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Thread: The 5 peaks

  1. #1
    Undertaker
    Guest

    The 5 peaks

    - ----------------------------Original message----------------------------
    At 12:34 PM 5/27/97 EDT, Eric(EJARVIS@yaleads.ycc.yale.edu)wrote:
    >
    > Another question for ya. A player wants to invade the 5 peaks from his
    > domain of Tournen. Anyone have a guess on how many units of goblin, orogs,
    > and other meanies are in the realm. I was thinking on avarage of 3 units a
    > province, making that 21 units. Of course the player hasn't heard of the
    > "Eyeless one" ...
    >

    This could be very nasty. Your idea of about 21 Units sounds about right,
    but would an organized invasion work on an area like that? It seems the
    natives of the 5 Peaks and it surrounding forest would strike using
    guerrilla warfare and traps. Any large standard force marched into this
    wilderness would probably be pecked to death long before the EO got
    involved. Unfortunatly for the Players he is unlikley to want to risk damage
    to his Sources so he will probably take an active hand right away. And as he
    can't direct the attacks against the invaders from all sides at once, he
    will most likely summon a few nasty little Lts.(say a Fiend or three)and
    have them lend a hand in coordinating the defense. Aside from the sentient
    monsters don't forget the entire area is crawling with other beasts, and
    malevolent plant life. And whats an evil mage with out a small herd of
    Owlbears. On the Political side they may run into a problem with the Priests
    of Cuiraecen. They might not like the idea of someone disturbing thier
    hidden monastary. Of course Lifesbane might think someone is after his
    treasure and come to put a stop to that. By marching on the 5 Peaks your
    Players are stepping into a hornet's nest. You should at least let them know
    that this area teems with monsters and they could easily lose more then they
    gain. Oh well I know I didn't answer your question very well, but thats my 2
    GBs.

    Undertaker, richt@metrolink.net


    thanks for the insight. I remember reading about the dragon supposedly
    living the Peaks. I would tell the regent planning the invasion of the Peaks
    about the monsters that make it up, but he hasn't done any espionage or
    research into it, so its his fault. His ego is getting big, and wants more
    power. The plan (devised by Alamie), is to jointly attack the 5 peaks in the
    spirit of good faith. However, as the regent of Tournen commits the majority
    of his forces to the Peaks campaign, he'll attack Tournen.
    Now, the ruler in my campaign, is a Rogue, and rules almost all the
    guilds. HE wants to expand, and get more power. I offered it to him. But, I
    dont want to make it easy for him either. SOoooo yes, he wants to wipe the
    Goblinoid race and all those other baddies out of existance so he can move
    in and colonize and start building guilds to sell those "Wild furs & skins".

    Any other "evil" DM thoughts out there on what i can do to the regent??

    Eric
    Ejarvis@yaleads.cis.yale.edu
    'unsubscribe birthright' as the body of the message.

  2. #2
    Robert Ripley
    Guest

    The 5 peaks

    David Keyser wrote:

    > >From: "Darkstar"
    >
    > >That all depends on what the player is going to do in the Five Peaks.
    > I
    > >once had a player that attempted to drive out and kill every goblin,
    > orog
    > >etc in the Five Peaks. I allowed him to conquer one province easy
    > enough
    > >and then by the time he reached the second province word had spread
    > and the
    > >entire goblin population turned up armed for war, all 35 units of
    > them.
    > >I worked out the troop levels in two categorys. One was the standing
    > army,
    > >which was about 2-3 unts/province. Next was the total army if all the
    > fit
    > >and healthy members of the population were added. I worked this out
    > by
    > >looking at the province levels, looking up what the approx population
    > for
    > >each level was and then dividing by 4. That left an approx population
    >
    > >avalible to join the army after taking out the young, old, injured,
    > etc.
    > >Next I divided by 200 and that gave the number of units.
    >
    > 200 per unit is the standard, did you use that for both goblins and
    > orogs? The
    > reason I ask is that I am wondering if it is a good idea to scale back
    > the
    > number in a unit depending on the size and HD of the creatures in a
    > unit.

    That's what I do-Goblins- 200 (per unit)
    Orogs- 100
    Ogres- 50
    Elves- 100
    Dwarves- 100

    And some Human units too-
    Human Elite Infantry- 100
    Human Knights- 50
    Human Scouts- 50

    - --

    Bob R.

    ************************************************** *****************************

    PBeM- Birthright, Regents of the Southern Marches
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  3. #3
    Rasmus Juul Wagner
    Guest

    The 5 peaks

    On Tue, 27 May 1997 EJARVIS@YaleADS.YCC.Yale.Edu wrote:

    >
    > Another question for ya. A player wants to invade the 5 peaks from his
    > domain of Tournen. Anyone have a guess on how many units of goblin, orogs,
    > and other meanies are in the realm. I was thinking on avarage of 3 units a
    > province, making that 21 units. Of course the player hasn't heard of the
    > "Eyeless one" ...
    >

    Or Zakhur Lifebane, the dragon who lives there ...



    ...Loading /dull.sig...
    ************************************************** ******
    Rasmus Juul Wagner
    Technical University of Denmark
    ************************************************** ******

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