Page 2 of 2 FirstFirst 12
Results 11 to 18 of 18
  1. #11
    Gary V. Foss
    Guest

    The Fifth Food Group

    DKEvermore@aol.com wrote:

    > Hey, these are cool ideas! And I say that Gobbos eat insects as a dietary
    > supplement. Especially spiders!! Yum!

    I actually like that idea too. Goblins can eat snakes, spiders and various items
    that other races would find unpalatable, maybe even poisonous. If goblins could
    eat locusts, for instance, it would be a cute analogy for their reproductive
    habits and the way they are seen as a pestilence by many other cultures. After
    all, you are what you eat.... Does that mean cannibals don't change at all?

    Gary

  2. #12
    Jim Cooper
    Guest

    The Fifth Food Group

    Gary V. Foss wrote:
    > What a heart warming tale of survival! We should make a movie! Heh. Cute analogy. Though I don't really think the Baruk Azhik even have a soccer team, do they?

  3. #13
    darkstar
    Guest

    The Fifth Food Group

    Ryan Freire wrote:
    >
    > Personally i think dwarves survive underground mainly on Mushrooms and
    > Rothe herds, Mushrooms, being easy to grow in places like caves, can be
    > plentiful easily. Rothe being cattle raised to live underground would
    > provide the protien. Even the most important staple of dwarven
    > life...alcohol, is made from mushrooms.
    >
    I have always liked the Dwarven Diet set out in the players secrets of
    Baruk-Azhik. In that they mainy ate things like mushrooms, shellfish and
    root vegetables. They can also survive on just rock, dirt and a little
    water if need be.

    - --
    Ian Hoskins

    e-Mail: hoss@box.net.au
    Homepage: http://www.box.net.au/~hoss

    ICQ: 2938300 AIM: IHoskins

  4. #14
    MANTA
    Guest

    The Fifth Food Group

    :
    >
    > > But one of my players pointed out that
    > > > elves and humans can get fertile offspring.
    > One thing I have noticed that is kind of strange with normal AD&D (not
    sure
    > about BR, is it still true) is that a half elf and human can mate, and
    make a
    > half-elf. Then, a human and orc can mate and have a half-orc. So that
    means
    > an elf and orc should be able to have a half elf and half orc baby!
    there are
    > also half ogres, which means there could be a half orc half human man,
    that
    > has a baby with a half elf half ogre woman, and make a.....

    Mongrelman (the designers thought of it)


    MANTA
    ip209007@ip.pt
    ICQ: 17080887

  5. #15
    YTHmin@aol.co
    Guest

    The Fifth Food Group

    As a DM playing the Dark Side ( yea I get to be the Gorgon and the bad guys )
    I always thought humans were the fifth food group

  6. #16
    Jim Cooper
    Guest

    The Fifth Food Group

    YTHmin@aol.com wrote:
    > As a DM playing the Dark Side ( yea I get to be the Gorgon and the bad guys ) I always thought humans were the fifth food group<

    Heh. Don't forget halfings - they're tasty!

    Elves, on the other hand, are gamy, and dwarves give you gas.

    :)

    Cheers,
    GV on the relative merits of eating certain food groups.

  7. #17
    Kenneth Gauck
    Guest

    The Fifth Food Group

    >Ryan Freire wrote:
    >
    > Personally i think dwarves survive underground mainly on mushrooms and
    > Rothe herds, Mushrooms, being easy to grow in places like caves, can be
    > plentiful easily. Rothe being cattle raised to live underground would
    > provide the protien. Even the most important staple of dwarven
    > life...alcohol, is made from mushrooms.


    That makes an underground life more sensible, but the way the sup was
    written (which I take to be only a suggestion to players and DM's) was that
    dwarves lived entirely underground and prefered to eat potatoes, carrots,
    other root vegetables, onions, peanuts and legumes (peas and beans) as well
    as strawberries, raspberries, blueberries, pepers, greens, thistles,
    artichokes, radishes, oats, rye, barley, and occasionally pears, peaches,
    cranberries, cherries, hickory nuts, chestnuts, and acorns. This
    absolutely requires above ground cultivation, which is contrary to what the
    sup claims.

    My explanation of this to my players was that Dwarves find the cultivation
    of these crops so effortless (relative to other things they do) that dwarves
    don't value the time and effort, hence its under-reported in the dwarves own
    thinking.

    The sup also says there are no surface structures, which I explained by
    saying that the many structures built on the surface were wood, and lasted
    so few years compared to stone buildings that they were viewed by the
    dwarves as temporary structures (like humans might view a tent).

    This cultural translation requires players to get inside the heads of the
    dwarves to make any sense of what they are saying.

    Kenneth Gauck
    c558382@earthlink.net

  8. #18
    DKEvermore@aol.co
    Guest

    The Fifth Food Group

    In a message dated 10-24-1998 12:20:43 PM Central Standard Time,
    Jim_Cooper@bc.sympatico.ca writes:

    > Heh. Don't forget halfings - they're tasty!
    >
    I have found halflings a tad greasy for me.

    - -DKE

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Create Food and Water
    By Arjan in forum Main
    Replies: 0
    Last Post: 11-05-2011, 01:01 AM
  2. Purify Food and Drink
    By Arjan in forum Main
    Replies: 0
    Last Post: 11-05-2011, 01:01 AM
  3. Food Drink and Lodging
    By Arjan in forum Main
    Replies: 0
    Last Post: 11-03-2011, 07:26 PM
  4. New World Food
    By E Gray in forum MPGN Mailinglist archive 1996-1999
    Replies: 4
    Last Post: 02-10-1998, 09:33 PM
  5. Food for thought on alignments
    By Neil Barnes in forum MPGN Mailinglist archive 1996-1999
    Replies: 1
    Last Post: 11-04-1997, 11:38 AM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.