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  1. #1
    JulesMrshn@aol.co
    Guest

    A small whine...

    I have been in a few PBEM of the Birthright game, and I am currently
    Gamemastering One, and as I see it there is something gone ary in the minds
    of players. Name Anuire players who blab about peace... Peace this or peace
    that... blah blah blah... Anuire is in CIVIL WAR... battles are a way of
    life. People trade provinces all the time as power grows and power falls. War
    is not seen as bad but as a tool. I never encountered this love of peace in
    the tabletop games of Birthright. If you are going to play an Anuire lord
    peace is not a way of life, Sans maybe Ilien. Also this compulsion to take
    all in one war... what is this? You widdle away at your enemy, taking a
    province as they sue for peace. I know I am not the best BR player even in
    the few PBEM I have been in, but I at least try to expell the demons of
    modern thought when I play the game. I also hate this us against them
    mentality. As in PCs vs awnshegh... I think players form alliances too easily
    with these "all-knowing" I know everything attitudes and I really hate that.

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  2. #2
    Olesens
    Guest

    A small whine...

    I totally agree with you. In one game Boeruine and Avan were both PCs and they
    were talking about peace with each other. I was a Wizard (militant wizard kit)
    and count of Taeghas. I tried my utmost to generate some hostility. In the end
    all I got was a bunch of peacelovers yelling at me. The thing is, it isn't
    practical to be the normal Anuirean when everyone else is too idealistic (for the
    time). Technically, it is more advantageous to be peaceful like that and so
    players quickly forget that this is a ROLE-PLAYING game not a strategy computer
    game where the only object is to win.

    As for the all in one: It is more effective (no attacked and angry neighbor) yes,
    but most offsensive wars that I've seen in PBEMs have been lost by the victor.
    One big problem is that people don't use enough espionage to plan. But even so,
    you could win one province even if you can't take all.

    Not sure what you mean on the last point.

    I'd like to add a quick whine of my own (on the first theme). Players don't do
    enough diplomacy actions. It's all letters: "Will you become my vassal in return
    for my protection?" Response "Sure!" Uhhhh, no. Only in the most rare
    circumstances will kings agree like that. More often, it takes weeks of careful
    negotiation to get whatever is mutually acceptable.

    > I have been in a few PBEM of the Birthright game, and I am currently
    > Gamemastering One, and as I see it there is something gone ary in the minds
    > of players. Name Anuire players who blab about peace... Peace this or peace
    > that... blah blah blah... Anuire is in CIVIL WAR... battles are a way of
    > life. People trade provinces all the time as power grows and power falls. War
    > is not seen as bad but as a tool. I never encountered this love of peace in
    > the tabletop games of Birthright. If you are going to play an Anuire lord
    > peace is not a way of life, Sans maybe Ilien. Also this compulsion to take
    > all in one war... what is this? You widdle away at your enemy, taking a
    > province as they sue for peace. I know I am not the best BR player even in
    > the few PBEM I have been in, but I at least try to expell the demons of
    > modern thought when I play the game. I also hate this us against them
    > mentality. As in PCs vs awnshegh... I think players form alliances too easily
    > with these "all-knowing" I know everything attitudes and I really hate that.
    >
    > Anyone else have simular thoughts?
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  3. #3
    Soviet
    Guest

    A small whine...

    Yeah!!! War for War's sake!!!!!
    Blood and Souls for my lord Arioch....uhm wrong setting...I mean Cuiracean!!!

    JulesMrshn@aol.com wrote:

    > I have been in a few PBEM of the Birthright game, and I am currently
    > Gamemastering One, and as I see it there is something gone ary in the minds
    > of players. Name Anuire players who blab about peace... Peace this or peace
    > that... blah blah blah... Anuire is in CIVIL WAR... battles are a way of
    > life. People trade provinces all the time as power grows and power falls. War
    > is not seen as bad but as a tool. I never encountered this love of peace in
    > the tabletop games of Birthright. If you are going to play an Anuire lord
    > peace is not a way of life, Sans maybe Ilien. Also this compulsion to take
    > all in one war... what is this? You widdle away at your enemy, taking a
    > province as they sue for peace. I know I am not the best BR player even in
    > the few PBEM I have been in, but I at least try to expell the demons of
    > modern thought when I play the game. I also hate this us against them
    > mentality. As in PCs vs awnshegh... I think players form alliances too easily
    > with these "all-knowing" I know everything attitudes and I really hate that.
    >
    > Anyone else have simular thoughts?
    > ************************************************** *************************
    > To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    > with the line 'unsubscribe birthright' as the body of the message.
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  4. #4
    Senior Member
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    A small whine...

    JulesMrshn@aol.com wrote:
    >
    > I have been in a few PBEM of the Birthright game, and I am currently
    > Gamemastering One, and as I see it there is something gone ary in the minds
    > of players. Name Anuire players who blab about peace... Peace this or peace
    > that... blah blah blah... Anuire is in CIVIL WAR... battles are a way of
    > life. People trade provinces all the time as power grows and power falls. War
    > is not seen as bad but as a tool. I never encountered this love of peace in
    > the tabletop games of Birthright. If you are going to play an Anuire lord
    > peace is not a way of life, Sans maybe Ilien. Also this compulsion to take
    > all in one war... what is this? You widdle away at your enemy, taking a
    > province as they sue for peace. I know I am not the best BR player even in
    > the few PBEM I have been in, but I at least try to expell the demons of
    > modern thought when I play the game. I also hate this us against them
    > mentality. As in PCs vs awnshegh... I think players form alliances too easily
    > with these "all-knowing" I know everything attitudes and I really hate that.
    >
    > Anyone else have simular thoughts?

    I agree. There are often several things happening in PBEMs that I think
    are decidedly unmedieval. I will address them below.

    1.Alliances. Too often we see huge alliances/power blocs being formed.
    This is way too modern. In medieval times, the standard agreement
    between two rulers was VASSALAGE (i.e. you swear loyalty to me and I
    will protect your lands). People forget (or don't realize) that
    vassalage brings honor not only to the liege, but to the vassal as well.
    Alliances were almost unheard of, and were usually only short-term
    treaties of convenience, broken immediately by one of the participants
    when their usefulness expired. Yet most PBEM players seem to fear
    vassalage like the plague.

    2.People accusing each other of racism/religious intolerance. Huh? While
    I'm sure medieval regents did both those things, accusing them of it
    sounds extremely stupid. Those things were almost the standard way of
    life, even espoused by the religion. Those other guys, they are infidels
    and foreign devils, so they aren't worthy to live anyway. Everyone knows
    that!

    3.War. As Jules mentioned, many PBEM players seem to see war as somehow
    "bad" or "evil" (unless it's done by them, but that is another story).
    Too often when a war erupts we see huge amounts of bitching and whining
    and "urging people to make peace". Duh? This is medieval world we are
    talking about here! War, especially successful war, is a mark of your
    skill and ability as a ruler and a general. If you conquer new
    territories, you should be congratulated as a successful commander, not
    ostracized as an oppressive tyrant (well, except by your victim and his
    friends, of course; also depends on what exactly you do to the conquered
    populace). Of course, that doesn't mean that people won't seek to
    relieve you of your "ill-gotten" (in their opinion) gains, just that
    accusing you of being a successful ruler is silly.

    Well, those are my thoughts.

    - --
    ******************
    Aleksei Andrievski
    aka Solmyr, Archmage of the Azure Star
    solmyr@kolumbus.fi
    http://www.geocities.com/TimesSquare/Fortress/2198/index.html

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  5. #5
    Chrys murphy
    Guest

    A small whine...

    Your words have merit but most of the wars I have been involved in as a player
    and as a DM in PBeM's have not ended in the desired results. The best war is a
    short one that is over before it can escalate with other groups joining the
    cause of either side or before setbacks can occur to reverse the war.
    Take Darkstar's defunct Anuire/Khinasi PBeM. I played Zikala and, Turn 1 Ariya
    invaded. I sat back and defended ceding province by province to the attacker
    until he was spread so thin I could attack wherever I wanted. I counterattacked,
    crossed his border and sacked a province, warded most of his army into another
    province and Aftane invaded Ariya with a huge army (after months of diplomatic
    talks between me & the Red Kings whilst Ariya rampaged). Result ? Ariya was
    forced to hand my provinces back, pay me a sum of GB and pay Afgtane an
    astronomical sum of GB's to pull their troops out - and half of Ariya's
    Provinces were pillaged.

    Wars are a good tool, but should only be used when you can be relatively assured
    of a quick, decisive victory. Peace is a cover for the political wars of
    Diplomacy which are at least as important to a realm's survival. Without all
    those pacts and agreements a realm would be seen as vulnerable - having no
    friends to come to it's aid and thus ripe for conquest.

    Memnoch wrote:

    > Oh, yes, I have the same thoughts... However, I have won the wars that I
    > start... I do use planning and espionage, and underhanded but effective
    > tactics...
    >
    > Although, I have only declared war three times in the entire time that I have
    > played PBEMs... I won all three times...or at least achieved my objective.
    >
    > Memnoch
    >
    > -----Original Message-----
    > From: owner-birthright@lists.imagiconline.com
    > [mailto:owner-birthright@lists.imagiconline.com]On Behalf Of
    > JulesMrshn@aol.com
    > Sent: Friday, July 16, 1999 4:40 PM
    > To: birthright@lists.imagiconline.com
    > Subject: [BIRTHRIGHT] - A small whine...
    >
    > I have been in a few PBEM of the Birthright game, and I am currently
    > Gamemastering One, and as I see it there is something gone ary in the minds of
    > players. Name Anuire players who blab about peace... Peace this or peace
    > that... blah blah blah... Anuire is in CIVIL WAR... battles are a way of life.
    > People trade provinces all the time as power grows and power falls.
    > War is not seen as bad but as a tool. I never encountered this love of peace
    > in the tabletop games of Birthright. If you are going to play an Anuire lord
    > peace is not a way of life, Sans maybe Ilien. Also this compulsion to take
    > all in one war... what is this? You widdle away at your enemy, taking a
    > province as they sue for peace. I know I am not the best BR player even in the
    > few PBEM I have been in, but I at least try to expell the demons of modern
    > thought when I play the game. I also hate this us against them mentality. As
    > in PCs vs awnshegh... I think players form alliances too easily with these
    > "all-knowing" I know everything attitudes and I really hate that.
    >
    > Anyone else have simular thoughts?
    > ************************************************** *************************
    > To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    > with the line 'unsubscribe birthright' as the body of the message.
    >
    > ************************************************** *************************
    > To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    > with the line 'unsubscribe birthright' as the body of the message.
    To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  6. #6
    Pieter Sleijpen
    Guest

    A small whine...

    Olesens wrote:


    > I'd like to add a quick whine of my own (on the first theme). Players
    > don't do enough diplomacy actions. It's all letters: "Will you become
    > my vassal in return for my protection?" Response "Sure!" Uhhhh, no.
    > Only in the most rare circumstances will kings agree like that. More
    > often, it takes weeks of careful negotiation to get whatever is
    > mutually acceptable.
    >

    That is something that is the task of the DM! I personally don't allow
    the formation of any alliance without a proper diplomacy action, even if
    both parties immediatly agree with each other. I agree though that not
    many players start with unreasonable demands (and I would be the first
    to admit I tend to forget that as well). In case of mutual cooperation
    in a war, I should do the same, if only to argue about who will take the
    lead. In RL this seems to be quite a big issue... It is just something
    that I recently realised. If they don't do it all sorts of problems can
    arise ::wicked grin::

    Pieter SleijpenTo unsubscribe from this list send mail to majordomo@lists.imagiconline.com
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  7. #7
    Pieter Sleijpen
    Guest

    A small whine...

    JulesMrshn@aol.com wrote:



    > Anyone else have simular thoughts?

    Not really. Sure there are people who do things that has got nothing to
    with the description given in the books. For instance, all those elven
    nations that grow and prosper like wild fire and then get so strong that
    they can easily conquer their neighbors. Makes you wonder how they have
    been defeated in the first place... On the other hand there are players
    who play their characters as they should be played. That is what you get
    when you play with international games. Besides, we are just persons. I
    am most certainly not a wizard, a king or guilder and placing oneself
    into that aspect is very difficult. I take those discrapancies for
    granted, even some of them can be very irritating. There is no point to
    "whine" about it and as long as I and the other players have got fun,
    then the goal is reached :-)

    Pieter SleijpenTo unsubscribe from this list send mail to majordomo@lists.imagiconline.com
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  8. #8
    Site Moderator geeman's Avatar
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    A small whine...

    Solmyr of the Azure Star wrote:

    > There are often several things happening in PBEMs that I think
    > are decidedly unmedieval.

    Well, this is going to rapidly degenerate into an off-topic debate about styles of
    play but.... So what? Who cares if people play AD&D in an unmedieval manner?
    Sure racism, religious intolerance, imperialistic warfare, etc. were all part of
    the medieval world. So was open plumbing (where plumbing existed at all) an infant
    mortality rate well into the double digits, no bathing for commoners (and only rare
    bathing for the aristocracy) amazingly bad medical technology, poor dietary intake,
    massive illiteracy and a life expectancy in the early 30's. If you are going to
    try to recreate the medieval period in an RPG then you really need to include all
    that other stuff which, frankly, just isn't a lot of fun.

    > 1.Alliances. Too often we see huge alliances/power blocs being formed.
    > This is way too modern. In medieval times, the standard agreement
    > between two rulers was VASSALAGE (i.e. you swear loyalty to me and I
    > will protect your lands). People forget (or don't realize) that
    > vassalage brings honor not only to the liege, but to the vassal as well.
    > Alliances were almost unheard of, and were usually only short-term
    > treaties of convenience, broken immediately by one of the participants
    > when their usefulness expired. Yet most PBEM players seem to fear
    > vassalage like the plague.

    Regarding alliances: I think people are misplacing a lot of world history when
    they say alliances were not common in the medieval period. They certainly were.
    The error is that people are applying the relative lack of alliances between the
    larger political organizations like (modern names) Spain, France, Germany, etc. and
    applying that to the much smaller county and duchy size political organizations
    that BR characters play. When the an empire breaks up there will be a desperate
    and rapid struggle for power. Diplomacy and alliances will form and fall. That
    makes perfect sense.

    Anuire as a whole is rather a small nation by medieval European standards. It's 500
    miles across total. The "nations" within that country are really just duchies,
    counties, sometimes a whole province. Alliances within medieval nations were
    absolutely common, especially during a time of civil war, which is what is
    happening in Anuire since the death of Michael Roele. [I was about to list a bunch
    of examples, but in the past that has been a big problem because people glom onto
    those examples and things turn into an historical debate almost immediately rather
    than a discussion of BR. If anyone wants historical examples for background
    purposes please email me off the list and I'll send you some sources.]

    If there is an unmedieval aspect of BR PBeMs its that players mistake their small
    counties for independent nations and try to deal with each other as sovereigns
    rather than regional nobles.

    > 2.People accusing each other of racism/religious intolerance. Huh? While
    > I'm sure medieval regents did both those things, accusing them of it
    > sounds extremely stupid. Those things were almost the standard way of
    > life, even espoused by the religion. Those other guys, they are infidels
    > and foreign devils, so they aren't worthy to live anyway. Everyone knows
    > that!

    Do you actually want to play in a game where religious intolerance and racism are
    the standard? Why would you want to do that? Oh, it may be more "realistic" but,
    again, I don't think you can endorse that one aspect of realism without dealing
    with all the others, and even if you did who would want to play anymore?

    I've spent the week rereading old Conan the X novels. Does anyone out there
    actually think Conan is an archetype of anything other than the fantasy fiction
    version of a barbarian? Well, he's not. Steroid use is a modern invention, as is
    the concept of the noble savage. That's why this is a FANTASY role playing game.
    We apply modern concepts to a medieval setting and play (emphasis on play) within
    that context. It's a lark, done for our amusement. Now, if you enjoy recreating
    the bleak "reality" of the medieval period in your games then, hey, go to it. I'm
    certainly not going to tell you no. I don't think, however, that anyone should
    look down on other hobbyists for playing in a game that they have personally
    decided is "unrealistic" when

    A. They aren't applying the same "realism" standard to their own method of play.
    B. They are confusing the thematic basis of a fantasy RPG. That is, that it ISN'T
    realistic.
    C. They try to enforce their own gaming style (which is completely subjective) to
    people who are just trying to do their own thing.

    > 3.War. As Jules mentioned, many PBEM players seem to see war as somehow
    > "bad" or "evil" (unless it's done by them, but that is another story).
    > Too often when a war erupts we see huge amounts of bitching and whining
    > and "urging people to make peace". Duh? This is medieval world we are
    > talking about here! War, especially successful war, is a mark of your
    > skill and ability as a ruler and a general. If you conquer new
    > territories, you should be congratulated as a successful commander, not
    > ostracized as an oppressive tyrant (well, except by your victim and his
    > friends, of course; also depends on what exactly you do to the conquered
    > populace). Of course, that doesn't mean that people won't seek to
    > relieve you of your "ill-gotten" (in their opinion) gains, just that
    > accusing you of being a successful ruler is silly.

    Here's my deal with constant warfare in an PBeMs: It's boring. I have yet to play
    in a PBeM in which someone didn't declare war in the first couple of rounds. There
    are a whole bunch of other domain actions that I had wanted to use, you know? When
    someone declares war suddenly everyone else has to stop what they were doing and
    deal with that one guy. It turns the game into the kind of mindless, hack 'n
    slash, no-role-playing bore that (I thought) was the antithesis of role-playing.

    If you were in any other gaming session and one of the players started attacking
    other players, that would be a clear-cut DMing decision, wouldn't it? You'd smack
    that player down like a naughty child, because that's basically how he's acting.
    His decision to start attacking other players will interfere with their
    role-playing and dominate the session. Suddenly, the adventure you as the DM had
    in mind would be out the window, and you spend all your time dealing with the
    trouble maker. I feel the same way about a BR PBeM. Players who go attacking
    other players without provocation should be dealt with in the same way. Otherwise,
    the game is going to spin out of control (which I've seen happen time and again in
    PBeMs) and the game winds up fizzling out because everyone loses interest.

    Oh, well. That's enough for one rant.

    Laters,
    Gary
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  9. #9
    Muaadeeb@aol.co
    Guest

    A small whine...

    In a message dated 7/17/99 7:06:50 PM Central Daylight Time,
    chrys@fastlink.com.au writes:

    >


    hehe..

    As Queen of the Seilwode.....I was not about to let the Federations walk all
    over the elves....thus the formation of the Sidhelien Empire......it was a
    good game.....



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  10. #10
    Chrys murphy
    Guest

    A small whine...

    Yeah I remember the Basarj federation in that game : )
    I was a member "under secret protest" my land had been devastated by Ariya's
    invasion as had my army. Next thing I know there was this big power bloc forming
    all around me (Ariya, Binsada -hmmm seems familiar somehow..... ah Solmyr's
    current game) asking me to join with a thinly veied threat that if I did not I
    would be classed as one of the "Threats" they planned to eliminate and, indeed,
    would be first on their list. Not being silly, I joined.
    The subsequent war with Aftane was a lot of fun - I managed to keep my troops
    and ships out of the fighting for the entire war - using them as 2nd line
    Garrisoning Troops in the few cases where they had to actually leave Zikala -
    where they were held as an "Emergency Relief Column" that never saw action.
    I loved reading about all the Binsadans and Ariyans killed in the fighting
    whilst my people were nice and safe. Hell, once when it looked like my troops
    would get involved I warded the province they were in so they couldn't and
    blamed Bedoureg.
    If the game hadn't ended when it did, there would have been a violent
    dissolution to that Federation when I turned on my "Allies" and gave them their
    comeuppance.....

    Camruth of the Empty Hand

    Memnoch wrote:

    > Well, I don't consider darkstar's PBEM one of the ones in which I declared
    > war in. I was Caelcorwynn, and I supported Isaelie's war, which was
    > basically a war of attrition. Although I did declare war once in that game
    > (under Dragon3125), I was prevented from my objective by the DM allowing the
    > Basarji Federation to change their actions and redo basically what amounted
    > to their entire turn. James Ruhland can attest to this little fact. Had
    > the game been played by the rules (i.e. initiative), I would have been
    > successful at that point as well. At least, everything was looking up at
    > that point.
    >
    > Memnoch
    >
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