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Thread: Battlesystem rules
05-01-1997, 09:44 PM #1Brian StonerGuest
Does anyone use the AD&D Battlesystem rules to wage war instead of the cards
in the Birthright Boxed set? I am considering doing so, but I have no
experience with the Battlesystem rules. If so, how well does it work? From
what little knowledge I have gained, I think Battlesystem will be more
realistic. I would prefer more realism, but I don't want to purchase the
stuff if I'm not going to use it. Any suggestions and information would
help. If you have ever used Battlesystem in any campaign (even
non-Birthright) let me know your thoughts as well.
05-03-1997, 07:30 AM #2PRiley3002@aol.coGuest
I have used BattleSystem since it first came out, since I am an avid wargamer
as well as role-player. I love it. I, too, have "objections" to using the
CARDS to fight battles, and use miniatures, and have incorporated some
BattleSystem-like rules to fight battles in my BR campaign.
However, for those who don't like to spend a lot of time fighting battles, as
BattleSystems' battles can be quite long (they have rounds, stages, etc.);
the battles would last a lot longer than they do now using the CARDS.
But, if you would like to make your battles more realistic, do consider
aquiring the BattleSystems Boxed set (the second edition--far superior to the
first edition), and modify the existing BR Battle Rules using elements from
BattleSystems, such as: definitely using miniatures (having all those cards
on the Battle Map can get quite hectic duringthe course of the battle); allow
Archers, Artillerists, and other missle-wielding units short, med and long
ranges; use terrain modifiers; and others to numerous to list.
Basically, like everything else in Role-playing, take and modify things you
like best from many (or other) sources, and use them to add "spice" and
"drama" to your campaign.
If you purchase BattleSystems, like it, and incorporate it into your BR
campaign, you may also wish to consider getting the BattleSystem Skirmishes
supplement as well.
The Golden Griffon
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