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Thread: Rules question

  1. #1
    David Sean Brown
    Guest

    Rules question

    This recently came up in a PBeM I'm playing in, and I'm curious to know
    the general consensus on this rule:

    on page 42 of the rule book, under Taxation, Collection, and Trade it
    states in the second full paragraph:

    " To calculate income from a seaport, divide the province rating by 2,
    round up, and add 1"

    I'm wondering if this refers SPECIFICALLY to trade routes only out of
    seaports (before the seafaring rules came along), or does this mean that
    ALL seaports generate income every turn in this fashion with or without a
    trade route?

    Note: For all those in this PBem, I am NOT trying to prove or disprove the
    DMs ruling..I am mearly looking for a consensus answer for my own
    campaign...I like to keep things as close to the actual "meaning" of the
    rules as possible, as my resident rules lawyer likes to jump all over
    these things :)

    Sean

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  2. #2
    Draco
    Guest

    Rules question

    The income is only for a trade route, not the seaport itself.

    Draco
    - -----Original Message-----
    From: David Sean Brown
    To: birthright@mpgn.com
    Date: Saturday, 28 August 1999 2:43 PM
    Subject: [BIRTHRIGHT] - Rules question


    >This recently came up in a PBeM I'm playing in, and I'm curious to know
    >the general consensus on this rule:
    >
    >on page 42 of the rule book, under Taxation, Collection, and Trade it
    >states in the second full paragraph:
    >
    >" To calculate income from a seaport, divide the province rating by 2,
    >round up, and add 1"
    >
    >I'm wondering if this refers SPECIFICALLY to trade routes only out of
    >seaports (before the seafaring rules came along), or does this mean that
    >ALL seaports generate income every turn in this fashion with or without a
    >trade route?
    >
    >Note: For all those in this PBem, I am NOT trying to prove or disprove the
    >DMs ruling..I am mearly looking for a consensus answer for my own
    >campaign...I like to keep things as close to the actual "meaning" of the
    >rules as possible, as my resident rules lawyer likes to jump all over
    >these things :)
    >
    >Sean
    >
    >
    >************************************************* **************************
    >To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    >with the line 'unsubscribe birthright' as the body of the message.
    >
    >
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  3. #3
    Pieter Sleijpen
    Guest

    Rules question

    Draco wrote:
    >
    > The income is only for a trade route, not the seaport itself.

    And then only a trade route to an unknown distant destiny.To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
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  4. #4
    Johnny Sweeney
    Guest

    Rules question

    > " To calculate income from a seaport, divide the province rating by 2,
    > round up, and add 1"
    >
    > I'm wondering if this refers SPECIFICALLY to trade routes only out of
    > seaports (before the seafaring rules came along), or does this mean that
    > ALL seaports generate income every turn in this fashion with or without a
    > trade route?
    >
    If I'm not mistaken, this is the method to determine the income of a
    "far-shores" trade-route, where the province on the other side of the route
    is unknown, it saves the DM the headache of having to construct an entire
    province that will never come into play, simply for the purpose of knowing
    its rating so the income of the route can be determined. Also, I think
    overseas trade would be more profitable, because of the premium that can be
    demanded for truly foreign goods that would otherwise be unavailable.

    But nevertheless, a trade-route does have to exist to a "far-shore", if it's
    just a sea-based trade route to a known province in Cerilia (say from Anuire
    to Seaharrow), the normal rules apply.

    At least this was my understanding.


    - --
    Johnny

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