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Thread: Member of the Council
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02-05-2005, 09:35 PM #31
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Only blooded humans and those with elven blood (½-elves and elves) can cast true magic. This should be carried over, since I feel it means a lot to the setting, as it limits the amounts of Wizards running around. There were no sorcerers, since sorcerers in general doesn't fit the setting, except perhaps there may be some elven sorcerers. Controlling magic in Cerilia is difficult.
I agree that multiclass rules have changed and that things should get adjusted to fit. Perhaps add the classes together and then dividing by the number of classes. For instance Fighters gather 100% province and 100% law, while Cleric collect 100% province, 50% law, 100% temple. Then add those two together to 200% province, 150% law and 100% temple and divide it by two: 100% province, 75% law, 50% temple? Then it wouldn't really matter with skills, something which I feel forces people to focus on certain skills and if it's a low level character you gain few RP. For instance Eluvie Cariele must spend 10 of her perhaps 15 skill points on two skills, so that she can get RP from her holdings.Duane Eggert
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02-05-2005, 09:41 PM #32
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Only blooded humans and those with elven blood (½-elves and elves) can cast true magic. This should be carried over, since I feel it means a lot to the setting, as it limits the amounts of Wizards running around. There were no sorcerers, since sorcerers in general doesn't fit the setting, except perhaps there may be some elven sorcerers. Controlling magic in Cerilia is difficult.
I agree that multiclass rules have changed and that things should get adjusted to fit. Perhaps add the classes together and then dividing by the number of classes. For instance Fighters gather 100% province and 100% law, while Cleric collect 100% province, 50% law, 100% temple. Then add those two together to 200% province, 150% law and 100% temple and divide it by two: 100% province, 75% law, 50% temple? Then it wouldn't really matter with skills, something which I feel forces people to focus on certain skills and if it's a low level character you gain few RP. For instance Eluvie Cariele must spend 10 of her perhaps 15 skill points on two skills, so that she can get RP from her holdings.Duane Eggert
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02-05-2005, 10:15 PM #33Originally posted by Angelbialaska@Feb 6 2005, 12:28 AM
I've got some stuff written about the College of Sorcery, but I don't know how to upload it.
You can just cut and paste the information into a post though and I'll then cut and paste it into the Atlas documentLet me claim your Birthright!!
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02-06-2005, 04:05 PM #34
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Originally posted by Raesene Andu@Feb 4 2005, 09:47 PM
I don't think any wizard who is currently a regent in his own right would sit on the council of the college of sorcery. That would make it a political body, like the Imperial Senate, rather than a council of wizard dealing primarily with the college itself and with monitoring magic in the Imperial City.
I would prefer to see the college council as the highest ranking staff members/teachers in the college. Most likely they are the only ones available for teaching, as given the small number of true wizards around, there isn't going to be a lot of skilled wizards available as teachers at the college.
Also, remember that the college does teach both magicians and true wizards, and in fact a good number of their members are likely magicians rather than wizards.
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