> The one problem I have with this in the Spider's case is that the
> home-court
> advantage is just to tenous. As a player, I could see myself taking the
> Spiders realm in 2 or 3 turns. Simply set forest fires. Lots of them.
> Follow the fires in and fortify the burned areas. Make him come to you,
> or
> loose his realm a bite at a time.

May I remind you of the fact that there is a big, black, perpetual
raincloud above the Spiderfell? Forest fires should be quenched in no
time. Sure you might be able to burn a bit off of the edges, just like
you can log a little there, but I sure wouldn't let any players IMC claim
the Spiderfell that way.

- the Falcon