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  1. #1
    Grimwell, Cerilian
    Guest

    Dwarven campaign.

    Greetings,

    It's almost my time to DM again, and I had been working on the setup for a
    Vos campaign; but one of my buddies has floated the idea of an all dwarf
    campaign as an idea.

    I think this is interesting (I love good party themes that help them feel
    that they have an identity beyond "adventurer") but I have never really ran
    a demihuman dominated BR campaign. I do have the Baruk-Azhik book, so I have
    some info to reference, but would like to know what the rest of you have
    done.

    If any of you have run adventures for BA or any of the other dwarven realms,
    can you share some of the fun. At this point, I have about one month to
    prepare. Plenty of time to coalesce a game; but I've already worked on the
    VOS idea for a month, so I want to get a jump start on the dwarf idea to
    move it along as far as the Vos setting is in a short bit of time.

    Oh, last thing, my players will NOT be regents of BA to start. Nor will they
    be very close to the thane initially. Realm maintenance info will be good
    for the background, but I"m going to focus on the smaller details.

    >
    Grimwell, wizard of Cerilia
    The Birthright Revival is NOW! :)
    When you've had the best, why buy the rest?

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  2. #2
    Mark A Vandermeulen
    Guest

    Dwarven campaign.

    On Tue, 31 Aug 1999, Grimwell, Cerilian wrote:

    > I think this is interesting (I love good party themes that help them feel
    > that they have an identity beyond "adventurer") but I have never really ran
    > a demihuman dominated BR campaign. I do have the Baruk-Azhik book, so I have
    > some info to reference, but would like to know what the rest of you have
    > done.
    >
    > If any of you have run adventures for BA or any of the other dwarven realms,
    > can you share some of the fun. At this point, I have about one month to
    > prepare. Plenty of time to coalesce a game; but I've already worked on the
    > VOS idea for a month, so I want to get a jump start on the dwarf idea to
    > move it along as far as the Vos setting is in a short bit of time.

    Well, I've never done it, either, so I can't give you much advice,
    although if I remember rightly, Ken Gauck has, and has outlined many
    aspects of his games on the list here, so perhaps you could scour the
    archives for some of his stuff (I remember in particular he had a Dwarven
    Mythology/Holy Book written up that was very good--the history of Cerilia
    from the dwarven perspective, etc).

    A very good way to get your party into Vosgaard might be to hand them a
    possible clue to the "lost home of the dwarves" (whose name currently
    escapes me) that is supposed to be located somewhere in eastern
    Khinasiland. However, you might turn up some clue that indicates that it
    was actually farther north than that. That should be enough of a
    motivation to get some adventurous dwarves out of Baruk-Azik and on quest.

    Mark VanderMeulen
    vander+@pitt.edu

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  3. #3
    Grimwell, Cerilian
    Guest

    Dwarven campaign.

    >From: Mark A Vandermeulen
    >Well, I've never done it, either, so I can't give you much advice,
    >although if I remember rightly, Ken Gauck has, and has outlined many
    >aspects of his games on the list here, so perhaps you could scour the
    >archives for some of his stuff

    A very good idea, though I have to admit I don't know how to access the
    archives. If you can tell me how, I'll actually pull them down and see what
    I can find.

    >A very good way to get your party into Vosgaard might be to hand them a
    >possible clue to the "lost home of the dwarves" (whose name currently
    >escapes me) that is supposed to be located somewhere in eastern
    >Khinasiland


    Another good idea, though at this point, IF I choose to start in Baruk Azhik
    (it's not the only dwarven realm) I'll probably work with the tension of
    Mur-Khazad (sp) and the Gorgon as the primary limelight.


    >
    Grimwell, wizard of Cerilia
    The Birthright Revival is NOW! :)
    When you've had the best, why buy the rest?

    __________________________________________________ ____
    Get Your Private, Free Email at http://www.hotmail.comTo unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  4. #4
    Joe & Jodi Walder
    Guest

    Dwarven campaign.

    Mark -

    > A very good way to get your party into Vosgaard might be to hand them a
    > possible clue to the "lost home of the dwarves" (whose name currently
    > escapes me) that is supposed to be located somewhere in eastern
    > Khinasiland.

    That "lost home" I believe can be found in the Cities of the Sun book, page 36.
    It was called Kheleb-Izhil. There's a paragraph specifically about that city
    there. It says that the dwarves sealed the doors and haven't been heard from
    since, so the people on the land around the Dwarves forgot about them.

    The cute thing is, if you go to the Rhuannach write-up on page 45, you'll note
    that there's a statement in the last paragraph of the page reads: "(the Elves)
    conceal their homes and workshops in dense groves or in lantern-lit halls beneath
    the hills." Do you think that the "lantern-lit halls beneath the hills" might be
    referring to the old Dwarven city of Kheleb-Izhil? Both Rhuannach and Dwarven
    city are in the Docandragh region of Khinasi. Did the Dwarves die out or just
    abandon the city? I think I might make a connection here for my campaign.

    Joe
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