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  1. #1
    Simon Graindorge
    Guest

    A good starting place

    Hi everyone,

    I am about to start a new campaign, and I want to ask you all for some
    advice on a good place to start. I would like to base the campaign in
    Anuire, with the players (2 of them) either starting out as, or becoming,
    regents. I haven't decide whether they will be regents of separate domains,
    or of a single domain. I would like the campaign to be set near the Imperial
    City (for obvious reasons ;-) ), as I would like the players to side with
    the Chamberlain, or be able to taste politics with the big players (the
    Chamberlain, Boeruine & Avan) with possible intrigue from the Gorgon (*very*
    well hidden, naturally) and/or Rhuobe.

    I was thinking of Roesone, it being a rather fractured nation, requiring a
    good leader (or a harsh dictator) to unite the various provinces into a
    realm, but I feel that maybe this is a little too far removed from the
    centre of action. I was also considering somewhere along the Western edge of
    the continent, but I have never really set any adventures there. Anyone got
    any good suggestions, or had some good campaigns set in these areas? I enjoy
    hearing about other people's campaigns, so feel free to write about other
    parts of Cerilia/Anuire which have produced enjoyable campaigns for the
    players.

    Cheers all,

    Simon

    -

  2. #2
    Pieter Sleijpen
    Guest

    A good starting place

    I find it difficult to give any advice on the exact spots in Anuirie,
    since my favorite area are either the Khinasi or the Vos. The campaign I
    am currently DM'ing is in Khourane, so my knowledge on Anuirie is rather
    limited. I can advise you to make the player regents in the same country
    and to try to give them more or less simular goals. In my campaign this
    was not the case and I had to split the group and I had to let them make
    an extra PC. It became to unrealistic to bring the PC's together
    everytime for an adventure.

    Suiriene Ruler: "What do you mean I am in Djafra? But the Serpent has
    just assassinated my agent in the guilds of Suiriene."

    Khourane ruler: "What do I care about your men in Suiriene, in Djafra
    bandits are hiding for my soldiers, using the lawlessness of that land
    to hide and as such plundering freely my provinces."

  3. #3
    Craig Dalrymple
    Guest

    A good starting place

    - -----Original Message-----
    From: Simon Graindorge
    To: birthright@MPGN.COM
    Date: Sunday, October 25, 1998 10:58 PM
    Subject: [BIRTHRIGHT] - A good starting place


    >Hi everyone,
    >
    >I am about to start a new campaign, and I want to ask you all for some
    >advice on a good place to start. I would like to base the campaign in
    >Anuire, with the players (2 of them) either starting out as, or becoming,
    >regents. I haven't decide whether they will be regents of separate domains,
    >or of a single domain. I would like the campaign to be set near the
    Imperial
    >City (for obvious reasons ;-) ), as I would like the players to side with
    >the Chamberlain, or be able to taste politics with the big players (the
    >Chamberlain, Boeruine & Avan) with possible intrigue from the Gorgon
    (*very*
    >well hidden, naturally) and/or Rhuobe.
    >
    >I was thinking of Roesone, it being a rather fractured nation, requiring a
    >good leader (or a harsh dictator) to unite the various provinces into a
    >realm, but I feel that maybe this is a little too far removed from the
    >centre of action. I was also considering somewhere along the Western edge
    of
    >the continent, but I have never really set any adventures there. Anyone got
    >any good suggestions, or had some good campaigns set in these areas? I
    enjoy
    >hearing about other people's campaigns, so feel free to write about other
    >parts of Cerilia/Anuire which have produced enjoyable campaigns for the
    >players.
    >
    >Cheers all,
    >
    > Simon
    >
    Well Simon I would suggest Avanil, or the Imperial City itself.

    They don't have to be true regents at all to start. They can be major
    players in organizations that are trying to influence
    IC politics. As long as there is a lot of activity ad turmoil they won't
    even miss the fact that they are not running a nation. Plus there are plenty
    of adventure sites over there. The College of Sorcery, Rhuobe, the humanoids
    in the Seamist MTS., etc...

    It's not too hard to run the "minor" players of a nation or region. I still
    emulate the domain turn activities at that level with all the local nobles
    and high priests, etc. trying to influence regional goings on as the true
    regents don't see it all and control every single move of their
    organization. I did this rather well in Roesone with the Bellam's being
    rebellious/treasonous in their regular actions as they countered the actions
    of the regent to make themselves feel important.

    Hope this helps.


    Craig

  4. #4
    Kenneth Gauck
    Guest

    A good starting place

    Simon, my next campaign will start below the level of regent, and there are
    several devices I plan to use: heirs to existing realms, minor nobles with
    a handfull of holdings, and standard scions. Perhaps a son of Eriene
    Mierelen (Brosengae), for one player -- who might succede around say 4th
    level, or when the plot device works for you. The young Sir Talier, (a
    vassal of Avon in Taliern) who might directly control 2 or 3 law holdings in
    the province in the name of his liege, Prince of Avanil. After good service
    to Avon, he might be elevated to Count Taliern by a greatful liege. Players
    could start out in the system, but spending a portion of their realm turns
    at the direction of others.

    Kenneth Gauck
    c558382@earthlink.net

    - -----Original Message-----
    From: Simon Graindorge
    Date: Monday, October 26, 1998 1:02 AM


    >I would like to base the campaign in Anuire, with the players (2 of them)
    >either starting out as, or becoming, regents. I haven't decide whether they
    >will be regents of separate domains, or of a single domain. I would like
    >the campaign to be set near the Imperial City (for obvious reasons ;-) ),
    >as I would like the players to side with the Chamberlain, or be able to
    taste
    >politics with the big players (the Chamberlain, Boeruine & Avan) with
    >possible intrigue from the Gorgon (*very* well hidden, naturally) and/or
    Rhuobe.
    >

  5. #5
    Jim Cooper
    Guest

    A good starting place

    Simon Graindorge wrote:
    Anyone got any good suggestions, or had some good campaigns set in these
    areas?<

    Hello, Simon:

    Without going into any details about my ongoing campaign, may I suggest
    you start your players off in Endier (either as major players, or the
    regent)? I had, and found it perfect for the type of campaign you
    described (thats IF the players cooperate ). :)

    Endier is a small realm, weak militarily, so I have found this forces
    players to think rather than use sword point diplomacy. In other words,
    politics and intrigue! Its a great place for espionage and, since the
    regent has a holding within the CoA, would seem natural for the players
    to get involved with goings on in the big city.

    Cheers mate,
    Darren

  6. #6
    James Knevitt
    Guest

    A good starting place

    - ---Simon Graindorge wrote:
    >
    > Hi everyone,
    >
    > I am about to start a new campaign, and I want to ask you all for some
    > advice on a good place to start.


    A really sweet place to start is to have one of the regents in charge
    of the Medoere provinces and the other in charge of Diemed. Give the
    Medoere provinces to the priest/paladin/religious character and diemed
    to the warrior.


    James
    Critical Mass Studios
    (Makers of the Soothsayer multi-genre RPG)
    __________________________________________________ _______
    DO YOU YAHOO!?
    Get your free @yahoo.com address at http://mail.yahoo.com

  7. #7
    Sindre Berg
    Guest

    A good starting place

    Simon Graindorge wrote:

    > Hi everyone,
    >
    > I am about to start a new campaign, and I want to ask you all for some
    >
    > advice on a good place to start. I would like to base the campaign in
    > Anuire, with the players (2 of them) either starting out as, or
    > becoming,
    > regents. I haven't decide whether they will be regents of separate
    > domains,
    > or of a single domain. I would like the campaign to be set near the
    > Imperial
    > City (for obvious reasons ;-) ), as I would like the players to side
    > with
    > the Chamberlain, or be able to taste politics with the big players
    > (the
    > Chamberlain, Boeruine & Avan) with possible intrigue from the Gorgon
    > (*very*
    > well hidden, naturally) and/or Rhuobe.
    >
    > I was thinking of Roesone, it being a rather fractured nation,
    > requiring a
    > good leader (or a harsh dictator) to unite the various provinces into
    > a
    > realm, but I feel that maybe this is a little too far removed from the
    >
    > centre of action. I was also considering somewhere along the Western
    > edge of
    > the continent, but I have never really set any adventures there.
    > Anyone got
    > any good suggestions, or had some good campaigns set in these areas? I
    > enjoy
    > hearing about other people's campaigns, so feel free to write about
    > other
    > parts of Cerilia/Anuire which have produced enjoyable campaigns for
    > the
    > players.
    >
    > Cheers all,
    >
    > Simon
    >
    >

  8. #8
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    A good starting place

    I have to echo the nomination of Brosengae as a 'starter' realm.
    Roesone, Medoere,and the South Coast are good if there are multiple players,
    but the DM will have to keep busy. The West coast is a bit further from the
    main pit of Imperial action, but it is easy to keep involved, as Boeruine
    might come courting. I ran it in PBEM once, and had a lot of fun with
    trading and diplomacy.
    If you want to stay within a country, Talinie is a personal favorite.

    Lee.

  9. #9
    Tim Nutting
    Guest

    A good starting place

    Roesone and Aerenwe are, without a doubt, the two most popular provinces in any
    game I have played. After a while it becomes sickening to see who gets to play
    Aerenwe, and so when I started a new group that "wanted something different"
    but still wanted the South Coast, I pulled a fast one on the regional history.

    In an alternate history, there was something of a mystical attempt on the life
    of Traderic (is that the old regent's name?) Roesone, the assumptions lead
    anywhere, but Gavin Tael has always been a favored target. In 511 MR, I had
    Lillien Swordwraith and Traderic Roesone arrange a marriage of convenience to
    unite their two realms. The conditions were that any new child of the union
    would be regent of both lands, but if no such child came, Marlae Roesone would
    inherit the combined Kingdom of Aerenwe upon the Lillien's abdication (it was
    assumed Traderic would die within the next year due to illness).

    The marriage was arranged quickly and quietly, but still Gavin Tael learned of
    it, and suddenly finding the idea of a 14 province "kingdom" to his south made
    him very nervous, thus he launched a massive raid into Roesone, with the aid of
    Sedrie Bellamie. The war lasted a year and a half, and were it not for aid
    sent to Roesone by Ilien and Medoere, many soldiers would have died in the
    unusually harsh winter.

    King Roesone regained his health, and a new child was born of the union. His
    unusual strength in the Blood was almost immediately apparent, and he was named
    Daen II, in honor of the Black Baron who forged the line. It seemed that
    Lillien's line was the stronger, and her indirect ties to Reole made matters
    all the worse, for now there was truly another regent in the coming who had
    serious claims to the Iron Throne.

    In 531, my starting year, the lands are found with an assassinated King and
    Queen, two dead regent-children, and seven noble lords of various lesser houses
    struggling to gain control of this potentially very powerful kingdom, who's
    charter denies the Iron Throne, but pledges allegiance to a new Emperor,
    "should he be rightfully chosen" (ambiguous enough to suit the drafters of the
    concord).

    The game ran for some time, almost a year, and was easily one of the betters
    that I've done, everyone enjoyed the new face on Anuirean politics, and I
    enjoyed having a part of Cerilia that was really, truly, mine.

    Hope this helps in some small way (though I can't imagine how... hmmm)
    Game on!
    Tim Nutting

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