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  1. #1
    Seb Berendse
    Guest

    re:Maintenance costs for castle

    > In the Birthright box set under the section for domain maintenance it
    > indicates for each Castle a regent controls the cost is 1 GB. However in the
    > Endier player's secrets folder ,while explaining the maintenace costs for
    > that realm, it indicates that castle Endier(a level 6 castle) has a
    > maintenance cost of 6 GB.Which seems to indicate that the cost to maintain a
    > catsle is not 1 GB but rather 1 GB per level. What do you think?

    I think it was actually ment that last way: 1GB/level.
    Seb

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  2. #2
    Robert Harper
    Guest

    re:Maintenance costs for castle

    At 02:40 PM 2/25/97 -0400, you wrote:
    > In the Birthright box set under the section for domain maintenance it
    >indicates for each Castle a regent controls the cost is 1 GB. However in the
    >Endier player's secrets folder ,while explaining the maintenace costs for
    >that realm, it indicates that castle Endier(a level 6 castle) has a
    >maintenance cost of 6 GB.Which seems to indicate that the cost to maintain a
    >catsle is not 1 GB but rather 1 GB per level. What do you think?
    >
    >Trevor

    I don't have the Endier release, but that seems outlandishly expensive given
    the various costs of things in the campaign. The 1GB per asset rule is a
    little 'glossing over' but I prefer it to detailed rules about x% of each
    asset's value etc.

    __________________________________________________ _________________
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  3. #3
    MHahn59022@aol.co
    Guest

    re:Maintenance costs for castle

    > In the Birthright box set under the section for domain maintenance it
    >indicates for each Castle a regent controls the cost is 1 GB. However in the
    >Endier player's secrets folder ,while explaining the maintenace costs for
    >that realm, it indicates that castle Endier(a level 6 castle) has a
    >maintenance cost of 6 GB.Which seems to indicate that the cost to maintain a
    >catsle is not 1 GB but rather 1 GB per level. What do you think?

    I would be inclined to set the cost at 1 GB per two castle levels, rounding
    up. Having a huge castle (9) cost the same 2000 gp every three months as a
    tiny castle (1) seems just a tad weird to me.

  4. #4
    ADEPT@aol.co
    Guest

    re:Maintenance costs for castle

    In a message dated 97-02-25 18:03:36 EST, you write:

  5. #5
    Jonathan Picklesimer
    Guest

    re:Maintenance costs for castle

    On Tue, 25 Feb 1997, Trevor Romkey wrote:

    > In the Birthright box set under the section for domain maintenance it
    > indicates for each Castle a regent controls the cost is 1 GB. However in the
    > Endier player's secrets folder ,while explaining the maintenace costs for
    > that realm, it indicates that castle Endier(a level 6 castle) has a
    > maintenance cost of 6 GB.Which seems to indicate that the cost to maintain a
    > catsle is not 1 GB but rather 1 GB per level. What do you think?
    >

    I must throw my hat in on the 1GB/level side. As a castle expands, not
    only do you have more builing/upkeep cost, but more costs associated with
    troops, food, staff, decor, horses, and a myriad of other concerns. I
    might go as far as saying 1GB/2 levels, but that is pretty thin support
    for all of the people who will be relying upon it.

    jsp

  6. #6
    ADEPT@aol.co
    Guest

    re:Maintenance costs for castle

    In a message dated 97-02-26 15:08:34 EST, you write:

    >

    How about for those castles that need troops and so forth (ie a standard
    fighters). The cost to maintain is 1GB/level. But for those people who do not
    need a large staff or troops (ie. mage's) that the cost to maintain his tower
    is 1 GB. Now if the mage wanted to have a large castle and troops ect. then
    the cost would fall in line at 1 GB/level.


    Sweet water and light laughter until next
    Morereg Professor of Magic
    Evereska College of Magic and Arms.
    ===========================
    aka
    Travis Engles
    ADEPT@aol.com
    ===========================

  7. #7
    Brady Cantrell
    Guest

    re:Maintenance costs for castle

    ADEPT@aol.com wrote:
    >
    > In a message dated 97-02-26 15:08:34 EST, you write:
    >
    > I must throw my hat in on the 1GB/level side. As a castle expands, not
    > only do you have more builing/upkeep cost, but more costs associated with
    > troops, food, staff, decor, horses, and a myriad of other concerns. I
    > might go as far as saying 1GB/2 levels, but that is pretty thin support
    > for all of the people who will be relying upon it.
    >
    > jsp >>
    >
    > How about for those castles that need troops and so forth (ie a standard
    > fighters). The cost to maintain is 1GB/level. But for those people who do not
    > need a large staff or troops (ie. mage's) that the cost to maintain his tower
    > is 1 GB. Now if the mage wanted to have a large castle and troops ect. then
    > the cost would fall in line at 1 GB/level.
    >
    > Sweet water and light laughter until next
    > Morereg Professor of Magic
    > Evereska College of Magic and Arms.
    > ===========================
    > aka
    > Travis Engles
    > ADEPT@aol.com
    > ===========================
    > ************************************************** *************************
    > > It seems to me that those castles with troops will be covered when the
    scion/regent pays the maintenance for those troops, so why douple-dip
    and charge the scion/regent twice for the same troops. If the
    scion/regent has paid for and created the castle, pays maintenance for
    any troops in it, and pays maintenance for the upkeep of his court
    (which to me includes these "castle costs") then the 1 GB per castle
    rule makes sense. I would be all for the 1 GB per level argument except
    that there is that cost for maintenance of a court. Again, a regent
    mage should be able to afford to defend his realm without having to pay
    over and over again for the same pieces to the castle.

    Just a Thought. Brady

  8. #8
    Verrrucht@aol.co
    Guest

    re:Maintenance costs for castle

    In a message dated 97-02-25 23:06:18 EST, you write:

    In the Birthright box set under the section for domain maintenance it
    > indicates for each Castle a regent controls the cost is 1 GB. However in
    the
    > Endier player's secrets folder ,while explaining the maintenace costs for
    > that realm, it indicates that castle Endier(a level 6 castle) has a
    > maintenance cost of 6 GB.Which seems to indicate that the cost to maintain
    a
    > catsle is not 1 GB but rather 1 GB per level. What do you think?

    I think it was actually ment that last way: 1GB/level.
    Seb
    >>

    Not according to Rich Baker. He and I have already had this discussion.

  9. #9
    Undertaker
    Guest

    re:Maintenance costs for castle

    At 09:26 AM 2/28/97 +0900, Ian Hoskins(hoss@satech.net.au)wrote:
    >
    >Prehaps then 1 GB / castle, as long as that castle is < or = the province
    >level, otherwise 1 GB / level above the province level to reflect the extra
    >cost of labor, provisions etc.
    >

    >

    I've been reading along with all the posts concerning this subject, and I
    have to agree with this. It reflects the cost of having overly large
    castles, that the ruler probably dosen't need. In history(I know a lot of
    people hate historical references, but please bear me out)some rulers have
    almost destroyed their countries by building huge elaborate castles. At
    least huge, and elaborate, for their respective budgets. Some of them even
    lost thier lives because of it. I like the idea of reflecting this fact in
    BR, and I'm already working on a mad Duke(NPC)who will bleed his people dry
    in order to construct, and maintain, an obscenely powerful fortress. By the
    time the PCs notice him they will have to dig him out of his little
    fortification.

    Undertaker, richt@metrolink.net
    RL Homepage: http://www.metrolink.net/~veleda/sepulcher.html

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