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  1. #11
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    I think the class has potential to be a full-fledged 10 level PrC myself. If we were to expand on your ideas we need to determine the focus of the class and how to stack that over the course of a 10 level progression.

    Spellcasting: Must be able to cast 3rd level arcane spells and must possess at least one realm magic spell. In addition the Wizard must be casting spells after memorization from a spellbook.
    Feats: College Student and at least one metamagic feat
    Skills: Knowledge (Arcana) 8 ranks, Spellcraft 8 ranks
    Special: To become a College Wizard the applicant must receive approval by the Council of the College and must each year pay a fee of 2000 gold pieces to be allowed to study. On average 2 students are accepted per year.

    Requirements:

    Considering the spellcasting requitrement, one can say the character needs to cast spells as a level 5 (or above) wizard. The realm spell I don't think is necessary as many in the student body are not regents (except for the upper echelons).

    Under feats, is College Student a feat?

    The special requirement is pretty nice, but I would just change it that an applicant's tuition be 2000 gold pieces a year, but make note that to begin formal studies requires a tuition of say 10 000 gold pieces. I'm also tempted to add that the tuition can be waived if the character provides any magical item or new magical lore equivalent to the sum.


    Class Features:

    Just a slight alteration for Improved spell acquisition ability, I think it should read:

    College Wizards have access to the great libraries maintained by the college. To reflect this, the College Wizard learns one additional spell when acquiring a level in a wizard class. However, the College does not instruct the necromantic arts and the character may not learn any spells from the school of Necromancy in this manner. This advantage remains for as long as the character pays the tuition and remains a member in good standing. In addition to this the College Wizard receives a circumstance bonus to spellcraft equal to the level of College Wizard for the purposes of researching and learning spells.


    The ability Realm spell Mastery is confusing. I take it Angelica meant that the character learns an additional realm spell. I suggest making this ability available only at the higher levels as not all wizards are regents.


    My proposed class progression:

    Level BAB FORT REF WILL FEATURE
    1 0 0 0 2 +1 Spell Progression, Senior Student
    2 1 0 0 3 +1 Spell Progression, Lab Assistant
    3 1 1 1 3 +1 Spell Progression
    4 2 1 1 4 +1 Spell Progression, Junior Professor
    5 2 1 1 4 +1 Spell Progression
    6 3 2 2 5 +1 Spell Progression, Professor
    7 3 2 2 5 +1 Spell Progression
    8 4 2 2 6 +1 Spell Progression, Tenure
    9 4 3 3 6 +1 Spell Progression
    10 5 3 3 7 +1 Spell Progression, Dean


    Senior Student: Encompasses the benefits of Library access and improved spell acquisition.

    Lab Assistant: The character gains the feat Improved Counterspell.

    Junior Professor: The College Wizards gains a bonus feat and may select a single realm spell as one of his acquired spells upon obtaining this level.

    Professor: The College Wizard has risen in the ranks o fthe College and may select a single realm spell as one of his acquired spells upon obtaining this level. Further, he gains a +2 circumstances bonus to all charisma related checks when interacting with students and faculty within the College.

    Tenure: The college Wizard has become a fixture within the college and may access nearly all the resources of the College. The character gains the Magical Artisan Feat (reduces the cost of item creation to 75%).

    Dean: The College Wizard has been promoted to the council of Deans of which there are only 10 at any one time. The College of Sorcery is considered an Arcane Sanctum (as per the feat of that name) for the College Wizard. Further, the College Wizard inherits one of the arcane sources (usually the weakest) tied to the College.

  2. #12
    Senior Member Osprey's Avatar
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    The previous prestige class update to 3.5 is the Mage of the Arcane Order (Complete Arcane page 48). I find this prestige class holds some nice incentives, including an ability at 10th level called Regent that grants a charisma bonus to all dealings within the order. This could easily be substituted to becoming one of the Deans at the College.
    Yep, I think this is a pretty direct representation of what a dedicated, resident wizard of the RCoS might look like - which makes it seem somewhat unnecessary to create a parallel PrC. In my Academy of Magic wonder (posted in articles: Wonders on homepage), I used this PrC to this effect, and used the idea of a Spellpool to explain why the Academy's level stacks with its base source level - enough small spells cast into a pool equal a really big reservoir of mebhaighal which becomes equivalent to impermanent source levels.

  3. #13
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    The trouble with making the dean level dependent of the prestige class means that you need to be 15th level wizard before you can be member of the council. However Book of Magecraft says that Wizards of level 9+ can be council members.

    Also where does it say that the Academy doesn't teach Necromancy? Necromancy is an Anuirean unlikely school, together with Illusion, but if anything shouldn't be taught, then I think it should be Enchantment, which is shunned in Anuire.

  4. #14
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    I mistook the Khinasi ban on necromancy to be on Anuireans, so that condition can be removed.

  5. #15
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    Also College Student is a feat that is used to represent that someone has attended the College of Sorcery to learn their arts.

    College Student
    Prerequisites: Wizard or Magician
    Effect: The character has attended the College of Sorcery in the Imperial City of Anuire. They possess either the silver ring that mark a Magician or the gold ring that mark a Wizard. When wearing the ring they gain a +2 circumstance bonus to all charisma based checks when dealing with some who look at the school favorable. In addition to this the character also enjoys a +2 competence bonus to spellcraft to learn spells from other College Students, as they are all taught the same ways of learning magic.

  6. #16
    Senior Member Osprey's Avatar
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    I recall (Ian's?) version of the RCoS had a white necromancer sitting on the council - one dedicated to the beneficial forms and countermagic of the necromantic school. That made excellent sense to me. In fact, there was a Master of each school on the council if memory serves. Methinks this is a good basis for council organization in the wizardly Royal College.

    It might be interesting to have higher-level magicians sitting in as masters of illusion and divination, rather than wizards, as the magician can be such a skilled specialist in these schools. Sadly though, not even a blooded magician can use a ley line or source magic...they would still make excellent deans or stewards of the College, as they might very well exceed their wizardly counterparts in their preferred art.

  7. #17
    Birthright Developer Raesene Andu's Avatar
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    It wasn't my version, but it was what became part of the old Online City project.

    The members of the College Council were...

    Azusena Karitina (19th level enchantress) - Magus Prime
    Treven Gavinhorne (9th level wizard) - Master of Evocation
    Nina Orinthar (10th level wizard) - Master of Enchantment
    Duraend Soeran (11th level necromancer) - Master of Necromancy
    Halmied Talien (12th level magician) - Master of Illusion
    Bjorn Hlarsson (14th level Transmuter) - Master of Transmutation
    Jahan el-Tureem (15th level Conjurer) - Master of Conjuration
    Ansen Colbaer (16th level magician) - Master of Divination
    Vaesil Ravensblood (16th level Abjurer) - Master of Abjuration
    Moerel the Wise (18th level wizard) - Keeper of College Seal

    Before you complain about the levels of these wizard, almost all are middle-aged or older. Moerel is 110 I think, and Azusena is even older (although she still looks young). The youngest is Treven who is in his thirties, the rest have all been in the college for most of their lives and have become quite high level during that time.

    I can post there full stats sometime (but all are 2E stats) if you think it would be a good idea to include their info in the Organisations section of the Atlas. It wouldn't be difficult to convert them over.
    Let me claim your Birthright!!

  8. #18
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    I would remove the two Magicians from the Council. The Book of Magecraft is very very specific about Council members being full Wizards and not Magicians. Magicians cannot use Realm Magic and Ley Lines, which may be the primary reason for this.

    Also I would have Azusena Karitina as Master of Enchantment, since she's a specialist wizard of that school. And isn't Gavinthorne mentioned as being an Invoker?

    Of the 10 members I would have none be Keepers or Magus Prime. All are equal in the council, each have one vote, etc.

    So I'd more have it be 8 masters of a specific school, 1 master of true magic and 1 master of lesser magic, representing the 8 schools, wizards in general and magicians in general. All would either be Wizards or specialist Wizards.

  9. #19
    Birthright Developer irdeggman's Avatar
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    I don't hinkI'd necessarily remove themagicians. The BoM was a 2nd ed product, we are going to 3.5. In2nd ed a character couldn't be a wizard/magician. If a scion was amagician he could never be a wizard. 2nd ed also had no sorcerers. I don't think any spontaneous casters belong at the college though. Also I don't see hay a 1/2 elf couldn't be a member of the council. The council members are secret and are masters of knowledge and teaching, who best to involve in the study of true magic then a race that is inherently a master of it? A full elf might have problems being there, especially from the elvenside "Why are you teaching the humans the secrets of the arcane?" but a 1/2 elf could fit in. Besides where is a 1/2 elf safest in a human society than behind closed walls (i.e., the college).

    As far as a feat for gaining spells, etc. from studying at the college. In the Complete Arcane there is a feat (hidden in the back among the organizations section) called Collegiate Wizard. It must be taken at first level and doubles the number of spells a wizards learns per level in addition to a bonuse to spellcraft checks (IIRC). There has been mcuh talk about how balanced this feat is on the various boards, but in this case it seems to fit quite well. It could be a good basis for a new BR specific feat (could even parallel the original requirement to force the character to spend 3 levels at the college) or just use some variatin of the optional training rules in the DMG.
    Duane Eggert

  10. #20
    Birthright Developer Raesene Andu's Avatar
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    While it is all very well for the college to say it wants all wizards on its council, I doubt there are that many high level wizards around, which is the reason why the two magicians (specialists in divination and illusion) are on the council.
    Let me claim your Birthright!!

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