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  1. #11
    Tim Nutting
    Guest

    Elven Birth Control

    Mmm... Well, if you want that many races it is, after all, your game. ;)

    I know it isn't scientific in the least, but then, niether is the ability to
    see by the light of the stars alone, and still have good day vision. Elves are
    magical, and magic, while it is its own science, is not Science, being
    genetics, biology, or what have you.

    The "drop of blood" IS a simplification that I prefer, mostly because I prefer
    playability and the illusion of complexity, over the actuality of complexity.
    I had enough Rolemaster with their 50+ character classes and over 20 different
    races.

    I know it's not a BR subject... but curiosity killed the DM's game... just how
    does an AIM-7M manage to lock a dragon? :)

    Tim

  2. #12
    Daniel McSorley
    Guest

    Elven Birth Control

    From: Tim Nutting
    >I know it's not a BR subject... but curiosity killed the DM's game... just
    how
    >does an AIM-7M manage to lock a dragon? :)
    >
    I'd say a Sidewinder would be a better bet, those are the heat seeking
    ones I think...

    Daniel McSorley- mcsorley.1@osu.edu

  3. #13
    Gary V. Foss
    Guest

    Elven Birth Control

    Tim Nutting wrote:

    > Mmm... Well, if you want that many races it is, after all, your game. ;)
    >
    > I know it isn't scientific in the least, but then, niether is the ability to
    > see by the light of the stars alone, and still have good day vision. Elves are
    > magical, and magic, while it is its own science, is not Science, being
    > genetics, biology, or what have you.
    >
    > The "drop of blood" IS a simplification that I prefer, mostly because I prefer
    > playability and the illusion of complexity, over the actuality of complexity.
    > I had enough Rolemaster with their 50+ character classes and over 20 different
    > races.

    It hasn't proven too complicated so far, Tim. I've got very simple descriptions of
    race that give them set abilities, and I've limited those abilities quite a bit
    kind of like how BR elves don't have the +1 with long sword and bow that other AD&D
    elves do. In my experience the thing that complicates things are having weird
    character classes and kits, using the Skills and Powers text and things like that.
    Skills and Powers.... gives me the willies just thinking about keeping all that
    stuff down on paper.

    As for science: I'm not terribly interested in science. I'm not a scientist
    personally. I have only a casual interest in science. Well, maybe more than
    casual, but I'm much more interested in playability than in scientific
    explanations.

    > I know it's not a BR subject... but curiosity killed the DM's game... just how
    > does an AIM-7M manage to lock a dragon? :)

    Heh, heh. Actually the F-16s that the PCs used didn't work when they were first
    found. The physical laws that allow basic electronics--let alone sophisticated
    computer chips--to exist in most areas of the campaign setting having long ago been
    replaced by magic oriented physical laws. The "technological" physical laws only
    exist in a few areas, which are bastions of humanity against the influx of
    demi-humans, much the way elves are stuck in the forests in BR. Ironically,
    technology can also be recreated with powerful spells. (There is a 8th level spell
    that will recreate the pre-cataclysm technological laws for a brief time, but the
    PCs are far too low level to have access to it.)

    The PCs had to adventure in order to find magical equivalents to power the
    fighters. These things were all one-shot items because I didn't want them having
    access to F-16s later in the campaign for obvious reasons. It took two gaming
    sessions for them to find items to power the planes (they flew much more slowly
    than real F-16s) and weapons. There are four PCs in the party, and I made the
    fighters two-seat trainer types so all of them got into the planes and went after
    the dragon firing wands and crossbows through holes they punched in the canopy.

    The funniest line: After the adventure one player said to another "Hey, you! You
    can be my wingman anytime!" I thought I'd choke.

    I'm tellin' you man, it was great fun. One of these days I'll figure out how to
    put up a website and I'll put all the information for the whole campaign setting on
    there. The really fun thing about the campaign is that because it is an alternate
    Earth I can comment on things in my own life. Hollywood has become The Hallowed
    Wood and I have cast several of the more obnoxious studio execs and TV producers
    that I've had to deal with as loathesome beasts in that forest.... Los Angeles has
    become the Desert of Lost Souls. I am, of course, the benevolent king Garreth who
    often is the source of the PCs adventures. I've also cast the players in the game
    too, though they don't know it yet.... I'm almost dreading that realization!

    Laters,
    Gary

  4. #14
    Pieter Sleijpen
    Guest

    Elven Birth Control

    I have read a story where the conflict between the Side (sp?) and humans
    was central. The elves had magic, but during the war with the humans
    they had lost their soul. During the war the humans had lost their
    magic. In the end the only way to really solve the problem and bring
    lasting peace was by interracial breeding.

    As for human friendly elven nations, I would say Rhuamach is the most
    human friendly nation. They allow humans to live in their lands and in
    return the humans form the first line of defence against the gnolls to
    the south (who drove the humans out of their land in the first place). I
    like your idea of birth control.

  5. #15
    HSteiner1@aol.co
    Guest

    Elven Birth Control

    In einer eMail vom 01.11.98 21:21:05, schreiben Sie:

    >

    Good Idea. You should shower more often ;-)
    This leads to some interesting applications in play... ;-)

    But you don´t answered the fundamental question: Why should noble elves
    (IMC we use this description of elven culture too) sleep with ugly,
    shortlived human women?
    IMC, there are only a few half-elves, but, because of their mixed heritage,
    they
    get far more famous than their mundane, full-human counterparts, explaining
    the number of famous half-elves in the books.





    ######################################
    Holger Steiner
    Programmer & Object-Technology Consultant
    h.steiner@host-it.de
    http://www.host-it.de
    Only the code gets executed, not the intentions...
    ######################################

  6. #16
    DKEvermore@aol.co
    Guest

    Elven Birth Control

    In a message dated 11-03-1998 5:12:49 AM Central Standard Time,
    HSteiner1@aol.com writes:

    > But you don´t answered the fundamental question: Why should noble elves
    > (IMC we use this description of elven culture too) sleep with ugly,
    > shortlived human women?
    > IMC, there are only a few half-elves, but, because of their mixed heritage,
    > they
    > get far more famous than their mundane, full-human counterparts, explaining
    > the number of famous half-elves in the books.
    >

    Why could not some elves see the beauty in all living things? Mundane? What
    is "mundane" in nature to an Elven Ranger? If a CG Elf witnessed a human
    being living (or trying to live) in harmony with nature, could this elf not be
    smitten with the sad beauty of it? "Awwwww, looook isn't that cuuuuute? A
    human trying to live in _harmony_ with nature. Silly things, yet her soul is
    in the right place and she's trying _so_ hard..."

    I grossed myself out. Never mind.
    DKE

  7. #17
    Tim Nutting
    Guest

    Elven Birth Control

    Sure the "average" human is ugly by elven standards, and they've certainly got
    high standards, but the parents of half elves are humans of extraordinary grace
    and beauty according to the racial description. To me that implies that the
    elves settle for nothing less than a CHA/App of prolly 14.

    Tim

  8. #18
    Gary V. Foss
    Guest

    Elven Birth Control

    Tim Nutting wrote:

    > Sure the "average" human is ugly by elven standards, and they've certainly got
    > high standards, but the parents of half elves are humans of extraordinary grace
    > and beauty according to the racial description. To me that implies that the
    > elves settle for nothing less than a CHA/App of prolly 14.

    I don't think elves would really find humans all that repulsive physically. The
    features of humans and elves are much more alike than they are different when
    compared to goblins, orogs or even dwarves and halflings. Having rounded ears
    rather than pointy ones wouldn't be THAT hard to deal with. I'm not saying elves
    would have the "anything goes" esthetics of Capt. Kirk (who seemed to find anything
    with a heartbeat erotic) but making nook-nook with a human would probably only
    repulse those with race based prejudices strong enough to overcome the urge to
    merge and that's pretty serious prejudice even for BR elves.

    Gary

  9. #19
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    Elven Birth Control

    In a message dated 98-11-03 20:36:39 EST, you write:

  10. #20
    Tim Nutting
    Guest

    Elven Birth Control

    > And this would explain human enmity towards elves in the first place:
    > they're taking all the pretty ones! Grr!
    >
    > Lee.

    ROFL

    I quoth the Man in the Shades:
    //in deep, smoke-scratchy, testosterone laden voice//
    "NOBODY STEALS OUR CHICKS--AND LIVES!!!"


    Cripes, you believe that someone is grooming Howie Long for the role of Duke
    Nukem in a movie!?

    Amazed & Amused
    Tim

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