have these creatues. Any suggestions
    > as what to replace them with? Orogs maybe?


    Birthright dosnt really describe the underground very well, so its
    very possible that Duegar could be down there somewhere.. I can even
    picture drow, although diffrent than the ones in the monsters
    manuel..

    just my 2cp

  4. #4
    Greg Seguin
    Guest

    Gates of Firestorm Peak

    Have none? Have none???

    I still haven't seen any news of waht I can find in the shadow world, how
    can we know what exists and what doesn't?? In any case, there is stil a
    small difference of power between the Duegar and the Orogs. If you start
    using Orogs, you will have to study the Orog's expanse through Cerelia and
    decide where to put it, but beware, it wouldn't go well in such places as
    the Gorgon's crown.

    I think that the Gates of Firestorm peak is well suited for BR. You can
    try inserting a mix of creatures (counting Orogs) everywhere.

    You can also modify the intelect of certain creatures to make them smarter
    or dummer, that always gets my characters. Meeting a Troll reading in a
    library, or fighting a dragon wich never listens to reason (Cerelian
    Dragons have a tendency to ignore humans and demi-humans, even when they do
    make sense).

    Greg.

    At 09:18 PM 7/22/97 +0800, you wrote:
    >Question:
    >
    >I want to set Gates of Firestorm Peak in my BR Campaign, but the module
    >is full of Dugar (Duegar? - I have suddenly forgotten the correct
    >spelling). BR does not have these creatues. Any suggestions as what to
    >replace them with? Orogs maybe?
    >
    >Regards,
    >Cymbelline.
    >
    >
    >
    >************************************************* **************************
    >>'unsubscribe birthright' as the body of the message.
    >
    Gr=E9goire Alexandre S=E9guin
    gseguin@uottawa.ca
    562-5800 X 3778

  5. #5
    Scott Koester
    Guest

    Gates of Firestorm Peak

    >I still haven't seen any news of waht I can find in the shadow world, how
    >can we know what exists and what doesn't??

    Well, I know for a fact that they are going to be coming out with an
    expansion set for the Shadow World, at least all indications thus far point
    in that direction. At GenCon I know you can sit in a seminar that will
    discuss the Shadow World, and what people would like to see in it, and what
    not.


    Scott Koester
    muaddib+@osu.edu

  6. #6
    David Sean Brown
    Guest

    Gates of Firestorm Peak

    I used this module in my campaign with great sucess, I saw no reason to
    change anything, actually...the PCs didn't recognize the "giants" as
    Duergar, but if yours think they do, you can call them whatever new
    creature you want. I found in my campaign that the special abilities of
    the Duergar were necessary to give the PCs a challange (they we the
    "proper" level for the adventure, but a lot of it could have been a
    cakewalk). Just thought some of my experiences could be some help to
    you...good luck!

    Sean



    > Question:
    >
    > I want to set Gates of Firestorm Peak in my BR Campaign, but the module
    > is full of Dugar (Duegar? - I have suddenly forgotten the correct
    > spelling). BR does not have these creatues. Any suggestions as what to
    > replace them with? Orogs maybe?
    >
    > Regards,
    > Cymbelline.
    >
    >
    >
    > ************************************************** *************************
    > > 'unsubscribe birthright' as the body of the message.
    >

  7. #7
    Malcom Theo McClellan
    Guest

    Gates of Firestorm Peak

    I've seen the module, but havn't given it any serious thought. I herd that
    it comes with new CharSheets for Player's Option, how are they? if any
    good, then would be of great use.

    ALSO, IT SEEMS THAT I'M NOT GETTING SOME THINGS FROM THE MAILING LIST
    LATELY! FOR THE PAST THREE DAYS I HAVE NOT GOTTEN MY DIGEST VERSION! AND
    MESSAGES FROM THE NORMAL MAIL LIST HAVE BEEN LOST WHEN GETTING TO
    ME....PLEASE TELL ME WHAT'S WRONG IF THIS REPLY EVEN GETS OUT THERE!!!
    MAYDAY S.O.S.!!!
    - ----------
    > From: David Sean Brown
    > To: birthright@MPGN.COM
    > I used this module in my campaign with great sucess, I saw no reason to
    > change anything, actually...the PCs didn't recognize the "giants" as
    > Duergar, but if yours think they do, you can call them whatever new
    > creature you want. I found in my campaign that the special abilities of
    > the Duergar were necessary to give the PCs a challange (they we the
    > "proper" level for the adventure, but a lot of it could have been a
    > cakewalk). Just thought some of my experiences could be some help to
    > you...good luck!
    >
    > Sean

  8. #8
    Cymbelline
    Guest

    Gates of Firestorm Peak

    Malcom Theo McClellan wrote:

    > I've seen the module, but havn't given it any serious thought. I herd
    > that
    > it comes with new CharSheets for Player's Option, how are they? if
    > any
    > good, then would be of great use.
    >

    The character sheets are pretty good. There's certainly plenty of
    information on them and room for the spell point section, the different
    subabilities, etc. I recommend them. Mind you, I use my own version I
    had done up months prior to GOFP, and it includes a section for blood
    abilities, etc. However, if I was to run a non-Birthright Player's
    Option adventure, I'd use the ones at the back of GOFP.

    Regards,
    Cymbelline.

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