Results 1 to 6 of 6

Thread: Temple of Rilni

  1. #1
    Michael Cullingham
    Guest

    Temple of Rilni

    Hi all,

    I've recently been wondering a little about the Temple of Rilni. One of the
    characters in my campaign, a Necromancer, recently caused a little bit of
    chaos in the Imperial City by casting some not so subtle Necromancy spells.
    I've been toying with the idea that this has attracted the attention of the
    Temple of Rilni.

    So far, I've come up with the idea that the Temple desires to capture the
    Necromancer and bring him to Mairada, where they believe he'll swear to the
    Five Oaths or die.

    In order to do this, they'll send two Priest/Wizards (their elite
    "bloodhounds") who'll disable his use of magic (through a Collar of Magic
    Dampening or some such method) and drag him back to the Temple where he'll
    await a full moon for the ceremony.

    Of course, not wanting to destroy the character entirely, I'd allow the
    other characters to perform the Over The Top Climactic Rescue (TM).

    During the rescue, I'm also toying with the idea of some hypocrisy behind
    the workings of the temple, such as a closet necromancer that claims to the
    others that he'll destroy blasphemous necromantic writings and objects when
    in reality he's keeping them for himself.

    Maybe one of the Magian's agents or something. Hmmm, a lich seeking to
    eliminate necromancy because it might be able to control or defeat him? And
    of course, anyone who discovered him he'd kill. And the priests would be
    forbidden from speaking with the dead, so they'd never know.

    So, I'm wondering if anybody's done any work on the Temple of Rilni? Any
    info, musings, or ideas about the layout of the temple and its defences, the
    power of the priests, the ceremony of swearing the oaths, etc. would be
    greatly appreciated.

    mike


    __________________________________________________ ____
    Get Your Private, Free Email at http://www.hotmail.comTo unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  2. #2
    Michael Cullingham
    Guest

    Temple of Rilni

    > Oh god I hate hearing about the five oaths. OK, a big hole in this plot
    >is that the wizard in question does not appear to be Khinasi, and therefore
    >the five oaths do not apply to him. Those are part of khinasi culture more
    >than anything having to do with the priests, I think. As a matter of fact,
    >if the western temples of Rilni _did_ bring some Anuirean before the temple
    >in Mairada (I think), they'd probably be laughed out of the building and
    >told to handle their own problems.

    Good points. Unfortunately, I'm not easily dissuaded from developing the
    plotline. Guess I have a little (read: a lot of) stubbornness. So I guess
    I have to give the temple a more personal reason for wanting this
    necromancer in particular. Something to distract them from searching for
    Quirad Al-Dinn.

    As for the western temples of Ruornil, IMC they don't at all see eye-to-eye
    so they definitely wouldn't even think about wasting their time with the
    oaths. In this, I wholeheartedly agree.

    IMC, the veil between the Shadow World and Cerilia is weakening due to the
    actions of several awnshegh (Vampire, El Sheighul, Magian). I guess I was
    too eagerly anticipating the Essence of Evil storyline and started dropping
    clues towards it. Strangely enough, the players were more interested in
    happenings in the Khinasi lands and the Lost than in any of the other dozen
    plotlines I hinted at.

    Getting a little off the topic of my original post, it's too bad that the
    Shadow World products were the ones in development when Birthright was put
    on hiatus, since IMO a gamer considering Birthright would be more drawn to a
    campaign world that included a title like "Blood Spawn" than "Secrets of
    Binsada" (for example).

    mike


    __________________________________________________ ____
    Get Your Private, Free Email at http://www.hotmail.comTo unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  3. #3
    Daniel McSorley
    Guest

    Temple of Rilni

    From: Michael Cullingham

    >I've recently been wondering a little about the Temple of Rilni. One of
    the
    >characters in my campaign, a Necromancer, recently caused a little bit of
    >chaos in the Imperial City by casting some not so subtle Necromancy spells.
    >I've been toying with the idea that this has attracted the attention of the
    >Temple of Rilni.
    >
    >So far, I've come up with the idea that the Temple desires to capture the
    >Necromancer and bring him to Mairada, where they believe he'll swear to the
    >Five Oaths or die.
    >
    Oh god I hate hearing about the five oaths. OK, a big hole in this plot
    is that the wizard in question does not appear to be Khinasi, and therefore
    the five oaths do not apply to him. Those are part of khinasi culture more
    than anything having to do with the priests, I think. As a matter of fact,
    if the western temples of Rilni _did_ bring some Anuirean before the temple
    in Mairada (I think), they'd probably be laughed out of the building and
    told to handle their own problems.
    - --
    Daniel McSorley- mcsorley.1@osu.edu
    http://www.cis.ohio-state.edu/~mcsorley/

    To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  4. #4
    Daniel McSorley
    Guest

    Temple of Rilni

    From: Michael Cullingham

    >IMC, the veil between the Shadow World and Cerilia is weakening due to the
    >actions of several awnshegh (Vampire, El Sheighul, Magian). I guess I was
    >too eagerly anticipating the Essence of Evil storyline and started dropping
    >clues towards it. Strangely enough, the players were more interested in
    >happenings in the Khinasi lands and the Lost than in any of the other dozen
    >plotlines I hinted at.
    >

    So, um, make the awnshegh be working with the lost (El-Sheighul is one
    for sure anyway, right?) and you can link your original plot back in there.
    - --
    Daniel McSorley- mcsorley.1@osu.edu
    http://www.cis.ohio-state.edu/~mcsorley/

    To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  5. #5
    Site Moderator geeman's Avatar
    Join Date
    Nov 2001
    Location
    California, USA
    Posts
    2,181
    Downloads
    4
    Uploads
    7

    Temple of Rilni

    Michael Cullingham wrote:

    > > Oh god I hate hearing about the five oaths. OK, a big hole in this plot
    > >is that the wizard in question does not appear to be Khinasi, and therefore
    > >the five oaths do not apply to him. Those are part of khinasi culture more
    > >than anything having to do with the priests, I think. As a matter of fact,
    > >if the western temples of Rilni _did_ bring some Anuirean before the temple
    > >in Mairada (I think), they'd probably be laughed out of the building and
    > >told to handle their own problems.
    >
    > Good points. Unfortunately, I'm not easily dissuaded from developing the
    > plotline. Guess I have a little (read: a lot of) stubbornness. So I guess
    > I have to give the temple a more personal reason for wanting this
    > necromancer in particular. Something to distract them from searching for
    > Quirad Al-Dinn.

    How about this? The Temple of Rilni is trying to expand their philosophy by
    showing those backward Anuireans how wise and prudent the Five Oaths are. A
    new, young regent has taken over that temple, maybe he has some Anuirean blood
    or something, and he has decided to use the flagrant necromantic spell use in
    the Imperial City as a PR event and go after the PC on that basis.

    Gary
    To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  6. #6
    Pieter Sleijpen
    Guest

    Temple of Rilni

    Daniel McSorley wrote:
    >
    > As a matter of fact, if the western temples of Rilni _did_ bring some
    > Anuirean before the temple in Mairada (I think), they'd probably be
    > laughed out of the building and told to handle their own problems.

    Would they? I agree that most Anuireans, if any, would not even concider
    it. But the temple itself? It is the chance to spread their philosophies
    over Cerilia and increase the power of Rilni with it.

    Of coarse, they might be fair enough to point out that the 5 Oaths do
    not mean a protection against necromantic magic. It only forbids the use
    of animating dead and speaking with them. Any other necromantic magic
    would be still open. Then again, the wizard has to follow the orders of
    the local ruler and can not attack wizards unless in self-defence or on
    orders from the local wizard. That should give the Anuireans some way to
    control him...To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Temple of Might
    By cccpxepoj in forum BRWiki Discussions
    Replies: 3
    Last Post: 01-10-2010, 09:35 PM
  2. Temple
    By BRadmin in forum Main
    Replies: 0
    Last Post: 02-27-2009, 01:01 PM
  3. Rilni
    By Sorontar in forum Main
    Replies: 0
    Last Post: 08-14-2008, 06:07 AM
  4. Picture of the Temple of Rilni
    By Elton Robb in forum BRWiki Discussions
    Replies: 0
    Last Post: 05-28-2007, 04:33 PM
  5. Secret temple within a temple
    By Arjan in forum The Royal Library
    Replies: 24
    Last Post: 03-13-2003, 10:35 AM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.