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Thread: Irc pbem
03-29-1997, 04:37 AM #1Ryan Raymond BeharGuest
hey there...I own a channel on Dalnet on IRC. It's called #AD&D_Birthright.
If you'd like to use the channel let me know. I'd also like to play but i
have'nt played Birthright in a while so if you would let me play i'd be
thankful. thanx! :)
At 11:26 AM 3/28/97 -0800, you wrote:
>Hello My Lords
>All your countries begin with the stats from the Ruins of
>Empire book entries. All province loyalties are average starting off. No
>exceptions. All must roll their own characters (see rules). Ability score
>Modifiers do apply to experience points.
>I'd like everyone to post actions on Monday/Tuesday and I will reply by
>Saturday/Sunday, that way I have a week to sort out what everyone will be
>When you send in your actions include all of these things the amount of
>regency you want to use for a roll. Your tax levels for each turn, and the
>court level that you will be having. I will show you all the modifiers and
>result when I answer your moves.
>Things will go slow if everyone role plays everything. D & D is about role
>are all experienced players. You know what to do. Monologue your
>encounters with NPCs and if I am impressed, I may well accept your excellent
>story. Send a mechanical explanation for everything else.
>Roger had this well planned out and I like it so I will use it.
>Treaties or agreements must include a 1gb charge for diplomacy.
>Accounting. Each of you must account for GBs and RPs when submitting moves.
>An example is this...
>Dalton of Tuornen agittates positively in the province of Haesreyen. 1rp,
>1gb Totals now 22GB-1BG=21GB,
>50rp-1rp = 49. See?? Always do it this way. No exceptions!
>All starting RPS and GBS are in the suplements or Ruins of Empire. If they
>do not appear their, use 20/20.
>Okay? Okay! Always include your ending totals as a seperate entry. IE.
>20GB ending season/20 Rps ending season.
> Armies - In the book only.
> Nations - Don't worry if you don't have a country yet. Tell me which one
>you want. No Awnsheigh, Avanil or Boeruine. Sorry no changes or swaping,
>all selections and assignments are final...
> I am your DM, Michael. The rules are simple and should be easy to
>comprehend. You all have the Birthright Sets. I will run the campaign as
>close to the source materials as possible. There are some exceptions, and
>their will likely be more as we progress.
> Play statement;
>I want to address your concerns. I am the referee or dungeon master. All I
>do is help you all interpret the rules and resolve your actions. I have
>engaged a consultant to help me decide the outcome of actions (an 8 year
>veteran of the TSR systems).
>Setting - Anuire (Sorry to everybody else). There are a number of
>countries and regent domains available. Please select from among these.
>(Please try not to go Further west than Elinie/Osoerde/Aerenwae and no
>Further north than Doesone. The closer the regents, the more
>fun you could have.
>Players - You must be a regent. Rules on regency/gold collection and
>actions by class will be observed. Any of the Anuirean domains are fine.
>You may assume a character, or make a new one. The choice is yours. Last
>names are mandated for law families. Characters start at 18,000 exps. This
>figure does not include ability score modifiers applicable to your
>Brady Cantrell Aerenwe
>Brian Logan Orthadox Imperial Temple of Halyn
>All others are open. The will be issued on a first come first serve basis.
>Do not reset your computer's clocks to fool me. Please list your top three
>choices, in order of preference. Be prepared to play any of your top three
>choices. I will resolve same top choice preferences by die roll.
>E-Mail all moves to email@example.com. Inlcude the type of move,
>description, desired affect and regency or gold spent. I will process
>actions during the
>week and send results by Sunday evening. Diplomacy has some special
>features (see Diplomacy below). Sunday evening notes will contain the
> a) Beginning Treasury
> b) Beginning Regency Pool
> c) Moves results and debits to Regency and Treasury
> d) Current Diplomacy offers.
> e) Events occuring in your kingdom
> f) next season's random event
> g) next season's taxes collected and regency (At your assigned tax
> h) Any delayed Diplomacy results
> i) Current review of provinces where you maintain holdings.
>Address - While playing please address each other by character name.
>Annonymity is to be preserved and unified address maintained. Please
>address me as Michael. An example address is "Caern of Mieres" or "Kaelin
>Heartlands Exchange," "Darian De Enlien of the Star of Sarimie," or "Mad
>Maeve, wizardress of the Marshes." This is cumbersome, but avoids
>misunderstandings. Any actions which do not include proper address must be
>voided. Please be careful.
>Moves - We will process one season per week. This includes three domain
>turns. please list your moves with contingencies based on failure or other
>character' s actions. As you may or may not know what other players are
>doing, don't worry about this too much.
>Diplomacy - Do not E-Mail the other players. This is entirely unfair to
>the others. Diplomacy calls for a gold bar and a random role. Collusion
>is expected, but only as a result of diplomacy. Diplomacy should be
>included in your normal moves. I will forward your request to the charcter
>and they will respond by the next friday. You will know for the following
>Sunday. Therefore, Diplomacy has become a three season process. Season
>one - Propose, Season two - Accept/refuse and Season three -
>War - Is ugly by E-Mail. You will all give me your objectives and
>strategy, units involved and special features. I will thereafter resolve
>the combat. I use the War Machine, not the cards. I will do whatever is
>possible to insure the best representation for both sides. Special War
>E-Mails will be issued to inform the involved parties of results. Please
>be ready if you have War declared upon you or of you declare war on
>someone. This will involve special attention. If you are unavailable for
>moves, your leitentants will take action on your behalf, in what they feel
>is the best fashion. (I am negotiable on this point, but I hate to stall
>the group on this point.)
> Exceptions -
> I like Rogers rule here so I will continue it use in my game.
> Law Holdings and tax collection - All tax is collected by law holdings.
> Therefore everyone with law holdings can collect tax. Here's the tricky
> part. Bhaine in Taeghas is a 6 province. Boeruine has 2, Taeghas has 2
> and Avanil has 2. Who collects the tax? Equal split 3 ways on tax.
> Period. Tuornen has 3 and Avanil 2 in a 5 province. Tuornen takes all.
> Avanil can challenge against the challenging table 18A in the rules book,
> but that is it. Challenging also immediately alerts Tuornen to the
> Avanese's presence. Tuornen can resist with regency and Avanil can
> accomplish with additional regency. If this does not sound fair, please
> let me know. Temples and guilds are unaffected.
> Holdings and classes - Here is an unfortunate double standard. Fighter
> regents CANNOT own temple or guild holdings. Prelates and Guild Masters or
> can own law holdings, but not guild (Prelate) or temple (Guild Master)
> holdings. For a non-Priest to gain control of a temple holding, the
> Fighter, Thief or Regent must install a lietenant Priest to run the
> Religion as a regent whom they can demand tribute from. Tribute can be
> anything arranged between the two. The regent can do this with existing
> Temple or Guild Regents. This overcomes an unfortunate shortfall legally.
> This is all I can think of now. Please let me know if anyone
> has any questions. I am eager to hear your feedback.
> I am hoping to have everyones characters and be ready to begin by this
>coming Monday. Enjoy.
> P.S. Does anyone want to have an Internet Relay Chat Conference? We
> could set a place and time for a "Chat." MPGN has some good chat rooms as
> part of their software. Please let me know.
>>'unsubscribe birthright' as the body of the message.
03-29-1997, 06:53 AM #2swordsGuest
At 11:37 PM 3/28/97 -0500, you wrote:
>hey there...I own a channel on Dalnet on IRC. It's called #AD&D_Birthright.
>If you'd like to use the channel let me know. I'd also like to play but i
>have'nt played Birthright in a while so if you would let me play i'd be
>thankful. thanx! :)
Well you have the rules so far and I'd love to have you play just send in
your character and about 3 countries in Anuire that you might like to play.
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