No one, to my knowledge, has argued any source must dictate how you play the
game. But by the same token, I can't understand the arguement that just
because it was historical it can have no possible application in the game.
Any historical or literary example (and for my money neither one is more
compelling) is just a possible way to do things. There are times when its
better to just invent your own solutions.

Kenneth Gauck

- -----Original Message-----
From: BenandAmy
Date: Wednesday, November 04, 1998 7:34 PM

> Hey, guys. I gotta fall in with the Literary side on this one. I get
>plenty of inspiration and ideas for roleplaying from history, but I do not
>accept the idea that history must dictate what I choose to put in my games.