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Thread: multiple gr

  1. #1
    l.braslow@genie.co
    Guest

    multiple gr

    Darkstar --

    There's certainly nothing wrong with your approach to playing the
    Birthright NPCs, but I personally find it more interesting to have as many
    as possible controlled by people who are generally concerned for their well-
    being. While a DM may dictate NPC actions to fit his idea of the campaign,
    other players will be looking out for their own interests. IMO, this makes
    the political situation much more realistic. But in many cases a DM doesn't
    have this luxury.

    RE: The newsletter/webpage. All these ideas are really great! I'm getting
    psyched. ;) The only problem -- we can't legally put it up as a webpage,
    unless we are officially liscenced by TSR. I'm sure they would give us
    space on MPGN or the new official site, if we asked, but it might be better
    to leave things in newsletter form, at least for now. Unless someone wants
    to contact TSR about it . . . which would be really cool, but might take a
    REALLY long time to get resolved.

    Laura

  2. #2
    Ian Hoskins
    Guest

    multiple gr

    On 08-Jan-97, l.braslow@genie.com wrote:
    - ->Darkstar --

    - -> There's certainly nothing wrong with your approach to playing the
    - ->Birthright NPCs, but I personally find it more interesting to have as many
    - ->as possible controlled by people who are generally concerned for their well-
    - ->being. While a DM may dictate NPC actions to fit his idea of the campaign,
    - ->other players will be looking out for their own interests. IMO, this makes
    - ->the political situation much more realistic. But in many cases a DM doesn't
    - ->have this luxury.

    That would be best, but where I am it is hard to get enough players for my
    main campaign. I did for a while also have a second Birthright campaign
    running as well but that has stopped for the moment as all my players have
    gone back home for christmas holidays. What I have done with my campaign is
    plan out most of what is going to happen for important NPC realms, so when my
    players affect the world around them I have something planned for them. Or you
    can just make it up as you go along, thats always fun.

    - ->RE: The newsletter/webpage. All these ideas are really great! I'm getting
    - ->psyched. ;) The only problem -- we can't legally put it up as a webpage,
    - ->unless we are officially liscenced by TSR. I'm sure they would give us
    - ->space on MPGN or the new official site, if we asked, but it might be better
    - ->to leave things in newsletter form, at least for now. Unless someone wants
    - ->to contact TSR about it . . . which would be really cool, but might take a
    - ->REALLY long time to get resolved.

    MPGN is a bit of a mess to search through, I think if a newsletter/webpage was
    going to be made on a TSR site it would be best of their new "official" site.
    There is even a play put aside for submissions.
    - --
    Darkstar

    hoss@satech.net.au
    http://www.satech.net.au/~hoss/index.html

    `Now weary traveller rest your head
    because just like me you're totally dead.'

    A.J. Rimmer Bsc Ssc

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