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Thread: birthright-digest V1996 #52
02-11-1997, 12:46 AM #1Nathan & Terri MezelGuest
birthright-digest V1996 #52
> Hey Birthrighters!
> I'm new to the list, so please pardon if this is a bad question.
> "Does anyone have any self created or know where I could get non TSR
> created source materials on the Central Heartlands countries, Alamie,
> Elinie, Mhoried, Avanil or Ghoere? Endier and Tuornen's source books are
> good, but I need more!"
> If not or in addition,
> "Does anyone know if TSR is going to publish source materials on the
> Central Heartlands countries, Alamie, Elinie, Mhoried, Avanil or Ghoere?"
> Please send some kind of response, I've sent this twice and I'm not sure
> it is posting. Thanks!
> - -Roger Servey
There aren't any sourcebooks for the countries you mention Roger, nor are
there any listed in the 1997 TSR releases.
I would like to see sourcebooks for those areas as well, preferably a "DM's
Guide to NPC Countries" or some such. It would be presented in a style
similar to the Player Guides, but the DM's book would have all of the
I was also VERY disappointed that TSR broke form by not having any player
guides for Havens of the Great Bay or guides for tribes of the Heartless
Waste (the Vos setting) when it's released. The Brecht and Vos are
archtypical cultures not yet done by any other D&D campaign worlds and
And while I'm ranting let me say that I cringed when I saw that there is to
be a BR novel, called Anquitainia, that has to do with a new continent
across Cerillia's ocean.
I hope Birthright don'ts start to go the way of Forgotten Realms by letting
the novels model the campaign world. There is SO much yet to be discovered
in Cerillia alone that I hate to see TSR resources being used to develop
areas not even in the campaign boxed set. With only four (if you don't
include novels) BR releases this year I hope 1998 sees a return to Cerillia
with more domains described, adventures that set the tone for Brecht, Vos,
and Khinasi campaigns, and sourcebooks that expand the domain turns, war
cards, and blood abilities.
I guess my point is that we have to let TSR know what it is we want if they
are to create products that please us, the buyers of Birthright products, I
just hoope they listen to their audience.
02-14-1997, 12:20 PM #2Berendse, S.G.P.Guest
birthright-digest V1996 #52
Ah, I do have the address of a bloke in Austria who wrote a players
guide to Mieres. It's great and done in exactly the same style as
those of TSR, so easily compatible with your own game.
There is a world just around the corner of your mind
where reality is an intruder and dreams come true.
You may escape into it at will, you need no secret password,
magic wand or Alladins Lamp, all you need is your own imagination...
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