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Thread: RE: Cerillian Blood Abilities
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03-26-1997, 06:36 PM #1Dustin EvermoreGuest
RE: Cerillian Blood Abilities
Jonathan Picklesimer wrote:
>On Wed, 26 Mar 1997, Dominic Reynolds wrote:
>
>> Blood Lines and Blood Abilities
>> =
>> Should a Cerillian character plane shift from Cerilla, I understand
>> that a characters bloodline wanes. =
How come? The bloodline lies within the character, and is a part of them. =
It doesn't come from the land, that's regency. IMHO, of course. =
Although I can see where it might be unbalancing to have blooded =
characters from Cerilia galavanting around other campaigns...
>> =
>> The only way I can see justification in the reduction in blood =
abilities is
>> that they are either stripped from them by the Cerillian deities as a =
>> displeasure, or stripped from them by the dominant deities in the =
region
>> to which they have just travelled.
The current dieties of Cerilia, as I understand it, received their power =
from the old gods. IMC, this does not give them special power over others =
who are of the same derivation. Thus, although a diety could surely =
strike a character in any way should they choose, I don't see them as =
guardians and procurers of the bloodline.
>
>In a similar manner, it is the innate magic of the land that imbues hte =
>regent with the mystical power of regency. If separated from the lnad, =
>he can no longer be a regent. That is what divesting a regent does, =
>break his ties with the land. =
I agree.
>
>Now, if you were to take a blooded character away from Cerillia, would he =
>loose his ability to use his blood abilities: yes and no. Yes, he would =
>loose the ability to do a travel, or a bloodform or even a minor ability =
>because he/she does not have access to the mebghail to draw power to do =
>these things. If you were to return the character to Cerillia, would the =
>character be able to use his.her abilities? Sure, after he/she has had =
>timeto reaqauaint themselves with the land and store up some of the =
>mebghail. =
In your game, then, are the blood abilities granted by the land? In mine, =
the powers are granted originally from the death of the old gods, and from =
there exist independently from the land...
How do others of you out there view the blood abilitys' connections?
- -Dustin Evermore
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03-27-1997, 12:04 AM #2Jonathan PicklesimerGuest
RE: Cerillian Blood Abilities
On 26 Mar 1997, Dustin Evermore wrote:
> >
> >Now, if you were to take a blooded character away from Cerillia, would he >loose his ability to use his blood abilities: yes and no. Yes, he would >loose the ability to do a travel, or a bloodform or even a minor ability >because he/she does not have access to the mebghail to draw power to do >these things. If you were to return the character to Cerillia, would the >character be able to use his.her abilities? Sure, after he/she has had >timeto reaqauaint themselves with the land and store up some of the >mebghail.
> In your game, then, are the blood abilities granted by the land? In mine, the powers are granted originally from the death of the old gods, and from there exist independently from the land...
>
The blood abilties are indeed in the blood, but the blood is able to
harness the magical energy of the land and turn it into what the scion
wishes to do: travel, fear, animal affinity or whatever. I tend to think
of a scion as a walking seilsheigh stone. Just as the seilsheigh stone
holds the power of the old gods, so does the scion's blood. All the
seilsheigh stone does is help the wearer tap the innate magic of the
lands. All your blood, in a blooded character, does is tap the magical
energy of the lands. You do not have to be a regent to tap these powers,
although that is how I originally wanted to play it and I think that this
makes regency a larger boon, you must be in contact with the land. Move
of Aebrynis, forget the blood abilities. No way to "charge" your blood.
IMHO
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