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Thread: morale stuff

  1. #1
    Paul Lagerlow
    Guest

    morale stuff

    Hi again ...just adding in to those who read my quieries..that i've
    run 3 games so far...and after the first 2 stuff up's have gotten the rules
    pretty much sorted out. But i have come to a couple of snags. I noticed that
    morale can be at 4 levels rebellious , poor , average and high. I also
    noticed there is no values for any of these stages...and considering that
    all the loyalty adjustments are given in numbers..this was quite confusing (
    i adlib'd but i would like to know the proper way). Also in the book there
    is no advantage for having light tax's i assumed they meant the adjustment
    for no tax's (-1 to loyalty) is really meant to be for light tax's ? is this
    right?

  2. #2
    Cec Stacey
    Guest

    morale stuff

    >
    > Hi again ...just adding in to those who read my quieries..that
    i've
    > run 3 games so far...and after the first 2 stuff up's have gotten the
    rules
    > pretty much sorted out. But i have come to a couple of snags. I noticed
    that
    > morale can be at 4 levels rebellious , poor , average and high. I also
    > noticed there is no values for any of these stages...and considering that
    > all the loyalty adjustments are given in numbers..this was quite
    confusing (
    > i adlib'd but i would like to know the proper way). Also in the book
    there
    > is no advantage for having light tax's i assumed they meant the
    adjustment
    > for no tax's (-1 to loyalty) is really meant to be for light tax's ? is
    this
    > right?
    >

    Under the loyalty adjustment step of the domain turn is a list of what
    taxes affect loyalty. Light taxes causes a shift of loyalty one grade
    better (or +1 loyalty).

  3. #3
    JOHN RICKARDS
    Guest

    morale stuff

    > Hi again ...just adding in to those who read my quieries..that i've
    > run 3 games so far...and after the first 2 stuff up's have gotten the rules
    > pretty much sorted out. But i have come to a couple of snags. I noticed that
    > morale can be at 4 levels rebellious , poor , average and high. I also
    > noticed there is no values for any of these stages...and considering that
    > all the loyalty adjustments are given in numbers..this was quite confusing (
    > i adlib'd but i would like to know the proper way). Also in the book there
    > is no advantage for having light tax's i assumed they meant the adjustment
    > for no tax's (-1 to loyalty) is really meant to be for light tax's ? is this
    > right?

    I don't know about light taxes/no taxes (I don't have the rulebook
    with me), but the numbers refer to the level - eg. +1 loyalty would
    take a province at Average loyalty up to High. -2 would take that
    Average province into rebellion.

    John Rickards

    "He who is looking for something has lost something."
    "And he who is not looking?"
    "He gets run over."



    PS. Dan. Hahahahaha.

  4. #4
    Paul Lagerlow
    Guest

    morale stuff

    At 11:06 AM 5/12/97 GMT, you wrote:
    >> Hi again ...just adding in to those who read my quieries..that i've
    >> run 3 games so far...and after the first 2 stuff up's have gotten the rules
    >> pretty much sorted out. But i have come to a couple of snags. I noticed that
    >> morale can be at 4 levels rebellious , poor , average and high. I also
    >> noticed there is no values for any of these stages...and considering that
    >> all the loyalty adjustments are given in numbers..this was quite confusing (
    >> i adlib'd but i would like to know the proper way). Also in the book there
    >> is no advantage for having light tax's i assumed they meant the adjustment
    >> for no tax's (-1 to loyalty) is really meant to be for light tax's ? is this
    >> right?
    >
    >I don't know about light taxes/no taxes (I don't have the rulebook
    >with me), but the numbers refer to the level - eg. +1 loyalty would
    >take a province at Average loyalty up to High. -2 would take that
    >Average province into rebellion.
    >
    >John Rickards
    >
    >"He who is looking for something has lost something."
    >"And he who is not looking?"
    >"He gets run over."
    >
    >
    >
    >PS. Dan. Hahahahaha.

    yeah thats what i've been doing 1 = 1 step

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