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Thread: (Was T&T6SD)Experience
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04-18-1999, 02:43 AM #1JulesMrshn@aol.coGuest
(Was T&T6SD)Experience
In a message dated 4/17/99 5:06:42 PM Central Daylight Time,
Wulfheim@worldnet.att.net writes:
>
My solution is to start having you fail you die senarioes. If playes go for
the big rewards, then they need the big losses. A life or death puzzles and
the PCs will begin to be weeded out.
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