Results 1 to 6 of 6
  1. #1
    dominicreynolds@dial.pip
    Guest

    First Impressions of Birthright

    Its a long time ago now, clutches the zimmerframe (walker for
    those who need translation), however when I first heard of
    the Birthright game setting my first impression was 1st level
    and you are a King of a realm - what do you need to adventure
    for.

    One of my RPGing buddies loves shopping, and I thought of him
    writing down the equipment for a character in this setting with
    much humor. If only characters got XPs for shopping :-)

    So my impression was that the game was mainly to encourage
    very young and impressionable players into the game.. Start
    as a Ruler and become the Emperor.

    The first time I saw it being played, a number of people were
    using the background for a Dark Elven (FR) game, using a
    combination of Menzobaranzum (sp?) and BR rules to play the
    noble houses.

    I now very much enjoy the BR setting, however I do find that
    the game can become focused on the regents and their Domain
    Turns, and sometimes role playing can be left behind to an extent.

    I have seen players doing 4 DT in an evening, which though it can
    be interesting, then gives those non regent characters a year of
    adventuring.

    So what is the greatest amount of Domain Turns a game has gone
    through without any adventuring.

    Does anyone bid more than 4 ?


    Dom
    - ---

    mailto:dominicreynolds@dial.pipex.com or mailto:dominicr@bigfoot.comTo unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  2. #2
    SCO Adam Theo
    Guest

    First Impressions of Birthright

    Hello Birthrighters, Adam Theo here.
    This day of Thursday, May 27, 1999, at 8:26:40 AM

    On Thursday, May 27, 1999, dominicreynolds@dial.pipex.com [dominicreynolds@dial.pipex.com]
    Wrote in [BIRTHRIGHT] - First Impressions of Birthright:

    ddpc> Its a long time ago now, clutches the zimmerframe (walker for
    ddpc> those who need translation), however when I first heard of
    ddpc> the Birthright game setting my first impression was 1st level
    ddpc> and you are a King of a realm - what do you need to adventure
    ddpc> for.

    ddpc> One of my RPGing buddies loves shopping, and I thought of him
    ddpc> writing down the equipment for a character in this setting with
    ddpc> much humor. If only characters got XPs for shopping :-)

    ddpc> So my impression was that the game was mainly to encourage
    ddpc> very young and impressionable players into the game.. Start
    ddpc> as a Ruler and become the Emperor.

    ddpc> The first time I saw it being played, a number of people were
    ddpc> using the background for a Dark Elven (FR) game, using a
    ddpc> combination of Menzobaranzum (sp?) and BR rules to play the
    ddpc> noble houses.

    ddpc> I now very much enjoy the BR setting, however I do find that
    ddpc> the game can become focused on the regents and their Domain
    ddpc> Turns, and sometimes role playing can be left behind to an extent.

    ddpc> I have seen players doing 4 DT in an evening, which though it can
    ddpc> be interesting, then gives those non regent characters a year of
    ddpc> adventuring.

    ddpc> So what is the greatest amount of Domain Turns a game has gone
    ddpc> through without any adventuring.

    ddpc> Does anyone bid more than 4 ?


    ddpc> Dom
    ddpc> ---

    ddpc> mailto:dominicreynolds@dial.pipex.com or mailto:dominicr@bigfoot.com
    ddpc> ************************************************** *************************
    ddpc> To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    ddpc> with the line

    Here is my reply:
    wow, that's long. i now go about one month without some sort of mini
    adventure or roleplaying. there is almost always something to roleplay
    inbetween or during months on a character level... i try to
    incorporate adventures that do happen as more political intrigue,
    since i find it impossible to get my players to adventure in response
    to 'mundane' things like responding to monsters or bandits. i don't
    mind. i'd rather focus on the betrayals, the mysteries, etc.

    at most, i've gone 2 turns, though. that was just after a series of
    huge wars which left the PCs emotionally and resourcefully drained,
    and they really wanted to spend time getting their domains back on
    track to prosperity.

    - --
    Adam Theo, A Patriotic American Libertarian Capitalist.
    SCO of Theoretic Internet Services, http://www.theoretic.com, http://www.theoretic.com
    'Your Web Hosting, Email Forward, and Weather Forecast Solution,
    With Just Two Words: Quality and Privacy.'
    Mailto:adamtheo@Theoretic.com , ICQ:22377963
    Using 1.33

    To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  3. #3
    SCO Adam Theo
    Guest

    First Impressions of Birthright

    Hello Birthrighters, Adam Theo here.
    This day of Thursday, May 27, 1999, at 8:26:40 AM

    On Thursday, May 27, 1999, dominicreynolds@dial.pipex.com [dominicreynolds@dial.pipex.com]
    Wrote in [BIRTHRIGHT] - First Impressions of Birthright:

    ddpc> Its a long time ago now, clutches the zimmerframe (walker for
    ddpc> those who need translation), however when I first heard of
    ddpc> the Birthright game setting my first impression was 1st level
    ddpc> and you are a King of a realm - what do you need to adventure
    ddpc> for.

    ddpc> One of my RPGing buddies loves shopping, and I thought of him
    ddpc> writing down the equipment for a character in this setting with
    ddpc> much humor. If only characters got XPs for shopping :-)

    ddpc> So my impression was that the game was mainly to encourage
    ddpc> very young and impressionable players into the game.. Start
    ddpc> as a Ruler and become the Emperor.

    ddpc> The first time I saw it being played, a number of people were
    ddpc> using the background for a Dark Elven (FR) game, using a
    ddpc> combination of Menzobaranzum (sp?) and BR rules to play the
    ddpc> noble houses.

    ddpc> I now very much enjoy the BR setting, however I do find that
    ddpc> the game can become focused on the regents and their Domain
    ddpc> Turns, and sometimes role playing can be left behind to an extent.

    ddpc> I have seen players doing 4 DT in an evening, which though it can
    ddpc> be interesting, then gives those non regent characters a year of
    ddpc> adventuring.

    ddpc> So what is the greatest amount of Domain Turns a game has gone
    ddpc> through without any adventuring.

    ddpc> Does anyone bid more than 4 ?


    ddpc> Dom
    ddpc> ---

    ddpc> mailto:dominicreynolds@dial.pipex.com or mailto:dominicr@bigfoot.com
    ddpc> ************************************************** *************************
    ddpc> To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    ddpc> with the line

    Here is my reply:
    wow, that's long. i now go about one month without some sort of mini
    adventure or roleplaying. there is almost always something to roleplay
    inbetween or during months on a character level... i try to
    incorporate adventures that do happen as more political intrigue,
    since i find it impossible to get my players to adventure in response
    to 'mundane' things like responding to monsters or bandits. i don't
    mind. i'd rather focus on the betrayals, the mysteries, etc.

    at most, i've gone 2 turns, though. that was just after a series of
    huge wars which left the PCs emotionally and resourcefully drained,
    and they really wanted to spend time getting their domains back on
    track to prosperity.

    - --
    Adam Theo, A Patriotic American Libertarian Capitalist.
    SCO of Theoretic Internet Services, http://www.theoretic.com, http://www.theoretic.com
    'Your Web Hosting, Email Forward, and Weather Forecast Solution,
    With Just Two Words: Quality and Privacy.'
    Mailto:adamtheo@Theoretic.com , ICQ:22377963
    Using 1.33

    To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  4. #4

    First Impressions of Birthright

    dominicreynolds@dial.pipex.com wrote:
    >
    > Its a long time ago now, clutches the zimmerframe (walker for
    > those who need translation), however when I first heard of
    > the Birthright game setting my first impression was 1st level
    > and you are a King of a realm - what do you need to adventure
    > for.
    >
    > One of my RPGing buddies loves shopping, and I thought of him
    > writing down the equipment for a character in this setting with
    > much humor. If only characters got XPs for shopping :-)
    >
    > So my impression was that the game was mainly to encourage
    > very young and impressionable players into the game.. Start
    > as a Ruler and become the Emperor.
    >
    > The first time I saw it being played, a number of people were
    > using the background for a Dark Elven (FR) game, using a
    > combination of Menzobaranzum (sp?) and BR rules to play the
    > noble houses.
    >
    > I now very much enjoy the BR setting, however I do find that
    > the game can become focused on the regents and their Domain
    > Turns, and sometimes role playing can be left behind to an extent.
    >
    > I have seen players doing 4 DT in an evening, which though it can
    > be interesting, then gives those non regent characters a year of
    > adventuring.
    >
    > So what is the greatest amount of Domain Turns a game has gone
    > through without any adventuring.
    >
    > Does anyone bid more than 4 ?
    >
    > Dom
    > ---
    >

    8 here, but I suspect PBEM games might go an entire campaign.To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  5. #5

    First Impressions of Birthright

    dominicreynolds@dial.pipex.com wrote:
    >
    > Its a long time ago now, clutches the zimmerframe (walker for
    > those who need translation), however when I first heard of
    > the Birthright game setting my first impression was 1st level
    > and you are a King of a realm - what do you need to adventure
    > for.
    >
    > One of my RPGing buddies loves shopping, and I thought of him
    > writing down the equipment for a character in this setting with
    > much humor. If only characters got XPs for shopping :-)
    >
    > So my impression was that the game was mainly to encourage
    > very young and impressionable players into the game.. Start
    > as a Ruler and become the Emperor.
    >
    > The first time I saw it being played, a number of people were
    > using the background for a Dark Elven (FR) game, using a
    > combination of Menzobaranzum (sp?) and BR rules to play the
    > noble houses.
    >
    > I now very much enjoy the BR setting, however I do find that
    > the game can become focused on the regents and their Domain
    > Turns, and sometimes role playing can be left behind to an extent.
    >
    > I have seen players doing 4 DT in an evening, which though it can
    > be interesting, then gives those non regent characters a year of
    > adventuring.
    >
    > So what is the greatest amount of Domain Turns a game has gone
    > through without any adventuring.
    >
    > Does anyone bid more than 4 ?
    >
    > Dom
    > ---
    >

    8 here, but I suspect PBEM games might go an entire campaign. We had no
    nonregents, as well.To unsubscribe from this list send mail to majordomo@lists.imagiconline.com
    with the line

  6. #6
    Kenneth Gauck
    Guest

    First Impressions of Birthright

    >I now very much enjoy the BR setting, however I do find that
    >the game can become focused on the regents and their Domain
    >Turns, and sometimes role playing can be left behind to an extent.
    >

    IMC, there was far more role play in the politics of realms than in the
    adventuring. We had 2 hours every other week (alternating with a Dark Sun
    campaign the other two weeks that we did not play). As DM, I was sending
    e-mails concerning political events maybe three times a week. When all was
    said and done, players spent more time replying to e-mails about what they
    would say in council, or to foriegn diplomats, or before the people than
    they did in our semi-monthly sessions of actual play.

    When you consider local, regional, family, guild, temple, and inter-realm
    politics, to put aside the question of the Iron Throne or other such
    meta-politics, you have more than a regent can handle. The regent has to
    pick and choose what to address and what to leave alone for a later time, or
    just hope for the best.

    Much of the conflict I set before the players was good-on-good conflict.
    Two trusted advisors don't get along. Perhaps the council is divided into
    two or more factions. Have everyone trying to preserve, and sometimes
    advance, their own interests. Permit very few NPC's who take a broad and
    realm-wide view. At the very least attach family loyalties to an NPC who as
    loyal only to the PC's. Let's say your campaign is set in Roesone. On top
    of all the intrigue discussed in that Sup, add conflicts between the towns
    and the surrounding villages (rights in market, taxes, jurisdictions,
    outside merchants, prices); personality and policy conflicts in the council;
    personality and policy conflicts among the nobles; do the same for the
    temples, and the guilds. Work out who all the nobles are, and what all the
    guilds do. Such detail will suggest of its own nature conflict.

    I assume there are as many nobles families in a province as there are levels
    in a province. That means Roeson has 21 nobles houses. Most are squirely,
    owinging a single estate. They are basically large land owners who are lead
    by classed individuals, mostly fighters. Half of them have bloodlines.
    Most of these bloodlines are around 4-10. Bloodpowers of these are not
    only minor, but mostly inconcesequential; many have no Bloodpower, only a
    few points of Bloodstrength. When you consoder how these families will
    co-exist over the generations, the families with strong bloodlines (20 and
    above) will eventually produce children who marry un-blooded nobles or
    commoners. Eventually there is a whole sub-group of nobles with diluted
    bloodlines. The politics of this group of nobles, with their connections
    to the strongly blooded nobles, templars, guilders, and mages makes for a
    vastly interesting political scene. They may divided in their loyalties to
    the regent, or to foriegn powers -- but most interesting is when they are
    all more or less patriotic but are loyal to symbols, policies, factions, or
    ideologies that divide them from one another.

    So, just because a game has little to do with adventuring, the role play can
    be even greater in BR.

    Kenneth Gauck
    c558382@earthlink.net

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