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  1. #1
    Whalejudge@aol.co
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    Sea Trade Routes

    Sure, you can head up a river; Cities of the Sun mentions travel time. The
    danger, of course, is that one bank of the river must be friendly or willing
    to permit the trade route. If relations sour between, say, Diemed and Avanil
    and Endier, the trade route will be closed off.

  2. #2
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    Sea Trade Routes

    As I understand it, only the originating province must be a port, any could
    be the end point, including those adjacent to a river. The rules do not say
    how a TR would be affected by another regent's desire to interrupt this route,
    but it doesn't say how a land route could be disrupted, either.
    I would suggest that anyone with a law holding in a province adjacent to a
    river or coastal sea zone could try to block such a route, perhaps resolved by
    a dieroll? Remember that a military unit can act as a law (1), and a ship at
    sea could do the same for a coastal or non-coastal sea zone. With a high
    success on the die, one could seize some or all of the goods (and the ships).
    Any unclaimed law holdings (bandits/pirates) get to take the same shot at
    passing caravans/convoys.
    Just MHO

    Lee.

  3. #3
    Kenneth Gauck
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    Sea Trade Routes

    If one examines a map of the older civilizations, one finds all the major
    cities are on rivers. Trade by boat is vastly cheaper than over-land.

    Kenneth Gauck
    c558382@earthlink.net

  4. #4
    Sindre Berg
    Guest

    Sea Trade Routes

    Kenneth Gauck wrote:

    > If one examines a map of the older civilizations, one finds all the
    > major
    > cities are on rivers. Trade by boat is vastly cheaper than over-land.
    >
    > Kenneth Gauck
    > c558382@earthlink.net
    >
    > *********************
    > ************************************************** ***
    > To unsubscribe from this list send mail to majordomo@mpgn.com with the
    > line
    > Trade by boat up the rivers of Europe in the middle ages wasn't
    necessary cheaper...
    The river Seine f. inst. had tollstations every 10km or so around 1400.
    This made lots of transport move over to land rather than river. The sea
    on the other hand was cheaper in toll but there the chances of piracy
    was greater. Anyway to relate this back to BR...take this as some very
    good ideas of taxation on trade routes( hehe). I would say after this
    that the idea that every provincial noble to tax a trade route for every
    province is normal!
    - --
    Sindre

    Take a look at my homepage and Birthright PBMG at:

    www.uio.no/~sindrejb

  5. #5
    DKEvermore@aol.co
    Guest

    Sea Trade Routes

    In a message dated 10-31-1998 3:32:50 PM Central Standard Time,
    eric155@erols.com writes:

    > Maybe they meant to say is that a sea trade route must end in a province
    > with a port.
    >
    A province is considered a port province only if it is level 4 or above. And
    it works the other way: If a coastal province is level 4 or above, it is a
    port province.

    Although I would enforce the same stipulation as regular trade routes. If
    memory serves as to what the terrain is in those two provinces, you could not
    have trade between Endier and Caercas because they are of the same culture and
    terrain type.

    - -DKE

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