A "seaport" is a province, rated level 4 or better, that borders the sea.
The income from this seaport are "sea trade routes" that are directed
towards "unknown ports". Yes, these were the sea trade route rules previous
to the Cities of the Sun and Naval Battle Rules supplements. So, normal sea
trade routes from say Calrie to Ariya replace the "seaport income".

Memnoch

- -----Original Message-----
From: owner-birthright@lists.imagiconline.com
[mailto:owner-birthright@lists.imagiconline.com]On Behalf Of David Sean
Brown
Sent: Friday, August 27, 1999 11:40 PM
To: birthright@mpgn.com
Subject: [BIRTHRIGHT] - Rules question


This recently came up in a PBeM I'm playing in, and I'm curious to know
the general consensus on this rule:

on page 42 of the rule book, under Taxation, Collection, and Trade it
states in the second full paragraph:

" To calculate income from a seaport, divide the province rating by 2,
round up, and add 1"

I'm wondering if this refers SPECIFICALLY to trade routes only out of
seaports (before the seafaring rules came along), or does this mean that
ALL seaports generate income every turn in this fashion with or without a
trade route?

Note: For all those in this PBem, I am NOT trying to prove or disprove the
DMs ruling..I am mearly looking for a consensus answer for my own
campaign...I like to keep things as close to the actual "meaning" of the
rules as possible, as my resident rules lawyer likes to jump all over
these things :)

Sean

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