Results 1 to 2 of 2
  1. #1
    Olesens
    Guest

    Dwarven Provinces

    The domains of dwarves have stood against foes many times their size, one
    example is with the Gorgon and Khurin-Azur. I was trying to puzzle out a
    reason for this and came up with the following. Since dwarves live underground
    in caverns and tunnels, attacking them would be difficult at best. So it seems
    logical that all dwarven provinces are treated as if they are half fortified.
    Laying siege to the province has no effect. The only way to engage the dwarves
    is in small parties that can easily be destroyed in the familiar dwarven caves,
    therefore attacks are not effective either. Digging races (such as Orogs) are
    able to engage the dwarves from below, allowing them to bear a unit at a time
    against the dwarves (who get the defensive bonus of their "fortification").
    What do you think of this idea? Perhaps it also costs dwarves 2 more GBs to
    Rule a province, due to the digging of more tunnels and caverns.

    - -Andrew

  2. #2
    Jeff Dunnett
    Guest

    Dwarven Provinces

    Pherhaps you can create a new type of action and make it only avaible
    to dwarven regents. Something like create underground fortification.
    Which could be to create an underground castle at twice the cost in
    gold bars and twice the time to build.

    Jeff




    - ---Olesens wrote:
    >
    > The domains of dwarves have stood against foes many times their
    size, one
    > example is with the Gorgon and Khurin-Azur. I was trying to puzzle
    out a
    > reason for this and came up with the following. Since dwarves live
    underground
    > in caverns and tunnels, attacking them would be difficult at best.
    So it seems
    > logical that all dwarven provinces are treated as if they are half
    fortified.
    > Laying siege to the province has no effect. The only way to engage
    the dwarves
    > is in small parties that can easily be destroyed in the familiar
    dwarven caves,
    > therefore attacks are not effective either. Digging races (such as
    Orogs) are
    > able to engage the dwarves from below, allowing them to bear a unit
    at a time
    > against the dwarves (who get the defensive bonus of their
    "fortification").
    > What do you think of this idea? Perhaps it also costs dwarves 2
    more GBs to
    > Rule a province, due to the digging of more tunnels and caverns.
    >
    > -Andrew
    >
    >
    >
    >> To unsubscribe from this list send mail to majordomo@mpgn.com with
    the line
    > 'unsubscribe birthright' as the body of the message.
    >

    __________________________________________________ _______
    DO YOU YAHOO!?
    Get your free @yahoo.com address at http://mail.yahoo.com

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. A Hypothetical: Doing away with the provinces...
    By Gwrthefyr in forum The Royal Library
    Replies: 18
    Last Post: 06-04-2010, 04:54 PM
  2. Occupying Provinces
    By Memnoch in forum MPGN Mailinglist archive 1996-1999
    Replies: 0
    Last Post: 01-12-1999, 05:20 AM
  3. RE: Ward those provinces!
    By enq@completesystems.com. in forum MPGN Mailinglist archive 1996-1999
    Replies: 0
    Last Post: 11-26-1998, 09:42 PM
  4. Contesting provinces
    By Solmyr in forum MPGN Mailinglist archive 1996-1999
    Replies: 0
    Last Post: 07-01-1998, 07:00 PM
  5. Nomad Provinces
    By Joao Medeiros in forum MPGN Mailinglist archive 1996-1999
    Replies: 2
    Last Post: 08-18-1997, 11:03 PM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.