In a message dated 4/16/99 5:00:17 PM Central Daylight Time,
matroy@abacom.com writes:

>

Not true when it comes to many things. To Combat and other "physical" things
yes, to "mental challenges" yes, that is reflected in high stats and there by
better proficiencies. What I am talking about is real experience. Something
no rookie can know. No matter how smart or skilled anyone going through a
situation the first time *will* make a mistake. You just cannot know
everything from book learning or sheer ability. You have to know from
experience.

Example: Armies. A rookie BRDM would not know to set limits on armies. No
matter how many times he has read the book, he would not garner that army
limits are a good thing. An experience BRDM knows that Roesone can support
with El-hadid's and IHH's help a much larger army then what they should have
for a country their size.

Nothing, and I reapeat this, Nothing can make up for or eclipse experience.
High stats look good on paper, but I would rather have a player who can
survive without those high stats. If I see a 12th level PC with no stat oven
13 and a 12th level PC with no stat under 11, I know who the better player
is. Try playing a character that has crappy stats. I have only one that
made it past 5th level, but he is still my best character. He survived by
"wits" something not measured in stats. Those wits saved him in the end when
the "tanks" all died. He survived a large Orc Horde, he survived the Tombs
of Montobon (As in Ricardo, what can I saymy DM cheesed us sometimes) when
everyone else died, he survived the end battle when others did not. When you
play a character who can't pass automaticaly you begin to gain a survival
instinct that you just can't when you are a high attribute tank. That is
something you just can't understand when you don't play a charcter that does
not have a good stat.

.