View Poll Results: How should the noble class be structured?
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Thread: Noble Class (Again)
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11-13-2004, 02:51 PM #11
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Osprey, I absolutely agree on all points in previous post.
Did you receive my e-mail on latest rev to Chap 1? I haven't heard from you so I'm checking. If not send me another e-mail (irdeggman@cox.net) just to make sure I haven't messed up your e-mail.Duane Eggert
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11-17-2004, 01:39 AM #12
Instead of a Noble class give the characters at creation a choice. Noble or Common. As a Noble, said character chooses Int, Wis or Cha based skills and gets a +1 bonus in that category. A Commoner does the same, but chooses from Str, Dex, Con based skills.
Yeah?!
Hey.. Wait.. put those rocks down..!
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11-17-2004, 01:44 AM #13
AND!
Bump the Aristocrat up from the DMG. Give it a feat progression like fighter, but add all the BR feats to the list and some minor combat ones + the combat expertise chain. Also skills to 6 per level.
Add the warcraft and perhaps lead ones to the fighter list.
Poof done discussion over!
Hey.. Rocks again!?!
ow!
OW!
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11-17-2004, 02:59 AM #14
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Well, the aristocrat should not have feats like a fighter. At least not unless it comes at the cost of something else. If it do get the fighter bonus feats, then the only difference between Aristocrat and Fighter is that it's D8 vs D10 for HD, but to make up for it, the Aristocrat gets 2 skill points more. And lots monies, which means a lot on low levels. Maybe a feat each 3rd level would be more fitting and then bumb skills to 6 per level.
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11-17-2004, 03:56 AM #15
Aristocrat also has average BAB and poor fort/ref and good will saves.
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11-17-2004, 06:52 AM #16
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Hmm, that an idea that could work fiftyone. Giving a feat progression would be awsome. Yet not like a fighter, too scary! Some fighter feats would be great, but I've always been on player who liked the weapon specialization feats to the fighter alone. The Psi Warrior and some other class in that category has ruined that charm.
As for the Noble class, I can't remember what I voted on but I suggest a rule based class. If that regent needs anything different, multiclass into the fighter, wizard, or whatever. I know regents in Cerilia then to do warfare offten to protect or invade their domains, but many of them are wizards, magicians or spellcasting clerics.
Hmm I'm starting to wonder if magic is the true power behind it all....
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11-17-2004, 01:45 PM #17
That second line about Fighters was for fighters.
By minor combat feats for the noble list I meant like Improved Initiative, Weapon Focus (but not spec), Combat Reflexes, the Combat Expertise Chain (since its Int base).
/shrug
I know The Noble bit has been voted on and whatever I post about it doesn't really matter, but hey, someone may like an idea and throw it in thier game.
^_^
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11-22-2004, 04:08 AM #18
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Cool, sorry fiftyone. Didn't catch that second part. I do like you ideas though.
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11-22-2004, 04:20 PM #19
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Since the warrior noble is not to be, the fighter will probably get several feats added to its bonus list such as military genius, Great leader, skill focus (warcraft), skill focus (lead), and a couple others which I can't think of right now. He will become perfect for a warlord type character, a non-noble military leader. He will also be usefull for noble characters to multi-class with to create a noble general.
Build a man a fire and he will be warm for a night. Set a man on fire and he will be warm for the rest of his life.
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11-22-2004, 10:32 PM #20
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I've finished revising the noble as well as some tweaking to the rest of Chap 1. I'm waiting for Osprey to finish giving a review for logic and feel test before posting it though.
I added some more feats (BRCS-specific ones) to the list for fighter bonus feats and tweaked some of the others.Duane Eggert
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