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Re : Paladins and alignment.

Alignment is a concept that is outdated in the AD&D game. I know this is
the Birthright lists, but come on people! Many of the other games out
there have absolutely no type of 'alignment' rules!

Your average man on the street is far too complex to categorize into a
neat, tidy little slot. Think about yourself - what alignment would you
be? You can't really do it, can you? Would Pope John Paul II (I'm not a
Catholic, but the point is still valid) be LG? Mother Theresa? Would
Charles Manson be CE? (I hate to cheapen what happened by comparing it
to a RPG, but think about it) People are people.

Micheal Roele was flawed (was MR a paladin? I don't think so, but he
could have been). Think of the classic 'flawed hero' that has been used
countless times in books, films, tv. A Paladin is merely a person who is
striving, not being. It's the journey, not the destination.

A player should be able to make a Paladin who has faults, makes
mistakes, shows weakness in the face of temptation, or is beginning to
question his/her faith. That's a real person!

Who needs alignment, anyway? Birthright is probably the most complex
setting TSR has put out. I think this would have been the perfect
setting for TSR to jettison away this particular mechanic.

"No live organism can continue for long to exist sanely under conditions
of absolute reality . . ."

Shirley Jackson
The Haunting of Hill House


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Re : Paladins and alignment.

 

Alignment is a concept that is outdated in the AD&D game. I know
this is the Birthright lists, but come on people! Many of the other games
out there have absolutely no type of 'alignment' rules! 

 

Your average man on the street is far too complex to categorize into
a neat, tidy little slot. Think about yourself - what alignment would you
be? You can't really do it, can you? Would Pope John Paul II (I'm not a
Catholic, but the point is still valid) be LG? Mother Theresa? Would Charles
Manson be CE? (I hate to cheapen what happened by comparing it to a RPG,
but think about it) People are people.

 

Micheal Roele was flawed (was MR a paladin? I don't think so, but he
could have been). Think of the classic 'flawed hero' that has been used
countless times in books, films, tv. A Paladin is merely a person who is
striving, not being. It's the journey, not the destination.

 

A player should be able to make a Paladin who has faults, makes mistakes,
shows weakness in the face of temptation, or is beginning to question his/her
faith. That's a real person!

 

Who needs alignment, anyway? Birthright is probably the most complex
setting TSR has put out. I think this would have been the perfect setting
for TSR to jettison away this particular mechanic.  

 

"No live organism can continue for long to exist sanely under
conditions of absolute reality . . ."

 

Shirley Jackson

The Haunting of Hill House

 





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