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Thread: Bestiary notes

  1. #1
    Narek
    Guest

    Bestiary notes

    Soviet wrote:
    >
    > Ok people lets get this bestiary thing started....
    > 1) IMHO I think goblins should be redone, making them tougher, more
    > fearsome...as they are they don't differ from normal goblins everywhere....what
    > do you all think?

    I totally agree, most goblins should be just a strong as human barbarians with
    the others moving up from there.

    > 2) Most "monters" or creatures in Cerilia should be warped animal by Azrai
    > bloodline or Shadow world essence, on this line of though since the halflings
    > escape the shadow world fearing some evil presence, what about those that
    > didn't escape, pehaps they regressed into more violent versions (Derro
    > anyone?), what about the fairies (pixies,brownies, etc..), what about the
    > counter part of Ogres,Goblins, and orogs in the Shadow World, what would they
    > be like?

    I don't know about this one, after all elves and dwarves are natural to
    Cerilla, why not most of the monsters. I do think though that dragons should
    be alittle more common than one dozen - how about a score and a half.
    - --
    Nicholas Morrell - cricknar@ix.netcom.com
    Narek (ICQ# - 6560590)
    http://pw1.netcom.com/~cricknar/dragon.html - WebsiteTo unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  2. #2
    Grimwell, Cerilian
    Guest

    Bestiary notes

    >From: Soviet
    >Ok people lets get this bestiary thing started....
    >1) IMHO I think goblins should be redone, making them tougher, more
    >fearsome...as they are they don't differ from normal goblins
    >everywhere....what
    >do you all think?
    >

    Well the way I have taken Goblins of Cerilia is that they are all just as
    capable of holding levels as any other race out there. I give them an even
    keel. For the most part I use the stats of the three strains (goblin,
    hobgoblin, and bugbear) as a basis for a start and then give them "levels"
    when appropriate to make them the right kind of challenge.

    For the most part I will never raise them more than 4 HD above where they
    start unless they are somehow special (ie: blooded) and deserve more of a
    class treatment. I also allow them to emulate a few of the character
    classes, the 3E T-shirt stating that there would be evil gnoll rangers was
    just a confirmation of something I have done all along.

    The most important thing I have tried to keep in mind is that the Goblins
    were once a thriving and strong culture and people. Only the combined might
    of humans and elves could beat them down into barbarism. They still remember
    this greatness in their stories, and are, by no means, moronic and idiotic.
    Just short on resources and organization.

    I also have a number of goblin ruins in my cerilia, to parallel the elven
    ones. Same goes for long lost magic items. Goblin wizards used to be a power
    IMC.


    >
    Grimwell, wizard of Cerilia
    The Birthright Revival is NOW! :)
    When you've had the best, why buy the rest?


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  3. #3
    Soviet
    Guest

    Bestiary notes

    Ok people lets get this bestiary thing started....
    1) IMHO I think goblins should be redone, making them tougher, more
    fearsome...as they are they don't differ from normal goblins everywhere....what
    do you all think?

    2) Most "monters" or creatures in Cerilia should be warped animal by Azrai
    bloodline or Shadow world essence, on this line of though since the halflings
    escape the shadow world fearing some evil presence, what about those that
    didn't escape, pehaps they regressed into more violent versions (Derro
    anyone?), what about the fairies (pixies,brownies, etc..), what about the
    counter part of Ogres,Goblins, and orogs in the Shadow World, what would they
    be like?
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  4. #4
    Soviet
    Guest

    Bestiary notes

    exactly my point...who knows how powerful were the goblins before the time of
    Humans...heck if the Vos could turn from a cultured magical society into
    Barbarism why not the Goblins..perhaps this is how Azrai gained their trust by
    promising of times long ago...

    "Grimwell, Cerilian" wrote:

    > >From: Soviet
    > >Ok people lets get this bestiary thing started....
    > >1) IMHO I think goblins should be redone, making them tougher, more
    > >fearsome...as they are they don't differ from normal goblins
    > >everywhere....what
    > >do you all think?
    > >
    >
    > Well the way I have taken Goblins of Cerilia is that they are all just as
    > capable of holding levels as any other race out there. I give them an even
    > keel. For the most part I use the stats of the three strains (goblin,
    > hobgoblin, and bugbear) as a basis for a start and then give them "levels"
    > when appropriate to make them the right kind of challenge.
    >
    > For the most part I will never raise them more than 4 HD above where they
    > start unless they are somehow special (ie: blooded) and deserve more of a
    > class treatment. I also allow them to emulate a few of the character
    > classes, the 3E T-shirt stating that there would be evil gnoll rangers was
    > just a confirmation of something I have done all along.
    >
    > The most important thing I have tried to keep in mind is that the Goblins
    > were once a thriving and strong culture and people. Only the combined might
    > of humans and elves could beat them down into barbarism. They still remember
    > this greatness in their stories, and are, by no means, moronic and idiotic.
    > Just short on resources and organization.
    >
    > I also have a number of goblin ruins in my cerilia, to parallel the elven
    > ones. Same goes for long lost magic items. Goblin wizards used to be a power
    > IMC.
    >
    > >
    > Grimwell, wizard of Cerilia
    > The Birthright Revival is NOW! :)
    > When you've had the best, why buy the rest?
    >
    > __________________________________________________ _____________
    > Get Free Email and Do More On The Web. Visit http://www.msn.com
    > ************************************************** *************************
    > To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    > with the line 'unsubscribe birthright' as the body of the message.
    To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  5. #5
    Peter Hodge
    Guest

    Bestiary notes

    Okay, my two cents worth:

    Re: goblins - I think they are fine as they are. Remember that there are
    three major strains of goblins already, with the toughest being equivalent
    to a bugbear. I think making the "weakest" as tough as a human barbarian
    means you would have to come with a very good reason why the goblins hadn't
    pushed every other race off Cerilia! I think having a standard goblin
    roughly the same as a standard human peasant is a good match. Of course, the
    PCs would rarely, if ever, get the chance to fight these weaklings :)

    Secondly, on the topic of dragons - I think it would be a horrible mistake
    to up the frequency of these creatures - even a score and a half would be
    too many for a number of reasons - first and foremost, 30 dragons are not
    going to be able to hideaway the way half a dozen can - this would mean in
    large increase in the number of dragon sightings at the very least and
    possibly many more actual encounters (short and fatal but more frequent
    :) ). This would detract from the mystery surrounding Cerilian dragons - one
    of the most wonderful aspects of Cerilia, for me, is the rarity of these
    awesome creatures and the fact that most of the populace (in Anuire
    especially) probably believes dragon's have long since died out or never
    even existed at all.

    Basically, I think we should leave the current lot of the Birthright
    creatures alone - I think most of them have a proven track record, and more
    importantly are probably fairly similar from campaign to campaign. Let's
    create our new ones instead?

    However, that said, I really like your idea of having derro/dueragar/etc as
    Shadow twisted versions of Cerilian humanoids - every campaign needs the
    drow :)

    - --
    Peter "Dragon" Hodge

    E-mail: dragon@uq.net.au
    Website: www.uq.net.au\~zzphodge

    - -----Original Message-----
    From: Narek
    To: birthright@lists.imagiconline.com
    Date: Thursday, 12 August 1999 10:37
    Subject: Re: [BIRTHRIGHT] - Bestiary notes


    >Soviet wrote:
    >>
    >> Ok people lets get this bestiary thing started....
    >> 1) IMHO I think goblins should be redone, making them tougher, more
    >> fearsome...as they are they don't differ from normal goblins
    everywhere....what
    >> do you all think?
    >
    >I totally agree, most goblins should be just a strong as human barbarians
    with
    >the others moving up from there.
    >
    >> 2) Most "monters" or creatures in Cerilia should be warped animal by
    Azrai
    >> bloodline or Shadow world essence, on this line of though since the
    halflings
    >> escape the shadow world fearing some evil presence, what about those that
    >> didn't escape, pehaps they regressed into more violent versions (Derro
    >> anyone?), what about the fairies (pixies,brownies, etc..), what about the
    >> counter part of Ogres,Goblins, and orogs in the Shadow World, what would
    they
    >> be like?
    >
    >I don't know about this one, after all elves and dwarves are natural to
    >Cerilla, why not most of the monsters. I do think though that dragons
    should
    >be alittle more common than one dozen - how about a score and a half.
    >--
    >Nicholas Morrell - cricknar@ix.netcom.com
    >Narek (ICQ# - 6560590)
    >http://pw1.netcom.com/~cricknar/dragon.html - Website
    >************************************************* **************************
    >To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    >with the line 'unsubscribe birthright' as the body of the message.
    >
    >
    To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  6. #6
    Soviet
    Guest

    Bestiary notes

    Peter Hodge wrote:

    > Okay, my two cents worth:
    >
    > Re: goblins - I think they are fine as they are. Remember that there are
    > three major strains of goblins already, with the toughest being equivalent
    > to a bugbear. I think making the "weakest" as tough as a human barbarian
    > means you would have to come with a very good reason why the goblins hadn't
    > pushed every other race off Cerilia!

    I have the answer..they are not unified..they war against each other...but if
    only the Ghengis of all goblins came and assembled a Horde...well lets just say
    thta humans everywere would tremble....

    > I think having a standard goblin
    > roughly the same as a standard human peasant is a good match. Of course, the
    > PCs would rarely, if ever, get the chance to fight these weaklings :)
    >

    IMHO goblins should be treated as a nopther PC race like dwarves, elves, ect..

    >
    > Secondly, on the topic of dragons - I think it would be a horrible mistake
    > to up the frequency of these creatures - even a score and a half would be
    > too many for a number of reasons - first and foremost, 30 dragons are not
    > going to be able to hideaway the way half a dozen can - this would mean in
    > large increase in the number of dragon sightings at the very least and
    > possibly many more actual encounters (short and fatal but more frequent
    > :) ). This would detract from the mystery surrounding Cerilian dragons - one
    > of the most wonderful aspects of Cerilia, for me, is the rarity of these
    > awesome creatures and the fact that most of the populace (in Anuire
    > especially) probably believes dragon's have long since died out or never
    > even existed at all.
    >

    I'm with you in this..I'm currently working on an adventure in which Tarazin is
    about to have offspring. and that event alone has had an effect in the terrain
    for miles around....

    >
    > Basically, I think we should leave the current lot of the Birthright
    > creatures alone - I think most of them have a proven track record, and more
    > importantly are probably fairly similar from campaign to campaign. Let's
    > create our new ones instead?
    >

    I for one think for Cerilia being a lom Magic world it has to many a variety of
    creatures..we should let many of the creatures be Anshewleign and deal with the
    existing ones...

    >
    > However, that said, I really like your idea of having derro/dueragar/etc as
    > Shadow twisted versions of Cerilian humanoids - every campaign needs the
    > drow :)
    >

    not every campaign...after all if you consider how nasty are Rhoubhe's elves,
    they make Drow appear as fairies....but who know maybe there is a small tribe
    that was left in the Shadow world...

    >
    > --
    > Peter "Dragon" Hodge
    >
    > E-mail: dragon@uq.net.au
    > Website: www.uq.net.au\~zzphodge
    >
    > -----Original Message-----
    > From: Narek
    > To: birthright@lists.imagiconline.com
    > Date: Thursday, 12 August 1999 10:37
    > Subject: Re: [BIRTHRIGHT] - Bestiary notes
    >
    > >Soviet wrote:
    > >>
    > >> Ok people lets get this bestiary thing started....
    > >> 1) IMHO I think goblins should be redone, making them tougher, more
    > >> fearsome...as they are they don't differ from normal goblins
    > everywhere....what
    > >> do you all think?
    > >
    > >I totally agree, most goblins should be just a strong as human barbarians
    > with
    > >the others moving up from there.
    > >
    > >> 2) Most "monters" or creatures in Cerilia should be warped animal by
    > Azrai
    > >> bloodline or Shadow world essence, on this line of though since the
    > halflings
    > >> escape the shadow world fearing some evil presence, what about those that
    > >> didn't escape, pehaps they regressed into more violent versions (Derro
    > >> anyone?), what about the fairies (pixies,brownies, etc..), what about the
    > >> counter part of Ogres,Goblins, and orogs in the Shadow World, what would
    > they
    > >> be like?
    > >
    > >I don't know about this one, after all elves and dwarves are natural to
    > >Cerilla, why not most of the monsters. I do think though that dragons
    > should
    > >be alittle more common than one dozen - how about a score and a half.
    > >--
    > >Nicholas Morrell - cricknar@ix.netcom.com
    > >Narek (ICQ# - 6560590)
    > >http://pw1.netcom.com/~cricknar/dragon.html - Website
    > >************************************************* **************************
    > >To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    > >with the line 'unsubscribe birthright' as the body of the message.
    > >
    > >
    >
    > ************************************************** *************************
    > To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    > with the line 'unsubscribe birthright' as the body of the message.
    To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  7. #7
    Narek
    Guest

    Bestiary notes

    Soviet wrote:
    > IMHO goblins should be treated as a nopther PC race like dwarves, elves, ect..
    >

    Exactly!
    > > However, that said, I really like your idea of having derro/dueragar/etc as
    > > Shadow twisted versions of Cerilian humanoids - every campaign needs the
    > > drow :)
    > >
    >
    > not every campaign...after all if you consider how nasty are Rhoubhe's elves,
    > they make Drow appear as fairies....but who know maybe there is a small tribe
    > that was left in the Shadow world...
    >

    Actually there's already something almsot exactly like that, the nation of
    Taur Annwn in Vosgaard.
    - --
    Nicholas Morrell - cricknar@ix.netcom.com
    Narek (ICQ# - 6560590)
    http://pw1.netcom.com/~cricknar/dragon.html - WebsiteTo unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  8. #8
    Pieter Sleijpen
    Guest

    Bestiary notes

    Soviet wrote:
    >
    > Ok people lets get this bestiary thing started....
    > 1) IMHO I think goblins should be redone, making them tougher, more
    > fearsome...as they are they don't differ from normal goblins everywhere....what
    > do you all think?

    As many has stated before, this is hardly nessecary. I treat them as any
    PC race (even going so far as to allow players to play one when the
    campaign starts in the right area). Most are nothing more the 0-lvl
    humans and a small percentage is leveled.

    > 2) Most "monters" or creatures in Cerilia should be warped animal by Azrai
    > bloodline or Shadow world essence, on this line of though since the halflings
    > escape the shadow world fearing some evil presence, what about those that
    > didn't escape, pehaps they regressed into more violent versions (Derro
    > anyone?), what about the fairies (pixies,brownies, etc..), what about the
    > counter part of Ogres,Goblins, and orogs in the Shadow World, what would they
    > be like?

    I prefer to use a less true monsters as possible. This most likely has
    rissen from my education as an ecologist. I am to aware that creatures
    like harpies, manticores, giant insects and so on are to destructive to
    their environment to be believeble. To me humans, humanoids and the
    things they create (most notably undead) are more then enough to create
    a challenge for my PC's. The few times a dangerous creature is needed
    the awnsheighlien give me exactly the opertunity and it gives something
    unique to it. Afterall in Greek myhtology, there was only one Gorgon and
    if I remember correctly, only one pegasus. This also has got the added
    benefit that polymorph other spell can not be used to create legions of
    flying horses. The caster can only chose a creature he has seen...

    Pieter SleijpenTo unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  9. #9
    Joe & Jodi Walder
    Guest

    Bestiary notes

    > Dosen't one of the Monster Compendiums (one of the black-covered books, one
    > of the smaller ones, don't remember the exact volume) give stats for goblins
    > and Dragons
    > for Cerilia?



    You are correct sir! Monstrous Compendium Annual Volume Three has Cerilian
    Dragons, Goblins and Humans. Monstrous Compendium Annual Volume Four has
    Cerilian Fhoimorien (aka giants).

    Joe
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  10. #10
    Soviet
    Guest

    Bestiary notes

    what exactly is this the nation of Taur Annwn in Vosgaard?

    BTW does anyone have the Fiend Folio within reach? I remember there was a monster
    Entry for a creature from the Demi plane of Shadow that would fit right in the
    shadowlands of Cerilia..I think it was called the Dark Stalker .....

    Narek wrote:

    > Soviet wrote:
    > > IMHO goblins should be treated as a nopther PC race like dwarves, elves, ect..
    > >
    >
    > Exactly!
    > > > However, that said, I really like your idea of having derro/dueragar/etc as
    > > > Shadow twisted versions of Cerilian humanoids - every campaign needs the
    > > > drow :)
    > > >
    > >
    > > not every campaign...after all if you consider how nasty are Rhoubhe's elves,
    > > they make Drow appear as fairies....but who know maybe there is a small tribe
    > > that was left in the Shadow world...
    > >
    >
    > Actually there's already something almsot exactly like that, the nation of
    > Taur Annwn in Vosgaard.
    > --
    > Nicholas Morrell - cricknar@ix.netcom.com
    > Narek (ICQ# - 6560590)
    > http://pw1.netcom.com/~cricknar/dragon.html - Website
    > ************************************************** *************************
    > To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    > with the line 'unsubscribe birthright' as the body of the message.
    To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

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