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Thread: Newbie

  1. #11
    Cec Stacey
    Guest

    Newbie

    > > > >
    > > >
    > > Most classes are fine by themselves without character level, except the
    > > wizard. All realm spells are dependent upon the wizard's level, and
    realm
    > > spells are the wizard's bread and butter. To get those precious
    levels,
    > > the wizard has to go adventuring, or stay a level 1 numpty (or level 3
    if
    > > he graduated from the Royal College of Sorcery).
    >
    > Yes, it's why i added a possibility to train to change level. In my
    > rules, you need a number of XP equal to the number of the level you want
    > to reach. For example, if you are 4th and you want to become 5th, you
    > need 5 XP. If you are 11th and you want to reach the 12 th level, you
    > need 12 XP. And my action of training for XP grants you 4XP each time
    > you do it. It's a new utility for Training. I added also, when you
    > personaly resolve an Random Event, you earn 1XP.
    > So the wizards can, and must, train to change level. The others can do
    > that to have a better initiative, for example.
    >
    > Olivier
    >
    >
    I actually found it easier to grant each regent, who didn't partake in an
    adventure, 500xp each domain turn. That works out to 2000xp per year,
    which will quickly experience most classes (to lvl 2). My reasoning is
    that the fighter is out drilling with the troops, and keeping in form, the
    wizard is studying musty old scrolls and casting any spells he has (or
    using them constructively during mundane applications), the thief is making
    money (especially with a guild - thieving is more than picking pockets!
    Ask any politician!), and the priest is out preaching to the masses. It's
    a fair system whereby your characters get to see progression, but it's not
    out of hand. As well, they don't have to waste an action for experience,
    and they don't get caught up in the "I need to train as much as possible to
    get that next spell level!" syndrome.

    Just my 2 cp (Dwarf at heart!)

    Just kidding! Give those back!

  2. #12
    Kariu@aol.co
    Guest

    Newbie

    I never though of it that way for strategy based BR. I like the
    concept...but 4 EXp's per train action...I assume then that you can only
    advance one level at a time and extra EXP's are discarded...



    Kariu

  3. #13
    Olivier
    Guest

    Newbie

    Kariu@aol.com wrote:
    >
    > I never though of it that way for strategy based BR. I like the
    > concept...but 4 EXp's per train action...I assume then that you can only
    > advance one level at a time and extra EXP's are discarded...
    >
    > Kariu

    Yes, you can advance only on level at a time, but the extra XP are not
    discarded. 4 XP seems perhaps big when you are low levels, but when you
    want to advance to level 9 or more, you need 3 actions ! And you do
    nothing else in your domain turn ! Your ennemies can do much during that
    time, it's a choice.
    But you can reduce the XP gained, you choose.

    Olivier

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